Player Matchup

He Bo
He Bo
WantedLibra
He Bo
Level 11
God Stats
2W - 2L
1,450 SR
Queue Stats
16W - 14L
1,723 Elo+
Solo
The Morrigan
The Morrigan
Woodiercoto
The Morrigan
Level 7
God Stats
1W - 1L
1,754 SR
Queue Stats
4W - 6L
1,470 Elo+
Solo
Ratatoskr
Ratatoskr
bigdog825420
Ratatoskr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,680 Elo+
Solo
Set
Set
kuzembo74
Set
Level 28
God Stats
2W - 2L
1,547 SR
Queue Stats
56W - 51L
1,589 Elo+
Solo
Geb
Geb
miniongaming2012
Geb
Level 6
God Stats
3W - 3L
1,456 SR
Queue Stats
5W - 5L
1,461 Elo+
Solo
Team Averages
Level 12
1,541 SR
1,585 Elo+

VS

Team Averages
Level 26
1,641 SR
1,627 Elo+
Tiamat
Tiamat
Bearmaster_49
Tiamat
Level 24
God Stats
7W - 4L
1,738 SR
Queue Stats
40W - 29L
1,522 Elo+
Party 2
Bellona
Bellona
Sentinel_DM381
Bellona
Level 17
God Stats
35W - 21L
1,692 SR
Queue Stats
36W - 24L
1,573 Elo+
Party 2
Baba Yaga
Baba Yaga
Sir_Roy2
Baba Yaga
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
206W - 147L
1,614 Elo+
Party 1
Medusa
Medusa
cesor72
Medusa
Level 29
God Stats
7W - 8L
1,585 SR
Queue Stats
191W - 130L
1,656 Elo+
Party 1
Ares
Ares
iDr303
Ares
Level 24
God Stats
7W - 2L
1,691 SR
Queue Stats
80W - 27L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 7
11,481
1,044
21,229
18,527
6,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Woodiercoto
The Morrigan
15
0 / 7 / 2
9,055
823
1,454
8,200
2,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ratatoskr
bigdog825420
Ratatoskr
16
0 / 13 / 6
9,980
907
3,692
22,372
7,885
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 7 / 4
12,727
1,157
12,934
22,758
8,056
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 8 / 1
9,962
906
9,138
21,555
14,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 20
12,737
1,158
14,848
10,227
6,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
8 / 1 / 24
13,526
1,230
13,785
13,207
14,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Sir_Roy2
Baba Yaga
20
6 / 0 / 30
12,972
1,179
22,345
6,512
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
cesor72
Medusa
19
9 / 4 / 11
11,262
1,024
12,188
8,444
4,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
iDr303
Ares
19
9 / 2 / 28
14,041
1,276
23,252
18,914
29,781
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
154
10
Kills
41
41
Deaths
10
20
Assists
113
Player
Kills
Deaths
Assists
KDA
W
9
3
20
6.33
W
8
1
24
20
W
Baba Yaga
Sir_Roy2
Baba Yaga
6
0
30
21
L
2
6
7
0.92
L
The Morrigan
Woodiercoto
The Morrigan
0
7
2
0.14
L
Ratatoskr
bigdog825420
Ratatoskr
0
13
6
0.23
W
Medusa
cesor72
Medusa
9
4
11
3.63
W
Ares
iDr303
Ares
9
2
28
11.5
L
6
7
4
1.14
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,447
Damage
86,418
93,412
Taken
57,304
39,209
Mitigated
59,570
2,489
Healing
12,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,848
1,393
0
2,528
10,227
6,476
0
4,445
5,782
35,802
0
W
13,785
2,869
1,262
2,946
13,207
14,843
0
8,665
4,542
0
25,356
W
Baba Yaga
Sir_Roy2
Baba Yaga
22,345
1,812
303
2,837
6,512
3,574
0
3,268
3,244
47,946
0
L
21,229
0
0
0
18,527
6,108
0
11,479
6,824
45,820
0
L
The Morrigan
Woodiercoto
The Morrigan
1,454
578
0
0
8,200
2,652
0
6,087
1,979
3,350
2,098
L
Ratatoskr
bigdog825420
Ratatoskr
3,692
189
0
0
22,372
7,885
0
12,196
10,076
0
12,975
W
Medusa
cesor72
Medusa
12,188
7,155
0
1,415
8,444
4,896
0
4,528
3,902
0
22,165
W
Ares
iDr303
Ares
23,252
2,805
0
1,506
18,914
29,781
0
10,457
8,443
36,453
0
L
12,934
8,548
0
842
22,758
8,056
0
15,186
7,239
0
36,617
L
9,138
564
161
1,486
21,555
14,508
0
14,458
6,849
16,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,205
Gold Earned
64,538
137
Minions Killed
188
3
Camps Cleared
9
842,639
Distance Traveled
1,058,963
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,737
1,158
40
4
1
208,581
1
W
Bellona
13,526
1,230
30
3
2
252,004
0
W
Baba Yaga
12,972
1,179
69
6
3
232,749
0
L
He Bo
11,481
1,044
55
5
3
213,984
0
L
The Morrigan
9,055
823
10
1
0
49,735
0
L
Ratatoskr
9,980
907
21
2
0
196,665
0
W
Medusa
11,262
1,024
25
2
2
152,972
1
W
Ares
14,041
1,276
24
2
1
212,657
0
L
Set
12,727
1,157
39
4
0
199,711
0
L
Geb
9,962
906
12
1
0
182,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role