Player Matchup

Mulan
Mulan
DarkxDimensions
Mulan
Level 86
God Stats
19W - 12L
1,448 SR
Queue Stats
84W - 57L
1,655 Elo+
Party 1
Danzaburou
Danzaburou
KBMay
Danzaburou
Level 127
God Stats
5W - 4L
1,474 SR
Queue Stats
53W - 44L
1,589 Elo+
Party 1
Zeus
Zeus
PulseFire25
Zeus
Level 92
God Stats
1W - 1L
1,633 SR
Queue Stats
74W - 77L
1,567 Elo+
Solo
Team Averages
Level 102
1,518 SR
1,604 Elo+

VS

Team Averages
Level 52
1,511 SR
1,618 Elo+
Janus
Janus
Asleeplogan
Janus
Level 126
God Stats
1W - 1L
1,599 SR
Queue Stats
26W - 24L
1,539 Elo+
Party 2
Thanatos
Thanatos
RAG3xxUNFORSAKEN
Thanatos
Level 23
God Stats
15W - 19L
1,434 SR
Queue Stats
68W - 70L
1,277 Elo+
Party 2
Jormungandr
Jormungandr
SilentBunbun
Jormungandr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 6L
2,039 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 9
7,367
737
5,151
8,427
6,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
KBMay
Danzaburou
11
6 / 1 / 7
8,391
839
5,701
6,223
1,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
12 / 2 / 6
9,047
905
11,185
5,866
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,471
547
4,309
6,853
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 8 / 0
5,374
537
1,450
6,375
1,892
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
SilentBunbun
Jormungandr
11
3 / 6 / 0
7,957
796
4,393
11,283
8,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
20
Kills
3
3
Deaths
20
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
2
0
9
6.5
W
Danzaburou
KBMay
Danzaburou
6
1
7
9.5
W
12
2
6
7.5
L
0
8
0
0
L
Jormungandr
SilentBunbun
Jormungandr
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,037
Damage
10,152
20,516
Taken
24,511
10,491
Mitigated
12,491
4,559
Healing
1,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,309
0
0
46
6,853
1,937
0
3,660
2,982
9,703
0
W
5,151
403
0
1,713
8,427
6,722
443
2,798
5,389
0
14,566
W
Danzaburou
KBMay
Danzaburou
5,701
1,937
0
2,181
6,223
1,906
981
3,208
2,463
0
30,646
W
11,185
1,471
0
665
5,866
1,863
394
2,739
2,997
33,003
0
L
1,450
415
0
490
6,375
1,892
0
2,959
3,297
0
2,183
L
Jormungandr
SilentBunbun
Jormungandr
4,393
641
0
1,053
11,283
8,662
0
4,598
6,384
17,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,805
Gold Earned
18,802
117
Minions Killed
43
9
Camps Cleared
0
563,900
Distance Traveled
362,286
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,471
547
15
2
0
139,583
1
W
Mulan
7,367
737
16
2
2
195,631
2
W
Danzaburou
8,391
839
47
5
5
185,301
5
W
Zeus
9,047
905
54
5
2
182,968
0
L
Thanatos
5,374
537
1
0
0
90,453
0
L
Jormungandr
7,957
796
27
3
0
132,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role