Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
FOXking115
Bastet
Level 128
God Stats
5W - 6L
1,682 SR
Queue Stats
334W - 243L
1,562 Elo+
Party 2
Kukulkan
Kukulkan
LordDownCat
Kukulkan
Level 78
God Stats
16W - 7L
1,838 SR
Queue Stats
202W - 171L
1,503 Elo+
Party 2
Team Averages
Level 118
1,674 SR
1,522 Elo+

VS

Team Averages
Level 93
1,523 SR
1,455 Elo+
Hercules
Hercules
Cornboycob
Hercules
Level 42
God Stats
28W - 36L
1,429 SR
Queue Stats
138W - 137L
1,399 Elo+
Party 1
Ra
Ra
Seff-Curry
Ra
Level 109
God Stats
3W - 2L
1,691 SR
Queue Stats
80W - 94L
1,397 Elo+
Party 1
Bastet
Bastet
Shadowsabr
Bastet
Level 128
God Stats
7W - 2L
1,448 SR
Queue Stats
167W - 174L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 3 / 5
7,462
746
8,221
9,747
6,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
FOXking115
Bastet
11
5 / 4 / 1
7,519
752
7,878
6,828
1,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
LordDownCat
Kukulkan
11
1 / 5 / 5
6,942
694
6,556
6,997
2,301
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cornboycob
Hercules
10
2 / 2 / 9
7,250
725
6,541
15,192
7,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 3 / 6
7,918
792
7,177
6,830
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Shadowsabr
Bastet
12
5 / 3 / 4
7,540
754
4,557
7,105
2,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
8
Kills
12
12
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
3
5
1.5
W
Hercules
Cornboycob
Hercules
2
2
9
3.25
L
Bastet
FOXking115
Bastet
5
4
1
1.38
L
Kukulkan
LordDownCat
Kukulkan
1
5
5
0.7
W
5
3
6
2.67
W
Bastet
Shadowsabr
Bastet
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,655
Damage
18,275
23,572
Taken
29,127
11,057
Mitigated
12,349
2,046
Healing
9,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,221
1,298
75
369
9,747
6,793
0
2,666
6,473
2,612
16,019
W
Hercules
Cornboycob
Hercules
6,541
569
238
6,324
15,192
7,598
293
5,078
10,114
0
14,110
L
Bastet
FOXking115
Bastet
7,878
1,721
0
1,035
6,828
1,963
0
2,539
3,919
0
12,716
L
Kukulkan
LordDownCat
Kukulkan
6,556
806
0
567
6,997
2,301
0
1,645
4,974
28,843
0
W
7,177
485
313
1,792
6,830
2,448
467
1,666
5,164
29,140
0
W
Bastet
Shadowsabr
Bastet
4,557
1,162
0
1,007
7,105
2,303
770
1,516
5,589
0
19,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,923
Gold Earned
22,708
99
Minions Killed
124
4
Camps Cleared
5
586,642
Distance Traveled
582,818
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,462
746
21
2
1
203,805
5
W
Hercules
7,250
725
27
3
1
201,310
4
L
Bastet
7,519
752
14
1
1
210,664
3
L
Kukulkan
6,942
694
64
6
2
172,173
3
W
Ra
7,918
792
69
7
2
184,365
0
W
Bastet
7,540
754
28
3
2
197,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role