Player Matchup

Khepri
Khepri
Brówntówn
Khepri
Level 28
God Stats
9W - 7L
1,681 SR
Queue Stats
46W - 26L
1,610 Elo+
Party 1
Mulan
Mulan
TheFireant
Mulan
Level 156
God Stats
3W - 1L
1,458 SR
Queue Stats
19W - 9L
1,738 Elo+
Party 1
Sol
Sol
shlongmcgee
Sol
Level 135
God Stats
2W - 0L
1,570 SR
Queue Stats
59W - 24L
1,687 Elo+
Party 1
Team Averages
Level 106
1,569 SR
1,678 Elo+

VS

Team Averages
Level 40
1,548 SR
1,477 Elo+
Susano
Susano
Devoted8306
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,218 Elo+
Solo
Achilles
Achilles
ElGranJeck
Achilles
Level 26
God Stats
0W - 3L
1,622 SR
Queue Stats
37W - 24L
1,613 Elo+
Solo
Tiamat
Tiamat
MoeMurdur
Tiamat
Level 71
God Stats
8W - 7L
1,522 SR
Queue Stats
254W - 220L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 3 / 20
8,938
745
2,949
12,834
17,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
14
15 / 3 / 7
10,380
865
16,907
15,531
12,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
7 / 5 / 13
9,605
800
17,828
11,153
3,991
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
3 / 9 / 6
9,041
753
5,790
10,055
3,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
ElGranJeck
Achilles
14
7 / 4 / 3
9,964
830
10,853
19,500
17,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
MoeMurdur
Tiamat
11
0 / 9 / 8
7,858
655
6,678
13,567
7,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
22
Kills
10
11
Deaths
22
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
3
20
3.33
L
Susano
3
9
6
0.67
L
Achilles
ElGranJeck
Achilles
7
4
3
2.13
L
Tiamat
MoeMurdur
Tiamat
0
9
8
0.44
W
Mulan
15
3
7
6.17
W
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,684
Damage
23,321
39,518
Taken
43,122
34,102
Mitigated
28,313
9,642
Healing
5,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,949
589
0
1,750
12,834
17,186
137
1,372
11,034
7,517
0
L
Susano
5,790
1,007
0
17
10,055
3,658
0
4,519
5,279
40
11,863
L
Achilles
ElGranJeck
Achilles
10,853
2,471
0
3,761
19,500
17,583
0
11,258
7,676
0
24,814
L
Tiamat
MoeMurdur
Tiamat
6,678
234
257
1,438
13,567
7,072
0
6,867
6,304
19,352
0
W
Mulan
16,907
2,729
0
4,855
15,531
12,925
331
3,119
11,705
4,300
36,690
W
17,828
6,270
0
3,037
11,153
3,991
2,238
1,978
8,466
50,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,923
Gold Earned
26,863
130
Minions Killed
74
7
Camps Cleared
3
609,324
Distance Traveled
567,637
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,938
745
12
1
0
211,373
1
L
Susano
9,041
753
18
2
0
156,136
4
L
Achilles
9,964
830
26
2
0
220,341
2
L
Tiamat
7,858
655
30
3
3
191,160
5
W
Mulan
10,380
865
41
3
4
206,869
2
W
Sol
9,605
800
77
6
3
191,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role