Player Matchup

Danzaburou
Danzaburou
CallMeBigPanda
Danzaburou
Level 69
God Stats
24W - 13L
1,657 SR
Queue Stats
146W - 110L
1,595 Elo+
Party 1
Sun Wukong
Sun Wukong
MilesSolis
Sun Wukong
Level 104
God Stats
5W - 2L
1,621 SR
Queue Stats
133W - 111L
1,553 Elo+
Party 1
Hades
Hades
Tyrannodong
Hades
Level 103
God Stats
2W - 1L
1,309 SR
Queue Stats
61W - 58L
1,504 Elo+
Party 1
Team Averages
Level 92
1,529 SR
1,551 Elo+

VS

Team Averages
Level 125
1,638 SR
1,602 Elo+
Tiamat
Tiamat
DrPepperFFS
Tiamat
Level 124
God Stats
2W - 5L
1,387 SR
Queue Stats
42W - 45L
1,539 Elo+
Party 2
Fafnir
Fafnir
Swimmys
Fafnir
Level 125
God Stats
1W - 2L
1,679 SR
Queue Stats
16W - 11L
1,635 Elo+
Party 2
Ravana
Ravana
tippletine
Ravana
Level 126
God Stats
1W - 1L
1,848 SR
Queue Stats
51W - 33L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CallMeBigPanda
Danzaburou
17
6 / 3 / 6
13,106
690
12,539
13,813
5,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
MilesSolis
Sun Wukong
18
6 / 1 / 8
12,676
667
15,796
20,453
15,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 1 / 10
12,021
633
8,607
13,134
5,769
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 4 / 4
10,981
578
18,015
10,522
6,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Swimmys
Fafnir
13
0 / 4 / 2
10,099
532
7,274
17,750
25,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
tippletine
Ravana
15
3 / 6 / 1
11,194
589
8,739
13,282
7,985
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
4
5
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CallMeBigPanda
Danzaburou
6
3
6
3
L
Tiamat
1
4
4
0.75
W
Sun Wukong
MilesSolis
Sun Wukong
6
1
8
10
L
Fafnir
Swimmys
Fafnir
0
4
2
0.25
W
2
1
10
7
L
Ravana
tippletine
Ravana
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,942
Damage
34,028
47,400
Taken
41,554
26,172
Mitigated
40,064
20,138
Healing
5,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CallMeBigPanda
Danzaburou
12,539
4,691
0
2,964
13,813
5,176
2,157
6,420
6,915
0
66,644
L
Tiamat
18,015
451
553
1,920
10,522
6,095
0
2,315
7,872
41,935
0
W
Sun Wukong
MilesSolis
Sun Wukong
15,796
2,053
899
9,174
20,453
15,227
575
11,243
8,398
0
44,871
L
Fafnir
Swimmys
Fafnir
7,274
1,171
0
2,606
17,750
25,984
0
4,260
12,572
30,320
0
W
8,607
928
2,005
5,096
13,134
5,769
418
6,853
5,999
45,662
0
L
Ravana
tippletine
Ravana
8,739
1,624
0
608
13,282
7,985
0
2,365
10,334
0
32,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,803
Gold Earned
32,274
259
Minions Killed
165
14
Camps Cleared
3
1,027,859
Distance Traveled
1,029,582
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,106
690
93
5
3
313,064
4
L
Tiamat
10,981
578
70
4
3
366,475
3
W
Sun Wukong
12,676
667
82
4
1
378,057
2
L
Fafnir
10,099
532
40
2
0
312,567
1
W
Hades
12,021
633
84
4
10
336,738
0
L
Ravana
11,194
589
55
3
0
350,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role