Player Matchup

Pele
Pele
Anbu-lll
Pele
Level 5
God Stats
0W - 7L
1,100 SR
Queue Stats
0W - 8L
979 Elo+
Party 1
Guan Yu
Guan Yu
ItzFiliYT
Guan Yu
Level 7
God Stats
1W - 3L
1,313 SR
Queue Stats
2W - 5L
1,286 Elo+
Solo
Thor
Thor
Lil Stonehead10
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
964 Elo+
Party 1
Nemesis
Nemesis
lythbot
Nemesis
Level 8
God Stats
3W - 12L
1,237 SR
Queue Stats
3W - 13L
1,169 Elo+
Party 1
Erlang Shen
Erlang Shen
number1runner17
Erlang Shen
Level 6
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 1
Team Averages
Level 6
1,275 SR
1,133 Elo+

VS

Team Averages
Level 21
1,461 SR
1,330 Elo+
Tiamat
Tiamat
CyanYapper7530
Tiamat
Level 23
God Stats
3W - 2L
1,479 SR
Queue Stats
20W - 18L
1,416 Elo+
Solo
Ra
Ra
EGG Harv
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 38L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
Lupe_DaGoat09
Baron Samedi
Level 25
God Stats
22W - 21L
1,405 SR
Queue Stats
75W - 80L
1,430 Elo+
Solo
Agni
Agni
Mean Gene 1976
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,127 Elo+
Solo
Tsukuyomi
Tsukuyomi
SammySosa314
Tsukuyomi
Level 29
God Stats
17W - 18L
1,423 SR
Queue Stats
72W - 69L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
7 / 11 / 16
13,157
1,012
18,406
22,562
6,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
ItzFiliYT
Guan Yu
20
3 / 7 / 22
12,739
980
6,739
25,207
15,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 17 / 19
12,299
946
15,447
26,176
7,844
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
lythbot
Nemesis
20
20 / 15 / 14
17,880
1,375
34,674
30,976
10,292
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
number1runner17
Erlang Shen
20
11 / 7 / 21
15,357
1,181
21,095
31,020
29,092
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 29
15,701
1,208
36,040
19,456
13,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 6 / 28
16,039
1,234
22,650
21,851
9,535
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Lupe_DaGoat09
Baron Samedi
20
22 / 5 / 23
19,017
1,463
32,217
19,460
8,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 15 / 27
12,867
990
4,328
20,360
7,599
Tsukuyomi
SammySosa314
Tsukuyomi
20
8 / 12 / 24
14,065
1,082
24,823
23,586
10,134
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
186
43
Kills
55
57
Deaths
43
92
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Pele
7
11
16
1.36
W
11
5
29
5.1
W
13
6
28
4.5
L
Guan Yu
ItzFiliYT
Guan Yu
3
7
22
2
L
2
17
19
0.68
W
Baron Samedi
Lupe_DaGoat09
Baron Samedi
22
5
23
6.7
W
1
15
27
0.97
W
Tsukuyomi
SammySosa314
Tsukuyomi
8
12
24
1.67
L
Nemesis
lythbot
Nemesis
20
15
14
1.8
L
Erlang Shen
number1runner17
Erlang Shen
11
7
21
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,361
Damage
120,058
135,941
Taken
104,713
69,657
Mitigated
49,559
11,863
Healing
26,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
18,406
4,345
0
1,029
22,562
6,964
0
16,540
6,022
0
36,406
W
36,040
2,458
493
6,183
19,456
13,293
0
0
19,205
60,814
0
W
22,650
7,485
1,469
5,322
21,851
9,535
0
0
21,851
37,529
0
L
Guan Yu
ItzFiliYT
Guan Yu
6,739
182
1,627
3,751
25,207
15,465
0
15,573
9,634
0
20,283
L
15,447
6,716
0
0
26,176
7,844
0
19,765
6,392
0
28,522
W
Baron Samedi
Lupe_DaGoat09
Baron Samedi
32,217
2,322
4,455
6,170
19,460
8,998
0
0
19,075
46,120
0
W
4,328
1,144
0
0
20,360
7,599
0
0
19,997
14,522
0
W
Tsukuyomi
SammySosa314
Tsukuyomi
24,823
7,284
377
2,075
23,586
10,134
0
0
23,202
0
48,004
L
Nemesis
lythbot
Nemesis
34,674
16,945
0
2,764
30,976
10,292
0
22,210
8,766
0
56,292
L
Erlang Shen
number1runner17
Erlang Shen
21,095
11,663
0
2,692
31,020
29,092
0
21,147
9,873
0
51,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,432
Gold Earned
77,689
180
Minions Killed
163
2
Camps Cleared
5
1,156,659
Distance Traveled
1,069,724
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,157
1,012
47
4
1
210,382
0
W
Tiamat
15,701
1,208
40
3
0
214,269
0
W
Ra
16,039
1,234
30
2
1
210,431
1
L
Guan Yu
12,739
980
14
1
0
265,275
1
L
Thor
12,299
946
28
2
0
191,692
0
W
Baron Samedi
19,017
1,463
25
2
4
237,918
2
W
Agni
12,867
990
25
2
0
179,680
0
W
Tsukuyomi
14,065
1,082
43
3
0
227,426
2
L
Nemesis
17,880
1,375
27
2
1
245,088
0
L
Erlang Shen
15,357
1,181
64
5
0
244,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role