Player Matchup

Ra
Ra
Diamond III
 
Ra
Diamond III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Diamond V
 
Chaac
Diamond V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Diamond V
MiIlianna
Charybdis
Diamond V
Level 71
God Stats
6W - 8L
1,558 SR
Queue Stats
318W - 302L
2,066 MMR
Party 1
Sobek
Sobek
Diamond III
Out3rLimits
Sobek
Diamond III
Level 89
God Stats
2W - 4L
1,575 SR
Queue Stats
204W - 169L
2,110 MMR
Party 2
Pele
Pele
Platinum I
SashaNecron
Pele
Platinum I
Level 69
God Stats
1W - 2L
1,580 SR
Queue Stats
54W - 32L
2,238 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 94
1,543 SR
1,883 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,629 SR
2,001 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond III
 
Ah Muzen Cab
Diamond III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond IV
Armonia10
Loki
Diamond IV
Level 158
God Stats
4W - 1L
1,763 SR
Queue Stats
31W - 23L
2,150 MMR
Solo
Chronos
Chronos
Diamond III
KououïnKyoümä
Chronos
Diamond III
Level 107
God Stats
2W - 1L
1,641 SR
Queue Stats
95W - 86L
2,154 MMR
Solo
Chang'e
Chang'e
Diamond I
alpha11wolf
Chang'e
Diamond I
Level 160
God Stats
2W - 1L
1,477 SR
Queue Stats
192W - 176L
2,156 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
frijolitos19
Erlang Shen
Platinum III
Level 65
God Stats
1W - 0L
1,763 SR
Queue Stats
46W - 35L
2,046 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 5 / 1
7,841
523
5,951
8,123
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
 
Chaac
12
0 / 7 / 1
7,304
487
6,974
18,401
17,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
MiIlianna
Charybdis
13
1 / 4 / 1
8,040
536
7,734
13,239
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 3 / 3
7,419
495
4,571
15,125
18,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 6 / 2
8,036
536
8,306
12,724
4,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ArtioAthenaSol

VS

Bans
CliodhnaZeusGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
7 / 1 / 3
10,336
689
10,609
9,331
4,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
17
9 / 0 / 6
10,589
706
11,481
9,863
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 4 / 3
9,772
651
9,762
14,407
5,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
alpha11wolf
Chang'e
17
4 / 1 / 8
10,235
682
15,479
13,043
10,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
frijolitos19
Erlang Shen
13
1 / 2 / 9
8,002
533
4,797
12,738
8,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
8
Kills
25
25
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
1
0.3
L
Chaac
 
Chaac
0
7
1
0.07
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
3
8.5
W
Loki
9
0
6
12
W
4
4
3
1.38
L
Charybdis
MiIlianna
Charybdis
1
4
1
0.38
L
3
3
3
1.5
L
3
6
2
0.67
W
Chang'e
alpha11wolf
Chang'e
4
1
8
8
W
Erlang Shen
frijolitos19
Erlang Shen
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,536
Damage
52,128
67,612
Taken
59,382
47,230
Mitigated
31,750
20,110
Healing
30,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,951
425
782
1,729
8,123
3,101
0
0
8,123
59,385
0
L
Chaac
 
Chaac
6,974
1,377
0
5,582
18,401
17,641
0
9,279
7,909
0
47,206
W
Ah Muzen Cab
 
Ah Muzen Cab
10,609
5,003
0
5,922
9,331
4,568
218
1,764
7,475
0
95,509
W
Loki
11,481
3,513
0
3,783
9,863
3,392
1,318
1,828
7,906
0
73,815
W
9,762
4,310
0
6,410
14,407
5,632
1,143
963
13,444
58,297
7,345
L
Charybdis
MiIlianna
Charybdis
7,734
4,412
0
5,782
13,239
3,848
139
6,550
6,689
0
69,223
L
4,571
467
0
3,157
15,125
18,200
0
2,934
12,041
17,427
0
L
8,306
2,005
0
3,078
12,724
4,440
0
4,443
8,137
0
47,997
W
Chang'e
alpha11wolf
Chang'e
15,479
1,695
1,869
9,809
13,043
10,044
228
850
12,193
63,686
0
W
Erlang Shen
frijolitos19
Erlang Shen
4,797
1,818
219
2,750
12,738
8,114
0
4,686
7,842
0
37,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,640
Gold Earned
48,934
493
Minions Killed
586
0
Camps Cleared
0
1,490,571
Distance Traveled
1,648,675
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,841
523
143
10
0
298,565
6
L
Chaac
7,304
487
97
6
0
292,971
1
W
Ah Muzen Cab
10,336
689
172
11
0
322,489
4
W
Loki
10,589
706
122
8
0
383,168
5
W
Chronos
9,772
651
123
8
0
302,787
6
L
Charybdis
8,040
536
140
9
0
261,065
2
L
Sobek
7,419
495
23
2
0
319,108
1
L
Pele
8,036
536
90
6
0
318,862
5
W
Chang'e
10,235
682
112
7
0
303,231
1
W
Erlang Shen
8,002
533
57
4
0
337,000
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role