Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
NyThe13th
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,316 Elo+
Party 2
Cupid
Cupid
Tom Bombachill
Cupid
Level 101
God Stats
30W - 33L
1,456 SR
Queue Stats
256W - 274L
1,479 Elo+
Solo
Team Averages
Level 91
1,485 SR
1,431 Elo+

VS

Team Averages
Level 106
1,501 SR
1,496 Elo+
Freya
Freya
GaurdianAngelv1
Freya
Level 143
God Stats
3W - 4L
1,384 SR
Queue Stats
237W - 288L
1,496 Elo+
Party 1
Hercules
Hercules
KhamrenLee
Hercules
Level 89
God Stats
11W - 7L
1,534 SR
Queue Stats
453W - 403L
1,489 Elo+
Solo
Pele
Pele
joshzoom
Pele
Level 85
God Stats
15W - 11L
1,584 SR
Queue Stats
267W - 279L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 5 / 1
6,762
676
6,221
6,040
1,657
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
NyThe13th
Chaac
10
0 / 4 / 3
6,730
673
4,277
12,505
8,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 2
6,919
692
4,282
5,786
1,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 9
7,226
723
6,157
4,505
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
KhamrenLee
Hercules
11
3 / 2 / 7
7,068
707
4,107
11,895
8,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
13
7 / 1 / 5
8,087
809
11,078
7,595
3,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
12
12
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
1
0.5
W
2
0
9
6.5
W
Hercules
KhamrenLee
Hercules
3
2
7
3.25
L
Chaac
NyThe13th
Chaac
0
4
3
0.38
L
1
3
2
0.67
W
Pele
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,780
Damage
21,342
24,331
Taken
23,995
12,021
Mitigated
13,394
6,185
Healing
9,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,221
219
560
817
6,040
1,657
0
1,475
4,064
23,327
0
W
6,157
1,665
0
2,668
4,505
1,521
279
1,761
2,744
24,234
0
W
Hercules
KhamrenLee
Hercules
4,107
1,476
409
4,210
11,895
8,466
200
2,922
8,973
222
12,213
L
Chaac
NyThe13th
Chaac
4,277
848
100
3,215
12,505
8,856
0
3,239
7,794
0
15,591
L
4,282
1,875
64
1,429
5,786
1,508
0
1,312
4,187
0
17,325
W
Pele
11,078
2,537
0
2,093
7,595
3,407
0
1,999
5,596
0
29,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,411
Gold Earned
22,381
104
Minions Killed
123
2
Camps Cleared
7
541,172
Distance Traveled
576,490
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,762
676
48
5
1
177,240
0
W
Freya
7,226
723
50
5
3
177,857
0
W
Hercules
7,068
707
21
2
1
199,159
2
L
Chaac
6,730
673
21
2
0
203,930
0
L
Cupid
6,919
692
35
4
1
160,002
4
W
Pele
8,087
809
52
5
3
199,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role