Player Matchup

Yemoja
Yemoja
DreZe
Yemoja
Level 66
God Stats
23W - 40L
1,107 SR
Queue Stats
168W - 259L
1,306 Elo+
Party 4
Freya
Freya
GoAskFulcrum
Freya
Level 29
God Stats
17W - 22L
1,322 SR
Queue Stats
177W - 281L
1,324 Elo+
Party 4
Nu Wa
Nu Wa
Jyoppi
Nu Wa
Level 27
God Stats
9W - 10L
1,361 SR
Queue Stats
18W - 23L
1,370 Elo+
Party 2
Hou Yi
Hou Yi
Motta1106
Hou Yi
Level 94
God Stats
4W - 4L
1,461 SR
Queue Stats
149W - 236L
1,278 Elo+
Party 4
Thor
Thor
PrinceNyxx
Thor
Level 40
God Stats
0W - 1L
1,690 SR
Queue Stats
25W - 29L
1,349 Elo+
Party 2
Team Averages
Level 51
1,388 SR
1,325 Elo+

VS

Team Averages
Level 65
1,434 SR
1,366 Elo+
Camazotz
Camazotz
Hookahdrrgin
Camazotz
Level 141
God Stats
4W - 4L
1,459 SR
Queue Stats
40W - 57L
1,325 Elo+
Party 3
Sylvanus
Sylvanus
Lov3-LDJK
Sylvanus
Level 29
God Stats
27W - 23L
1,365 SR
Queue Stats
97W - 135L
1,254 Elo+
Party 1
Jing Wei
Jing Wei
Spinel-ExE
Jing Wei
Level 69
God Stats
7W - 2L
1,460 SR
Queue Stats
452W - 499L
1,438 Elo+
Party 1
Sun Wukong
Sun Wukong
SteveKillington
Sun Wukong
Level 38
God Stats
19W - 24L
1,502 SR
Queue Stats
48W - 78L
1,368 Elo+
Party 3
Merlin
Merlin
haem17
Merlin
Level 46
God Stats
49W - 64L
1,386 SR
Queue Stats
198W - 258L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DreZe
Yemoja
12
0 / 2 / 6
7,744
456
7,685
12,634
9,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
2 / 6 / 0
8,243
485
9,011
13,589
5,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Jyoppi
Nu Wa
12
0 / 5 / 2
7,374
434
7,462
7,216
2,048
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Motta1106
Hou Yi
13
3 / 4 / 2
8,143
479
10,983
14,594
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 4 / 2
8,572
504
8,630
11,523
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Hookahdrrgin
Camazotz
15
8 / 2 / 5
9,456
556
8,179
14,961
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Lov3-LDJK
Sylvanus
13
1 / 3 / 7
7,408
436
5,231
13,684
9,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Spinel-ExE
Jing Wei
14
6 / 4 / 3
8,663
510
17,541
16,404
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
SteveKillington
Sun Wukong
15
3 / 2 / 2
9,271
545
4,339
16,659
7,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
haem17
Merlin
17
3 / 0 / 2
10,353
609
7,264
7,164
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
11
Kills
21
21
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DreZe
Yemoja
0
2
6
1.5
L
2
6
0
0.33
W
Camazotz
Hookahdrrgin
Camazotz
8
2
5
5.25
L
Nu Wa
Jyoppi
Nu Wa
0
5
2
0.2
W
Sylvanus
Lov3-LDJK
Sylvanus
1
3
7
1.5
L
Hou Yi
Motta1106
Hou Yi
3
4
2
1
L
6
4
2
1.75
W
Jing Wei
Spinel-ExE
Jing Wei
6
4
3
1.88
W
Sun Wukong
SteveKillington
Sun Wukong
3
2
2
2
W
Merlin
haem17
Merlin
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,771
Damage
42,554
59,556
Taken
68,872
23,709
Mitigated
30,289
16,607
Healing
32,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DreZe
Yemoja
7,685
1,404
1,746
4,413
12,634
9,268
164
3,831
8,763
29,684
0
L
9,011
2,760
0
3,800
13,589
5,293
555
655
12,894
38,697
0
W
Camazotz
Hookahdrrgin
Camazotz
8,179
2,375
0
9,207
14,961
4,887
0
4,296
10,513
0
47,178
L
Nu Wa
Jyoppi
Nu Wa
7,462
1,383
0
779
7,216
2,048
742
2,827
4,127
40,026
0
W
Sylvanus
Lov3-LDJK
Sylvanus
5,231
1,989
3,746
5,644
13,684
9,500
252
3,751
9,871
19,103
0
L
Hou Yi
Motta1106
Hou Yi
10,983
4,829
0
4,098
14,594
3,582
208
1,820
12,770
0
42,928
L
8,630
2,976
0
1,771
11,523
3,518
705
2,971
8,414
0
41,561
W
Jing Wei
Spinel-ExE
Jing Wei
17,541
13,355
909
4,572
16,404
5,199
813
5,297
11,033
0
61,008
W
Sun Wukong
SteveKillington
Sun Wukong
4,339
1,548
118
6,818
16,659
7,942
1,515
7,303
8,416
0
50,377
W
Merlin
haem17
Merlin
7,264
513
335
1,600
7,164
2,761
2,037
2,332
4,726
76,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,076
Gold Earned
45,151
340
Minions Killed
469
0
Camps Cleared
0
1,410,692
Distance Traveled
1,551,887
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,744
456
47
3
0
298,634
4
L
Freya
8,243
485
72
4
0
300,866
1
W
Camazotz
9,456
556
92
5
0
348,075
0
L
Nu Wa
7,374
434
75
4
0
229,434
0
W
Sylvanus
7,408
436
21
1
0
276,584
5
L
Hou Yi
8,143
479
65
4
0
293,181
4
L
Thor
8,572
504
81
5
0
288,577
1
W
Jing Wei
8,663
510
102
6
0
328,053
3
W
Sun Wukong
9,271
545
111
7
0
290,846
0
W
Merlin
10,353
609
143
8
0
308,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role