Player Matchup

Scylla
Scylla
AggrievedDrip04
Scylla
Level 142
God Stats
2W - 3L
1,493 SR
Queue Stats
80W - 69L
1,596 Elo+
Party 2
Set
Set
AllResolve7
Set
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,555 Elo+
Party 2
Cupid
Cupid
DaddyLongNuts
Cupid
Level 124
God Stats
5W - 1L
1,700 SR
Queue Stats
55W - 49L
1,565 Elo+
Solo
Sylvanus
Sylvanus
VinsmokeRocky
Sylvanus
Level 88
God Stats
5W - 5L
1,500 SR
Queue Stats
38W - 31L
1,308 Elo+
Party 2
Cliodhna
Cliodhna
xNuke52
Cliodhna
Level 129
God Stats
1W - 6L
1,227 SR
Queue Stats
79W - 76L
1,562 Elo+
Party 2
Team Averages
Level 119
1,484 SR
1,517 Elo+

VS

Team Averages
Level 99
1,553 SR
1,485 Elo+
Da Ji
Da Ji
Exsturminator2
Da Ji
Level 69
God Stats
19W - 9L
1,541 SR
Queue Stats
77W - 68L
1,480 Elo+
Party 1
Zhong Kui
Zhong Kui
PiskoSoul
Zhong Kui
Level 127
God Stats
3W - 2L
1,494 SR
Queue Stats
162W - 157L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
Tyrone152
Gilgamesh
Level 52
God Stats
28W - 30L
1,487 SR
Queue Stats
319W - 314L
1,519 Elo+
Solo
Izanami
Izanami
nick-5972
Izanami
Level 146
God Stats
17W - 9L
1,668 SR
Queue Stats
182W - 174L
1,459 Elo+
Party 1
Zeus
Zeus
thecrushinator9k
Zeus
Level 101
God Stats
3W - 2L
1,575 SR
Queue Stats
198W - 195L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
6,893
627
3,104
3,225
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 1
5,835
530
5,150
8,550
3,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
4 / 1 / 2
6,113
556
4,761
6,309
1,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
VinsmokeRocky
Sylvanus
9
1 / 2 / 6
5,684
517
3,019
8,640
5,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
xNuke52
Cliodhna
10
1 / 4 / 3
5,706
519
3,119
8,043
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 3
7,457
678
6,476
5,132
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
PiskoSoul
Zhong Kui
8
0 / 5 / 2
4,810
437
3,659
7,526
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Tyrone152
Gilgamesh
11
3 / 0 / 2
6,487
590
6,002
8,739
4,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
nick-5972
Izanami
9
0 / 1 / 0
5,490
499
2,384
4,970
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
2 / 3 / 3
6,086
553
4,492
4,854
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
10
Kills
12
12
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
1
2
5
L
0
4
1
0.13
L
4
1
2
5
W
7
2
3
4.25
W
Zhong Kui
PiskoSoul
Zhong Kui
0
5
2
0.2
W
Gilgamesh
Tyrone152
Gilgamesh
3
0
2
4
L
Sylvanus
VinsmokeRocky
Sylvanus
1
2
6
2
W
Izanami
nick-5972
Izanami
0
1
0
0
W
2
3
3
1.17
L
Cliodhna
xNuke52
Cliodhna
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,153
Damage
23,013
34,767
Taken
31,221
13,724
Mitigated
14,878
12,304
Healing
8,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,104
408
0
818
3,225
949
409
1,472
1,605
34,985
0
L
5,150
2,330
0
2,254
8,550
3,645
0
1,177
6,834
0
32,163
L
4,761
2,550
203
1,636
6,309
1,724
0
1,417
4,854
0
30,866
W
6,476
2,078
411
984
5,132
2,119
0
672
4,391
0
35,790
W
Zhong Kui
PiskoSoul
Zhong Kui
3,659
553
126
1,464
7,526
5,988
0
3,183
4,233
15,456
3,704
W
Gilgamesh
Tyrone152
Gilgamesh
6,002
1,664
0
2,866
8,739
4,701
0
0
8,207
1,146
33,302
L
Sylvanus
VinsmokeRocky
Sylvanus
3,019
1,279
1,763
3,021
8,640
5,380
239
2,192
6,406
13,325
0
W
Izanami
nick-5972
Izanami
2,384
1,764
214
1,755
4,970
1,087
1,294
1,279
3,691
0
35,159
W
4,492
248
0
668
4,854
983
492
787
4,003
29,188
0
L
Cliodhna
xNuke52
Cliodhna
3,119
868
0
2,609
8,043
2,026
0
1,652
6,171
0
31,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,231
Gold Earned
30,330
296
Minions Killed
325
0
Camps Cleared
0
985,674
Distance Traveled
1,022,829
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,893
627
79
7
0
190,847
4
L
Set
5,835
530
61
6
0
196,301
0
L
Cupid
6,113
556
57
5
0
190,002
3
W
Da Ji
7,457
678
69
6
0
225,917
0
W
Zhong Kui
4,810
437
32
3
0
193,571
3
W
Gilgamesh
6,487
590
78
7
0
214,548
6
L
Sylvanus
5,684
517
27
2
0
179,044
2
W
Izanami
5,490
499
81
7
0
194,156
2
W
Zeus
6,086
553
65
6
0
194,637
2
L
Cliodhna
5,706
519
72
7
0
229,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role