Player Matchup

Yemoja
Yemoja
Murasume
Yemoja
Level 158
God Stats
1W - 2L
1,452 SR
Queue Stats
72W - 82L
1,513 Elo+
Solo
Achilles
Achilles
The Legend Bun
Achilles
Level 94
God Stats
3W - 3L
1,471 SR
Queue Stats
189W - 186L
1,461 Elo+
Solo
Eset
Eset
gsdgdfh
Eset
Level 157
God Stats
3W - 2L
1,660 SR
Queue Stats
128W - 128L
1,504 Elo+
Solo
Bellona
Bellona
magg0tbr4in
Bellona
Level 124
God Stats
4W - 4L
1,406 SR
Queue Stats
324W - 319L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
xChoocha
Sun Wukong
Level 45
God Stats
1W - 2L
1,054 SR
Queue Stats
44W - 52L
1,375 Elo+
Solo
Team Averages
Level 116
1,408 SR
1,476 Elo+

VS

Team Averages
Level 112
1,375 SR
1,492 Elo+
Chaac
Chaac
 
Chaac
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
KronosTheLast666
Susano
Level 117
God Stats
3W - 3L
1,308 SR
Queue Stats
197W - 213L
1,478 Elo+
Solo
Da Ji
Da Ji
Lazy QM
Da Ji
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 134L
1,491 Elo+
Solo
Hel
Hel
cxmdr0p
Hel
Level 127
God Stats
2W - 1L
1,419 SR
Queue Stats
65W - 66L
1,502 Elo+
Solo
Amaterasu
Amaterasu
iEuPhoria Rz286
Amaterasu
Level 40
God Stats
1W - 2L
1,147 SR
Queue Stats
154W - 130L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Murasume
Yemoja
15
1 / 3 / 7
8,858
633
9,356
12,547
15,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
17
4 / 2 / 5
9,051
647
17,830
24,676
21,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
gsdgdfh
Eset
14
1 / 4 / 9
8,533
610
10,195
9,800
3,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
magg0tbr4in
Bellona
16
2 / 6 / 8
9,088
649
16,424
19,150
19,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
xChoocha
Sun Wukong
16
3 / 8 / 5
9,472
677
17,696
21,515
11,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
2 / 2 / 20
10,684
763
29,665
26,617
28,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 2 / 11
10,878
777
13,806
25,883
20,510
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Da Ji
Lazy QM
Da Ji
18
7 / 4 / 13
10,972
784
14,765
15,766
7,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
17
3 / 1 / 14
10,008
715
6,889
12,738
6,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
iEuPhoria Rz286
Amaterasu
17
4 / 2 / 17
10,321
737
13,995
19,295
18,030
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
98
11
Kills
23
23
Deaths
11
34
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
20
6
W
7
2
11
6.25
W
Da Ji
Lazy QM
Da Ji
7
4
13
3.38
L
Yemoja
Murasume
Yemoja
1
3
7
1.5
L
Achilles
4
2
5
3.25
W
Hel
3
1
14
10
L
Eset
gsdgdfh
Eset
1
4
9
1.38
W
Amaterasu
iEuPhoria Rz286
Amaterasu
4
2
17
6.25
L
Bellona
magg0tbr4in
Bellona
2
6
8
1
L
Sun Wukong
xChoocha
Sun Wukong
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,501
Damage
79,120
87,688
Taken
100,299
71,519
Mitigated
80,612
35,686
Healing
69,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
29,665
3,456
1,891
13,368
26,617
28,166
264
5,957
19,664
0
57,716
W
13,806
2,132
954
8,947
25,883
20,510
957
5,449
19,479
0
24,615
W
Da Ji
Lazy QM
Da Ji
14,765
2,905
1,162
2,201
15,766
7,140
1,950
2,020
13,142
0
26,334
L
Yemoja
Murasume
Yemoja
9,356
1,810
5,911
2,578
12,547
15,303
0
1,212
11,335
17,203
0
L
Achilles
17,830
4,112
2,162
11,918
24,676
21,715
156
1,747
22,929
0
20,339
W
Hel
6,889
1,413
23,758
8,654
12,738
6,766
608
2,245
9,375
18,039
0
L
Eset
gsdgdfh
Eset
10,195
1,430
2,333
2,168
9,800
3,224
170
856
8,944
23,615
0
W
Amaterasu
iEuPhoria Rz286
Amaterasu
13,995
7,028
1,494
7,524
19,295
18,030
1,080
3,880
14,443
2,289
23,736
L
Bellona
magg0tbr4in
Bellona
16,424
5,157
1,538
4,449
19,150
19,286
0
1,047
18,103
0
24,277
L
Sun Wukong
xChoocha
Sun Wukong
17,696
3,764
237
2,392
21,515
11,991
212
2,866
18,649
0
34,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,002
Gold Earned
52,863
115
Minions Killed
140
0
Camps Cleared
0
1,110,689
Distance Traveled
1,391,576
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,684
763
40
3
0
290,006
0
W
Susano
10,878
777
14
1
0
275,197
3
W
Da Ji
10,972
784
24
2
0
264,064
1
L
Yemoja
8,858
633
19
1
0
196,162
0
L
Achilles
9,051
647
15
1
0
273,140
1
W
Hel
10,008
715
28
2
0
296,329
1
L
Eset
8,533
610
21
2
0
177,483
0
W
Amaterasu
10,321
737
34
2
0
265,980
1
L
Bellona
9,088
649
31
2
0
247,844
2
L
Sun Wukong
9,472
677
29
2
0
216,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role