Player Matchup

Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
GUARDIANxEATOS2
Baba Yaga
Level 112
God Stats
2W - 4L
1,484 SR
Queue Stats
533W - 555L
1,449 Elo+
Solo
Mulan
Mulan
IndominusFx
Mulan
Level 87
God Stats
6W - 10L
1,412 SR
Queue Stats
188W - 234L
1,406 Elo+
Party 2
Chronos
Chronos
Kennedy450
Chronos
Level 65
God Stats
1W - 6L
1,500 SR
Queue Stats
272W - 311L
1,418 Elo+
Party 3
Cliodhna
Cliodhna
mex1can0587
Cliodhna
Level 89
God Stats
3W - 5L
1,222 SR
Queue Stats
150W - 163L
1,397 Elo+
Party 2
Team Averages
Level 100
1,423 SR
1,434 Elo+

VS

Team Averages
Level 77
1,529 SR
1,407 Elo+
Nike
Nike
Nrt_weeman1107
Nike
Level 88
God Stats
3W - 3L
1,501 SR
Queue Stats
53W - 83L
1,365 Elo+
Party 1
Nu Wa
Nu Wa
SupremeCloud805
Nu Wa
Level 57
God Stats
2W - 2L
1,636 SR
Queue Stats
85W - 101L
1,402 Elo+
Solo
Cernunnos
Cernunnos
dreadnaught_101
Cernunnos
Level 78
God Stats
8W - 6L
1,513 SR
Queue Stats
54W - 68L
1,398 Elo+
Party 1
Jormungandr
Jormungandr
marshallparker10
Jormungandr
Level 96
God Stats
4W - 3L
1,496 SR
Queue Stats
78W - 105L
1,382 Elo+
Party 1
Nemesis
Nemesis
mommyapproved
Nemesis
Level 67
God Stats
2W - 6L
1,500 SR
Queue Stats
165W - 169L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
2 / 4 / 5
8,231
457
5,280
12,336
11,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baba Yaga
GUARDIANxEATOS2
Baba Yaga
15
1 / 4 / 4
9,466
526
7,185
11,739
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 4 / 1
8,982
499
11,523
15,358
14,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
Kennedy450
Chronos
15
2 / 7 / 3
9,439
524
4,100
13,565
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
mex1can0587
Cliodhna
18
9 / 5 / 2
10,779
599
11,915
14,911
5,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 1
11,057
614
10,392
17,784
13,210
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
0 / 2 / 6
9,375
521
9,617
10,329
3,162
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
dreadnaught_101
Cernunnos
18
11 / 3 / 3
11,506
639
10,722
11,443
4,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
marshallparker10
Jormungandr
15
5 / 6 / 10
9,796
544
11,235
15,721
11,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
15
3 / 4 / 5
9,600
533
6,210
15,141
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
17
Kills
23
24
Deaths
18
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
4
5
1.13
L
Baba Yaga
GUARDIANxEATOS2
Baba Yaga
1
4
4
0.75
L
3
4
1
0.88
L
Chronos
Kennedy450
Chronos
2
7
3
0.5
W
4
3
1
1.5
W
0
2
6
1.5
W
Cernunnos
dreadnaught_101
Cernunnos
11
3
3
4.17
W
Jormungandr
marshallparker10
Jormungandr
5
6
10
1.67
L
Cliodhna
mex1can0587
Cliodhna
9
5
2
2
W
Nemesis
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,003
Damage
48,176
67,909
Taken
70,418
38,614
Mitigated
37,479
20,747
Healing
23,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,280
502
0
1,063
12,336
11,260
0
4,029
8,307
395
18,384
L
Baba Yaga
GUARDIANxEATOS2
Baba Yaga
7,185
766
0
5,612
11,739
3,845
640
5,524
6,215
72,011
0
L
11,523
2,346
0
7,103
15,358
14,495
408
4,976
10,382
0
54,227
L
Chronos
Kennedy450
Chronos
4,100
1,149
0
2,104
13,565
3,486
1,243
4,984
8,581
58,393
0
W
10,392
1,859
0
6,447
17,784
13,210
256
0
16,483
17,666
58,086
W
9,617
1,104
178
2,924
10,329
3,162
475
3,969
6,360
50,984
0
W
Cernunnos
dreadnaught_101
Cernunnos
10,722
4,006
0
3,531
11,443
4,060
2,805
1,488
9,702
0
72,855
W
Jormungandr
marshallparker10
Jormungandr
11,235
4,077
665
3,645
15,721
11,347
412
2,949
12,680
48,148
0
L
Cliodhna
mex1can0587
Cliodhna
11,915
1,302
0
4,865
14,911
5,528
707
4,729
10,182
0
79,268
W
Nemesis
6,210
3,149
0
6,244
15,141
5,700
0
3,342
11,625
0
54,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,897
Gold Earned
51,334
530
Minions Killed
542
0
Camps Cleared
0
1,715,876
Distance Traveled
1,682,788
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,231
457
25
1
0
388,830
3
L
Baba Yaga
9,466
526
137
8
0
328,097
6
L
Mulan
8,982
499
97
5
0
314,618
3
L
Chronos
9,439
524
129
7
0
323,064
0
W
Nike
11,057
614
147
8
0
299,906
1
W
Nu Wa
9,375
521
107
6
0
293,786
1
W
Cernunnos
11,506
639
124
7
0
365,816
1
W
Jormungandr
9,796
544
76
4
0
335,029
5
L
Cliodhna
10,779
599
142
8
0
361,267
7
W
Nemesis
9,600
533
88
5
0
388,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role