Player Matchup

Cabrakan
Cabrakan
AnthonyCR17
Cabrakan
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
98W - 106L
1,503 Elo+
Solo
Bellona
Bellona
Devonification
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,369 Elo+
Party 3
Izanami
Izanami
Serpentagram
Izanami
Level 6
God Stats
2W - 3L
1,414 SR
Queue Stats
2W - 3L
1,483 Elo+
Party 3
Set
Set
Tankbuilder7269
Set
Level 5
God Stats
1W - 2L
1,411 SR
Queue Stats
1W - 2L
1,369 Elo+
Party 3
Cthulhu
Cthulhu
Teuwynne
Cthulhu
Level 4
God Stats
0W - 2L
1,256 SR
Queue Stats
1W - 2L
1,369 Elo+
Party 3
Team Averages
Level 11
1,416 SR
1,419 Elo+

VS

Team Averages
Level 17
1,534 SR
1,496 Elo+
Ymir
Ymir
BossHossYeehaw
Ymir
Level 16
God Stats
19W - 19L
1,515 SR
Queue Stats
30W - 30L
1,470 Elo+
Party 1
Scylla
Scylla
Clacxz
Scylla
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
58W - 60L
1,463 Elo+
Party 2
Geb
Geb
FUISTECULEADO
Geb
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,517 Elo+
Solo
Hercules
Hercules
ToePicsPls
Hercules
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 112L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
ptonie
Danzaburou
Level 16
God Stats
3W - 1L
1,656 SR
Queue Stats
31W - 31L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AnthonyCR17
Cabrakan
8
0 / 4 / 0
4,713
471
1,981
8,418
5,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 4 / 0
5,034
503
2,645
5,603
4,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Serpentagram
Izanami
7
0 / 4 / 0
4,437
444
2,747
4,608
1,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 0
4,695
470
3,248
7,200
2,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
Teuwynne
Cthulhu
7
1 / 4 / 0
4,707
471
2,120
6,031
2,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 8
6,229
623
2,042
6,516
2,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Clacxz
Scylla
10
1 / 0 / 3
5,892
589
3,114
1,693
370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 1
7,125
713
1,989
4,537
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
ToePicsPls
Hercules
12
7 / 0 / 5
6,934
693
7,648
7,794
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ptonie
Danzaburou
11
8 / 0 / 4
7,073
707
7,902
6,942
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
2
Kills
21
21
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AnthonyCR17
Cabrakan
0
4
0
0
W
2
1
8
6
W
Scylla
Clacxz
Scylla
1
0
3
2.5
L
1
4
0
0.25
W
3
1
1
3.5
L
Izanami
Serpentagram
Izanami
0
4
0
0
L
0
5
0
0
L
Cthulhu
Teuwynne
Cthulhu
1
4
0
0.25
W
Hercules
ToePicsPls
Hercules
7
0
5
9.5
W
Danzaburou
ptonie
Danzaburou
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,741
Damage
22,695
31,860
Taken
27,482
15,915
Mitigated
10,536
3,661
Healing
11,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AnthonyCR17
Cabrakan
1,981
66
0
704
8,418
5,585
0
2,616
5,802
12,049
0
W
2,042
272
0
2,322
6,516
2,812
169
1,312
5,023
14,407
0
W
Scylla
Clacxz
Scylla
3,114
684
0
0
1,693
370
266
380
1,313
21,570
0
L
2,645
764
0
360
5,603
4,253
365
1,699
3,904
1,889
15,251
W
1,989
435
0
303
4,537
2,037
0
26
4,511
34,984
4,287
L
Izanami
Serpentagram
Izanami
2,747
1,737
0
700
4,608
1,497
0
370
4,238
0
20,356
L
3,248
2,229
0
1,157
7,200
2,286
0
1,895
5,305
0
23,596
L
Cthulhu
Teuwynne
Cthulhu
2,120
153
0
740
6,031
2,294
0
460
5,571
8,092
0
W
Hercules
ToePicsPls
Hercules
7,648
3,211
0
3,784
7,794
3,107
0
1,910
5,884
0
34,116
W
Danzaburou
ptonie
Danzaburou
7,902
3,670
579
4,388
6,942
2,210
483
1,126
5,816
0
50,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,586
Gold Earned
33,253
167
Minions Killed
309
0
Camps Cleared
0
880,320
Distance Traveled
946,328
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,713
471
21
2
0
164,545
0
W
Ymir
6,229
623
33
3
0
168,686
0
W
Scylla
5,892
589
52
5
0
169,851
1
L
Bellona
5,034
503
41
4
0
194,101
2
W
Geb
7,125
713
87
9
0
208,067
0
L
Izanami
4,437
444
44
4
0
162,812
0
L
Set
4,695
470
54
5
0
200,909
1
L
Cthulhu
4,707
471
7
1
0
157,953
1
W
Hercules
6,934
693
56
6
0
226,605
1
W
Danzaburou
7,073
707
81
8
0
173,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role