Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Mtsaywhat
He Bo
Level 88
God Stats
15W - 4L
1,648 SR
Queue Stats
288W - 238L
1,593 Elo+
Party 2
Rama
Rama
StoneGear57
Rama
Level 107
God Stats
6W - 7L
1,543 SR
Queue Stats
233W - 186L
1,612 Elo+
Party 2
Team Averages
Level 100
1,564 SR
1,568 Elo+

VS

Team Averages
Level 45
1,446 SR
1,303 Elo+
Nike
Nike
AngelOfHonor
Nike
Level 87
God Stats
13W - 12L
1,447 SR
Queue Stats
74W - 108L
1,414 Elo+
Party 1
Vulcan
Vulcan
AngelOfLightning
Vulcan
Level 23
God Stats
2W - 6L
1,541 SR
Queue Stats
4W - 18L
1,179 Elo+
Party 1
Neith
Neith
RinrinFTW
Neith
Level 24
God Stats
6W - 11L
1,351 SR
Queue Stats
6W - 14L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
6 / 2 / 12
9,655
805
7,159
15,117
14,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Mtsaywhat
He Bo
14
7 / 1 / 8
10,069
839
12,629
8,659
3,260
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
10 / 3 / 7
9,767
814
13,339
11,429
4,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 2
8,825
735
9,940
16,576
9,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 9 / 3
8,593
716
5,639
13,058
4,239
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
RinrinFTW
Neith
11
1 / 5 / 5
8,446
704
7,289
8,998
2,931
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
23
Kills
6
6
Deaths
23
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
2
12
6
L
3
9
2
0.44
L
2
9
3
0.39
W
He Bo
Mtsaywhat
He Bo
7
1
8
11
L
Neith
RinrinFTW
Neith
1
5
5
0.7
W
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,127
Damage
22,868
35,205
Taken
38,632
22,336
Mitigated
17,145
8,276
Healing
2,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,159
536
538
3,822
15,117
14,622
120
3,934
10,818
24,181
0
L
9,940
884
321
1,495
16,576
9,975
0
7,709
8,867
4,747
22,415
L
5,639
1,755
0
493
13,058
4,239
0
7,321
5,737
20,949
0
W
He Bo
Mtsaywhat
He Bo
12,629
794
0
2,835
8,659
3,260
809
1,363
7,082
41,834
0
L
Neith
RinrinFTW
Neith
7,289
3,798
0
384
8,998
2,931
96
5,342
3,656
0
15,710
W
13,339
9,670
0
1,081
11,429
4,454
1,423
2,756
8,217
0
39,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,491
Gold Earned
25,864
158
Minions Killed
94
6
Camps Cleared
5
675,691
Distance Traveled
635,032
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,655
805
40
3
1
241,646
3
L
Nike
8,825
735
33
3
3
221,653
4
L
Vulcan
8,593
716
34
3
2
195,786
2
W
He Bo
10,069
839
71
6
5
226,429
1
L
Neith
8,446
704
27
2
0
217,593
2
W
Rama
9,767
814
47
4
0
207,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role