Player Matchup

Hades
Hades
KyrieBelzer
Hades
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 59L
1,585 Elo+
Solo
Kuzenbo
Kuzenbo
PRAISEBlackJezus
Kuzenbo
Level 105
God Stats
36W - 17L
1,764 SR
Queue Stats
325W - 225L
1,715 Elo+
Party 2
Ullr
Ullr
TTVcasey3155
Ullr
Level 124
God Stats
10W - 4L
1,889 SR
Queue Stats
450W - 345L
1,663 Elo+
Party 2
Cupid
Cupid
Tedrix
Cupid
Level 48
God Stats
8W - 2L
1,817 SR
Queue Stats
164W - 103L
1,658 Elo+
Party 2
Chang'e
Chang'e
benkd
Chang'e
Level 128
God Stats
9W - 3L
1,714 SR
Queue Stats
408W - 306L
1,653 Elo+
Party 2
Team Averages
Level 90
1,737 SR
1,655 Elo+

VS

Team Averages
Level 79
1,471 SR
1,491 Elo+
Ne Zha
Ne Zha
Kage34
Ne Zha
Level 49
God Stats
1W - 2L
1,295 SR
Queue Stats
3W - 7L
1,155 Elo+
Party 1
Olorun
Olorun
KibbleDibble
Olorun
Level 86
God Stats
1W - 2L
1,331 SR
Queue Stats
199W - 184L
1,559 Elo+
Solo
Khepri
Khepri
Tatermaker
Khepri
Level 121
God Stats
27W - 24L
1,543 SR
Queue Stats
310W - 319L
1,537 Elo+
Solo
Bellona
Bellona
ThisIsTopSecret
Bellona
Level 89
God Stats
321W - 226L
1,717 SR
Queue Stats
610W - 589L
1,592 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
tokyointel
Ah Muzen Cab
Level 48
God Stats
0W - 5L
1,468 SR
Queue Stats
126W - 117L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 10
7,958
612
6,975
9,555
4,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 0 / 3
7,924
610
7,778
9,061
9,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
12 / 0 / 4
8,189
630
12,137
6,439
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Tedrix
Cupid
13
2 / 0 / 4
7,498
577
4,232
5,700
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
benkd
Chang'e
13
3 / 1 / 8
7,128
548
5,952
7,167
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kage34
Ne Zha
9
1 / 6 / 0
5,710
439
2,727
10,504
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
10
0 / 6 / 1
5,545
427
5,019
9,856
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Khepri
Tatermaker
Khepri
8
0 / 4 / 1
5,615
432
2,119
10,614
6,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 4 / 0
6,385
491
3,738
11,319
7,933
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
tokyointel
Ah Muzen Cab
11
1 / 4 / 0
6,327
487
4,219
7,149
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
24
Kills
2
2
Deaths
24
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Kage34
Ne Zha
1
6
0
0.17
L
Olorun
0
6
1
0.08
W
4
1
10
9
W
3
0
3
4.5
W
12
0
4
14
L
Khepri
Tatermaker
Khepri
0
4
1
0.13
W
Cupid
Tedrix
Cupid
2
0
4
4
L
0
4
0
0
W
Chang'e
benkd
Chang'e
3
1
8
7
L
Ah Muzen Cab
tokyointel
Ah Muzen Cab
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,074
Damage
17,822
37,922
Taken
49,442
20,499
Mitigated
23,310
17,062
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Kage34
Ne Zha
2,727
850
0
2,697
10,504
3,226
0
2,057
8,283
0
21,523
L
Olorun
5,019
2,272
0
2,584
9,856
3,651
0
3,459
6,397
34,510
0
W
6,975
1,658
403
5,430
9,555
4,847
10
3,565
5,990
50,926
0
W
7,778
1,670
0
1,714
9,061
9,286
0
0
9,061
51,776
0
W
12,137
3,904
0
2,316
6,439
2,253
0
2,287
4,152
0
43,798
L
Khepri
Tatermaker
Khepri
2,119
143
0
1,562
10,614
6,769
195
5,315
5,299
14,274
0
W
Cupid
Tedrix
Cupid
4,232
1,941
0
2,934
5,700
1,481
135
604
5,096
0
50,830
L
3,738
1,213
0
3,873
11,319
7,933
0
6,294
4,184
0
41,468
W
Chang'e
benkd
Chang'e
5,952
1,330
1,034
3,231
7,167
2,632
1,104
919
6,248
37,579
4,606
L
Ah Muzen Cab
tokyointel
Ah Muzen Cab
4,219
2,089
0
2,205
7,149
1,731
0
2,142
5,007
0
43,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,697
Gold Earned
29,582
478
Minions Killed
325
0
Camps Cleared
0
1,294,053
Distance Traveled
1,177,984
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,710
439
58
4
0
234,919
2
L
Olorun
5,545
427
50
4
0
219,234
3
W
Hades
7,958
612
103
8
0
256,718
6
W
Kuzenbo
7,924
610
100
8
0
258,206
3
W
Ullr
8,189
630
82
6
0
284,638
1
L
Khepri
5,615
432
14
1
0
239,426
2
W
Cupid
7,498
577
100
8
0
234,218
3
L
Bellona
6,385
491
105
8
0
226,751
4
W
Chang'e
7,128
548
93
7
0
260,273
4
L
Ah Muzen Cab
6,327
487
98
8
0
257,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role