Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Cuttlefish1394
The Morrigan
Level 29
God Stats
0W - 2L
1,106 SR
Queue Stats
99W - 118L
1,343 Elo+
Party 1
Gilgamesh
Gilgamesh
DamagedHades
Gilgamesh
Level 29
God Stats
3W - 3L
1,539 SR
Queue Stats
38W - 31L
1,568 Elo+
Solo
Kukulkan
Kukulkan
geophery
Kukulkan
Level 8
God Stats
0W - 9L
1,001 SR
Queue Stats
15W - 22L
1,346 Elo+
Solo
Medusa
Medusa
xiime
Medusa
Level 17
God Stats
0W - 1L
1,338 SR
Queue Stats
19W - 31L
1,349 Elo+
Party 1
Team Averages
Level 22
1,297 SR
1,421 Elo+

VS

Team Averages
Level 19
1,462 SR
1,398 Elo+
Artemis
Artemis
Avalon935
Artemis
Level 17
God Stats
5W - 8L
1,282 SR
Queue Stats
32W - 36L
1,244 Elo+
Solo
Ra
Ra
Kiefsaurus
Ra
Level 19
God Stats
2W - 2L
1,488 SR
Queue Stats
25W - 38L
1,307 Elo+
Solo
Tiamat
Tiamat
OneTrueMeme
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 60L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gumpy1
Ah Muzen Cab
Level 27
God Stats
15W - 11L
1,542 SR
Queue Stats
86W - 95L
1,423 Elo+
Solo
Guan Yu
Guan Yu
jiawo
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
2 / 5 / 4
11,052
850
7,598
7,021
1,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Cuttlefish1394
The Morrigan
20
5 / 6 / 14
13,559
1,043
21,248
25,508
19,017
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
DamagedHades
Gilgamesh
19
12 / 7 / 8
14,679
1,129
19,928
22,983
7,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
geophery
Kukulkan
17
0 / 2 / 5
11,009
847
2,199
4,534
1,292
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
xiime
Medusa
20
4 / 7 / 10
12,941
995
13,281
22,034
6,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Avalon935
Artemis
20
4 / 8 / 12
12,806
985
16,266
15,259
6,443
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 6 / 10
12,670
975
9,523
17,418
7,452
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
20
8 / 1 / 11
13,938
1,072
23,405
13,964
11,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
gumpy1
Ah Muzen Cab
20
7 / 1 / 11
14,440
1,111
11,373
7,710
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
jiawo
Guan Yu
20
6 / 7 / 12
14,160
1,089
15,350
19,249
26,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
83
23
Kills
27
27
Deaths
23
41
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
5
4
0.8
W
Artemis
Avalon935
Artemis
4
8
12
1.25
L
The Morrigan
Cuttlefish1394
The Morrigan
5
6
14
2
L
Gilgamesh
DamagedHades
Gilgamesh
12
7
8
2.29
W
2
6
10
1.17
W
Tiamat
8
1
11
13.5
L
Kukulkan
geophery
Kukulkan
0
2
5
1.25
W
Ah Muzen Cab
gumpy1
Ah Muzen Cab
7
1
11
12.5
W
Guan Yu
jiawo
Guan Yu
6
7
12
1.71
L
Medusa
xiime
Medusa
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,254
Damage
75,917
82,080
Taken
73,600
36,794
Mitigated
54,837
5,253
Healing
23,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,598
5,564
0
403
7,021
1,704
0
1,618
5,232
0
11,376
W
Artemis
Avalon935
Artemis
16,266
11,028
0
2,774
15,259
6,443
0
4,879
10,380
0
38,461
L
The Morrigan
Cuttlefish1394
The Morrigan
21,248
3,586
54
2,627
25,508
19,017
0
10,703
14,440
35,415
10,269
L
Gilgamesh
DamagedHades
Gilgamesh
19,928
6,804
0
1,210
22,983
7,834
0
9,719
12,913
0
36,339
W
9,523
1,897
704
2,240
17,418
7,452
0
3,656
13,762
43,509
0
W
Tiamat
23,405
3,788
491
5,637
13,964
11,112
0
1,729
12,235
46,117
0
L
Kukulkan
geophery
Kukulkan
2,199
370
0
0
4,534
1,292
0
1,085
3,256
22,160
0
W
Ah Muzen Cab
gumpy1
Ah Muzen Cab
11,373
3,190
0
3,156
7,710
3,229
0
734
6,976
0
51,510
W
Guan Yu
jiawo
Guan Yu
15,350
2,807
2,432
6,014
19,249
26,601
0
3,540
15,709
0
43,637
L
Medusa
xiime
Medusa
13,281
5,139
0
959
22,034
6,947
0
9,803
11,790
0
33,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,240
Gold Earned
68,014
215
Minions Killed
287
3
Camps Cleared
10
827,558
Distance Traveled
1,123,323
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,052
850
13
1
0
82,736
0
W
Artemis
12,806
985
42
3
1
170,231
0
L
The Morrigan
13,559
1,043
51
4
1
202,993
0
L
Gilgamesh
14,679
1,129
33
3
1
215,145
0
W
Ra
12,670
975
85
7
2
224,563
1
W
Tiamat
13,938
1,072
42
3
1
240,453
0
L
Kukulkan
11,009
847
62
5
1
104,118
0
W
Ah Muzen Cab
14,440
1,111
83
6
1
256,961
0
W
Guan Yu
14,160
1,089
35
3
5
231,115
1
L
Medusa
12,941
995
56
4
0
222,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role