Player Matchup

Kukulkan
Kukulkan
BoxterS1
Kukulkan
Level 30
God Stats
2W - 1L
1,409 SR
Queue Stats
5W - 5L
1,414 Elo+
Solo
Neith
Neith
GotchuGoat
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 7L
1,879 Elo+
Party 1
Jormungandr
Jormungandr
JxstMeOnlyMe
Jormungandr
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
TacoElite32
Nu Wa
Level 135
God Stats
22W - 3L
1,872 SR
Queue Stats
257W - 59L
1,888 Elo+
Party 1
Pele
Pele
The-Fat-Wizard94
Pele
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 5L
1,983 Elo+
Party 1
Team Averages
Level 43
1,556 SR
1,733 Elo+

VS

Team Averages
Level 17
1,540 SR
1,495 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
B-00-STED
Bastet
Level 33
God Stats
0W - 2L
1,302 SR
Queue Stats
150W - 155L
1,451 Elo+
Party 2
Tyr
Tyr
G30_VAN7
Tyr
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,498 Elo+
Solo
Geb
Geb
Goobis7091
Geb
Level 15
God Stats
2W - 2L
1,557 SR
Queue Stats
27W - 24L
1,474 Elo+
Party 2
Izanami
Izanami
TakingTundra90
Izanami
Level 18
God Stats
34W - 23L
1,842 SR
Queue Stats
107W - 92L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BoxterS1
Kukulkan
15
2 / 3 / 12
8,274
1,182
7,448
7,068
2,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
16
14 / 2 / 11
10,265
1,466
20,636
7,362
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
JxstMeOnlyMe
Jormungandr
15
2 / 0 / 19
8,607
1,230
8,353
6,791
6,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 1 / 10
8,932
1,276
6,762
4,854
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 3 / 13
8,760
1,251
10,775
8,226
4,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

326

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
0 / 9 / 7
7,794
1,113
6,911
13,320
4,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
B-00-STED
Bastet
13
2 / 5 / 4
7,715
1,102
5,666
12,931
3,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 0
6,386
912
784
5,355
2,504
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
6 / 3 / 2
9,194
1,313
11,226
12,055
5,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 7 / 5
7,874
1,125
4,424
15,668
4,133
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
27
27
Kills
9
9
Deaths
27
65
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
9
7
0.39
L
Bastet
B-00-STED
Bastet
2
5
4
0.8
W
Kukulkan
BoxterS1
Kukulkan
2
3
12
2.67
L
0
3
0
0
L
6
3
2
2.33
W
Neith
14
2
11
9.75
W
Jormungandr
JxstMeOnlyMe
Jormungandr
2
0
19
11.5
W
4
1
10
9
L
1
7
5
0.5
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,974
Damage
29,011
34,301
Taken
59,329
18,136
Mitigated
19,823
7,151
Healing
5,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,911
903
1,480
1,857
13,320
4,298
0
5,084
8,117
20,181
0
L
Bastet
B-00-STED
Bastet
5,666
1,278
0
960
12,931
3,450
0
4,646
8,159
0
11,877
W
Kukulkan
BoxterS1
Kukulkan
7,448
1,237
0
1,167
7,068
2,750
0
4,642
2,107
20,349
0
L
784
69
0
210
5,355
2,504
0
3,077
2,186
0
2,331
L
11,226
867
0
1,138
12,055
5,438
0
4,193
7,798
23,571
0
W
Neith
20,636
10,910
0
2,288
7,362
3,043
0
2,583
4,560
0
38,374
W
Jormungandr
JxstMeOnlyMe
Jormungandr
8,353
2,882
149
724
6,791
6,595
0
3,435
3,180
17,185
0
W
6,762
1,801
0
1,236
4,854
1,656
0
2,841
1,920
16,537
0
L
4,424
2,933
0
0
15,668
4,133
0
5,084
10,506
0
28,451
W
10,775
2,861
0
1,587
8,226
4,092
0
3,652
4,397
0
17,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,838
Gold Earned
38,963
137
Minions Killed
120
8
Camps Cleared
3
683,328
Distance Traveled
631,251
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,794
1,113
29
4
1
123,691
1
L
Bastet
7,715
1,102
12
2
0
147,748
0
W
Kukulkan
8,274
1,182
39
6
0
121,163
0
L
Tyr
6,386
912
1
0
1
64,238
1
L
Geb
9,194
1,313
24
3
1
164,459
0
W
Neith
10,265
1,466
39
6
4
131,776
0
W
Jormungandr
8,607
1,230
18
3
1
144,469
0
W
Nu Wa
8,932
1,276
21
3
1
140,590
0
L
Izanami
7,874
1,125
54
8
0
131,115
1
W
Pele
8,760
1,251
20
3
2
145,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role