Player Matchup

Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
BlackColorZ
Tyr
Level 154
God Stats
29W - 18L
1,592 SR
Queue Stats
512W - 460L
1,559 Elo+
Party 2
Izanami
Izanami
Charlypower45
Izanami
Level 160
God Stats
2W - 1L
1,613 SR
Queue Stats
826W - 747L
1,565 Elo+
Party 2
Ymir
Ymir
elleizabeth
Ymir
Level 43
God Stats
43W - 40L
1,562 SR
Queue Stats
200W - 198L
1,490 Elo+
Party 3
Team Averages
Level 118
1,553 SR
1,523 Elo+

VS

Team Averages
Level 90
1,522 SR
1,544 Elo+
Zeus
Zeus
DrShizno
Zeus
Level 132
God Stats
3W - 1L
1,923 SR
Queue Stats
235W - 238L
1,589 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HoyMeNoyMeNoy
Ah Muzen Cab
Level 64
God Stats
11W - 10L
1,422 SR
Queue Stats
43W - 45L
1,519 Elo+
Party 1
Bellona
Bellona
LordQuesoDip
Bellona
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 75L
1,491 Elo+
Party 1
Camazotz
Camazotz
ShakerTheChief
Camazotz
Level 124
God Stats
5W - 7L
1,297 SR
Queue Stats
193W - 195L
1,583 Elo+
Party 1
Terra
Terra
weasel13
Terra
Level 46
God Stats
0W - 3L
1,469 SR
Queue Stats
176W - 159L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 0 / 2
6,875
573
2,273
5,256
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
 
Sol
11
4 / 2 / 2
6,839
570
10,454
6,589
2,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 0 / 1
7,122
594
5,121
7,845
5,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
13
5 / 1 / 2
8,039
670
4,694
4,307
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 1 / 5
6,075
506
2,405
7,096
3,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
0 / 4 / 0
5,744
479
531
3,668
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
HoyMeNoyMeNoy
Ah Muzen Cab
10
1 / 3 / 1
5,700
475
5,197
8,574
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
LordQuesoDip
Bellona
9
0 / 1 / 0
5,321
443
3,523
7,425
6,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
11
3 / 2 / 0
6,706
559
3,377
10,733
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
weasel13
Terra
9
0 / 2 / 3
5,956
496
2,943
9,420
5,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
4
4
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
0
2
3
W
Sol
 
Sol
4
2
2
2.5
W
0
0
1
0.5
W
Izanami
5
1
2
6
L
Zeus
0
4
0
0
L
Ah Muzen Cab
HoyMeNoyMeNoy
Ah Muzen Cab
1
3
1
0.5
L
Bellona
LordQuesoDip
Bellona
0
1
0
0
L
Camazotz
3
2
0
1.5
W
1
1
5
3.5
L
Terra
weasel13
Terra
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,947
Damage
15,571
31,093
Taken
39,820
14,839
Mitigated
19,353
15,109
Healing
16,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,273
365
0
3,599
5,256
1,540
0
246
5,010
0
37,592
W
Sol
 
Sol
10,454
3,284
0
3,144
6,589
2,195
760
2,057
4,532
43,726
6,047
W
5,121
491
0
4,542
7,845
5,764
0
1,071
6,774
0
35,512
W
Izanami
4,694
3,205
0
1,508
4,307
1,426
0
666
3,641
0
57,316
L
Zeus
531
42
0
445
3,668
878
0
305
3,363
31,371
0
L
Ah Muzen Cab
HoyMeNoyMeNoy
Ah Muzen Cab
5,197
1,946
0
4,046
8,574
2,786
0
4,358
4,216
0
41,506
L
Bellona
LordQuesoDip
Bellona
3,523
613
0
1,697
7,425
6,410
0
0
7,425
4,675
17,109
L
Camazotz
3,377
866
0
5,318
10,733
3,408
0
1,647
9,086
0
32,508
W
2,405
424
0
2,316
7,096
3,914
0
687
6,409
12,774
0
L
Terra
weasel13
Terra
2,943
673
888
3,868
9,420
5,871
0
5,780
3,640
10,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,950
Gold Earned
29,427
394
Minions Killed
301
0
Camps Cleared
0
1,223,228
Distance Traveled
1,155,297
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,875
573
83
7
0
285,949
1
W
Sol
6,839
570
102
9
0
210,356
2
W
Tyr
7,122
594
80
7
0
267,968
3
W
Izanami
8,039
670
118
10
0
225,379
3
L
Zeus
5,744
479
74
6
0
221,661
1
L
Ah Muzen Cab
5,700
475
75
6
0
206,315
0
L
Bellona
5,321
443
39
3
0
233,473
3
L
Camazotz
6,706
559
91
8
0
266,394
4
W
Ymir
6,075
506
11
1
0
233,576
2
L
Terra
5,956
496
22
2
0
227,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role