Player Matchup

Jormungandr
Jormungandr
GuysStayOnPoint
Jormungandr
Level 25
God Stats
7W - 2L
1,540 SR
Queue Stats
44W - 63L
1,405 Elo+
Party 1
Scylla
Scylla
NebulaSoul
Scylla
Level 107
God Stats
2W - 1L
1,457 SR
Queue Stats
528W - 513L
1,445 Elo+
Party 1
Hercules
Hercules
SiCreations
Hercules
Level 70
God Stats
4W - 5L
1,331 SR
Queue Stats
179W - 173L
1,565 Elo+
Party 1
Team Averages
Level 67
1,443 SR
1,472 Elo+

VS

Team Averages
Level 55
1,415 SR
1,450 Elo+
Ullr
Ullr
BrothaDrknes
Ullr
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 209L
1,587 Elo+
Party 2
Olorun
Olorun
Minidestroyer_42
Olorun
Level 23
God Stats
0W - 2L
1,240 SR
Queue Stats
30W - 35L
1,426 Elo+
Party 2
Tyr
Tyr
PaPISHampOO6969
Tyr
Level 13
God Stats
1W - 4L
1,504 SR
Queue Stats
11W - 15L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GuysStayOnPoint
Jormungandr
12
2 / 0 / 12
9,610
739
8,574
14,186
10,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
NebulaSoul
Scylla
13
9 / 1 / 4
10,099
777
17,094
6,820
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
SiCreations
Hercules
12
4 / 2 / 9
9,667
744
9,298
12,740
15,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,610
585
8,307
12,109
4,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 10 / 1
7,005
539
3,835
14,108
4,805
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 2 / 0
7,655
589
7,227
16,564
7,885
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
2
3
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Jormungandr
GuysStayOnPoint
Jormungandr
2
0
12
8
L
0
10
1
0.05
W
Scylla
NebulaSoul
Scylla
9
1
4
11
L
2
2
0
1
W
Hercules
SiCreations
Hercules
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,966
Damage
19,369
33,746
Taken
42,781
28,764
Mitigated
16,937
11,859
Healing
3,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,307
2,905
0
214
12,109
4,247
0
7,689
4,420
0
31,826
W
Jormungandr
GuysStayOnPoint
Jormungandr
8,574
928
974
4,786
14,186
10,881
470
1,735
12,451
23,447
0
L
3,835
1,746
386
1,875
14,108
4,805
0
8,427
5,681
9,230
0
W
Scylla
NebulaSoul
Scylla
17,094
709
0
316
6,820
2,003
832
779
6,041
43,314
0
L
7,227
1,888
0
1,162
16,564
7,885
0
10,002
6,562
0
18,017
W
Hercules
SiCreations
Hercules
9,298
1,736
753
5,030
12,740
15,880
541
1,718
11,022
0
18,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,376
Gold Earned
22,270
109
Minions Killed
94
4
Camps Cleared
5
805,125
Distance Traveled
735,892
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,610
585
61
5
3
257,808
1
W
Jormungandr
9,610
739
24
2
0
275,632
1
L
Olorun
7,005
539
7
1
1
193,732
0
W
Scylla
10,099
777
58
4
4
259,368
4
L
Tyr
7,655
589
26
2
1
284,352
0
W
Hercules
9,667
744
27
2
0
270,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role