Player Matchup

Jing Wei
Jing Wei
DirtyMikeJones
Jing Wei
Level 12
God Stats
7W - 6L
1,651 SR
Queue Stats
13W - 17L
1,402 Elo+
Party 3
Jormungandr
Jormungandr
FOXHOUND Charge
Jormungandr
Level 16
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 5L
1,415 Elo+
Party 3
Fenrir
Fenrir
ImAsainTrustMe
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,412 Elo+
Solo
Olorun
Olorun
The_Assassin1935
Olorun
Level 7
God Stats
1W - 2L
1,513 SR
Queue Stats
4W - 5L
1,459 Elo+
Party 2
Amaterasu
Amaterasu
rechetegg
Amaterasu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,337 Elo+
Party 2
Team Averages
Level 14
1,576 SR
1,405 Elo+

VS

Team Averages
Level 23
1,584 SR
1,513 Elo+
Ares
Ares
AyeYoWaleb
Ares
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 10L
1,450 Elo+
Party 1
Apollo
Apollo
Coby5x
Apollo
Level 17
God Stats
3W - 1L
1,677 SR
Queue Stats
5W - 2L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
Colonel_Will11
Kukulkan
Level 5
God Stats
2W - 1L
1,706 SR
Queue Stats
3W - 2L
1,710 Elo+
Party 1
Thanatos
Thanatos
MumphusBallsBoy
Thanatos
Level 44
God Stats
27W - 20L
1,623 SR
Queue Stats
101W - 110L
1,525 Elo+
Party 1
Nemesis
Nemesis
elvowe-08
Nemesis
Level 26
God Stats
16W - 27L
1,413 SR
Queue Stats
36W - 45L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
7 / 16 / 2
13,585
438
16,895
29,702
10,426
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
FOXHOUND Charge
Jormungandr
20
7 / 3 / 0
14,803
478
21,184
28,119
34,029
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 13 / 2
10,662
344
6,351
22,404
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 18 / 7
11,486
371
14,077
29,198
9,966
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
rechetegg
Amaterasu
15
2 / 12 / 6
10,732
346
9,139
33,414
43,600
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 18
13,717
442
7,909
20,381
25,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Coby5x
Apollo
20
10 / 5 / 17
15,290
493
17,989
16,985
7,672
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
19
2 / 8 / 19
14,109
455
14,670
13,942
5,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
20
42 / 2 / 7
21,020
678
53,174
27,353
18,558
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
elvowe-08
Nemesis
20
4 / 6 / 9
15,065
486
26,477
31,057
15,251
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
131
25
Kills
61
62
Deaths
25
17
Assists
70
Player
Kills
Deaths
Assists
KDA
W
3
4
18
3
W
Apollo
Coby5x
Apollo
10
5
17
3.7
W
Kukulkan
2
8
19
1.44
L
Jing Wei
7
16
2
0.5
L
Jormungandr
FOXHOUND Charge
Jormungandr
7
3
0
2.33
L
4
13
2
0.38
W
Thanatos
42
2
7
22.75
L
5
18
7
0.47
W
Nemesis
elvowe-08
Nemesis
4
6
9
1.42
L
Amaterasu
rechetegg
Amaterasu
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,646
Damage
120,219
142,837
Taken
109,718
103,823
Mitigated
72,897
14,824
Healing
56,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,909
1,605
0
2,861
20,381
25,427
461
5,945
14,436
25,008
0
W
Apollo
Coby5x
Apollo
17,989
13,647
0
2,615
16,985
7,672
5,366
4,249
12,736
0
75,598
W
Kukulkan
14,670
2,284
0
14
13,942
5,989
3,012
5,679
8,263
78,320
0
L
Jing Wei
16,895
15,431
0
2,503
29,702
10,426
334
4,638
25,064
0
80,911
L
Jormungandr
FOXHOUND Charge
Jormungandr
21,184
5,266
0
1,813
28,119
34,029
0
2,294
25,825
100,957
0
L
6,351
1,828
0
2,402
22,404
5,802
0
1,311
21,093
0
31,372
W
Thanatos
53,174
15,270
177
36,375
27,353
18,558
1,145
4,826
22,527
0
205,424
L
14,077
6,642
1,008
4,826
29,198
9,966
156
6,422
22,776
32,469
0
W
Nemesis
elvowe-08
Nemesis
26,477
13,737
383
13,869
31,057
15,251
3,680
16,640
13,958
0
118,586
L
Amaterasu
rechetegg
Amaterasu
9,139
3,909
0
2,272
33,414
43,600
113
7,914
25,500
0
22,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,268
Gold Earned
79,201
454
Minions Killed
651
0
Camps Cleared
0
2,253,844
Distance Traveled
2,859,479
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,717
442
20
1
0
487,985
1
W
Apollo
15,290
493
125
4
0
603,180
0
W
Kukulkan
14,109
455
115
4
0
468,137
0
L
Jing Wei
13,585
438
149
5
0
463,580
2
L
Jormungandr
14,803
478
190
6
0
573,016
0
L
Fenrir
10,662
344
56
2
0
431,336
1
W
Thanatos
21,020
678
206
7
0
719,902
0
L
Olorun
11,486
371
33
1
0
334,670
7
W
Nemesis
15,065
486
185
6
0
580,275
0
L
Amaterasu
10,732
346
26
1
0
451,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role