Player Matchup

Hachiman
Hachiman
CaptxOkay
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Randombird7080
Sun Wukong
Level 16
God Stats
6W - 11L
1,278 SR
Queue Stats
6W - 14L
1,059 Elo+
Solo
Ymir
Ymir
SuperSlayerFalco
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,243 Elo+
Solo
Guan Yu
Guan Yu
funckyco
Guan Yu
Level 27
God Stats
1W - 1L
1,760 SR
Queue Stats
129W - 122L
1,330 Elo+
Solo
Baron Samedi
Baron Samedi
zorrita69-69
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,395 Elo+
Solo
Team Averages
Level 16
1,507 SR
1,305 Elo+

VS

Team Averages
Level 15
1,480 SR
1,342 Elo+
Kukulkan
Kukulkan
GirthyStork
Kukulkan
Level 15
God Stats
21W - 35L
1,315 SR
Queue Stats
142W - 156L
1,216 Elo+
Solo
Fenrir
Fenrir
Itz_Sykotic
Fenrir
Level 16
God Stats
2W - 0L
1,410 SR
Queue Stats
4W - 2L
1,206 Elo+
Party 1
Ra
Ra
Kiritouchia8820
Ra
Level 26
God Stats
9W - 4L
1,696 SR
Queue Stats
9W - 5L
1,544 Elo+
Solo
Horus
Horus
LastSkinWalker
Horus
Level 7
God Stats
2W - 0L
1,265 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
TrashPandas42
Cthulhu
Level 13
God Stats
5W - 6L
1,713 SR
Queue Stats
8W - 11L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CaptxOkay
Hachiman
9
1 / 12 / 1
6,844
360
4,757
13,944
5,241
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Randombird7080
Sun Wukong
4
1 / 3 / 0
5,813
306
519
2,883
891
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 1 / 0
9,027
475
3,788
10,771
10,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
funckyco
Guan Yu
13
6 / 5 / 2
8,798
463
8,782
14,129
12,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
zorrita69-69
Baron Samedi
12
3 / 4 / 0
7,935
418
3,384
10,336
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GirthyStork
Kukulkan
17
9 / 0 / 0
10,703
563
9,189
7,005
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
13
3 / 4 / 4
8,660
456
6,890
9,956
3,588
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 1 / 2
8,020
422
5,234
3,857
1,325
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
8 / 5 / 5
8,975
472
7,739
15,201
7,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
9
2 / 3 / 1
6,990
368
3,091
9,608
5,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
12
Kills
22
25
Deaths
13
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CaptxOkay
Hachiman
1
12
1
0.13
W
Kukulkan
GirthyStork
Kukulkan
9
0
0
9
W
Fenrir
3
4
4
1.25
W
0
1
2
1
W
8
5
5
2.1
L
Sun Wukong
Randombird7080
Sun Wukong
1
3
0
0.33
L
1
1
0
1
W
Cthulhu
2
3
1
0.83
L
Guan Yu
funckyco
Guan Yu
6
5
2
1.4
L
Baron Samedi
zorrita69-69
Baron Samedi
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,230
Damage
32,143
52,063
Taken
45,627
33,437
Mitigated
20,305
7,294
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CaptxOkay
Hachiman
4,757
3,216
0
415
13,944
5,241
402
2,442
11,067
0
15,942
W
Kukulkan
GirthyStork
Kukulkan
9,189
674
0
1,280
7,005
2,573
200
1,510
5,253
71,868
0
W
Fenrir
6,890
1,681
0
1,691
9,956
3,588
2,930
729
9,133
0
44,496
W
5,234
695
162
607
3,857
1,325
0
2,710
1,147
33,428
0
W
7,739
3,172
368
2,503
15,201
7,597
1,067
1,025
13,836
0
26,491
L
Sun Wukong
Randombird7080
Sun Wukong
519
104
0
145
2,883
891
0
452
2,349
0
5,896
L
3,788
1,129
0
1,893
10,771
10,523
334
6,345
4,184
42,821
0
W
Cthulhu
3,091
1,113
0
1,706
9,608
5,222
417
2,778
6,702
19,568
0
L
Guan Yu
funckyco
Guan Yu
8,782
1,222
128
3,004
14,129
12,606
242
1,864
11,477
7,902
34,358
L
Baron Samedi
zorrita69-69
Baron Samedi
3,384
259
0
1,709
10,336
4,176
566
5,933
4,332
32,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,417
Gold Earned
43,348
231
Minions Killed
360
0
Camps Cleared
0
1,280,859
Distance Traveled
1,494,241
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,844
360
21
1
0
265,217
6
W
Kukulkan
10,703
563
144
8
0
352,292
0
W
Fenrir
8,660
456
85
4
0
358,162
0
W
Ra
8,020
422
58
3
0
308,426
0
W
Horus
8,975
472
39
2
0
308,392
0
L
Sun Wukong
5,813
306
19
1
0
113,684
0
L
Ymir
9,027
475
76
4
0
318,300
4
W
Cthulhu
6,990
368
34
2
0
166,969
1
L
Guan Yu
8,798
463
67
4
0
323,119
1
L
Baron Samedi
7,935
418
48
3
0
260,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role