Player Matchup

Bacchus
Bacchus
Big_Aut69
Bacchus
Level 28
God Stats
0W - 2L
1,090 SR
Queue Stats
39W - 39L
1,392 Elo+
Solo
Artemis
Artemis
ChoppyAsh99
Artemis
Level 26
God Stats
23W - 31L
1,522 SR
Queue Stats
33W - 45L
1,403 Elo+
Solo
Persephone
Persephone
W3tnut999
Persephone
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 218L
1,339 Elo+
Solo
Loki
Loki
boonie1324
Loki
Level 29
God Stats
2W - 5L
1,529 SR
Queue Stats
167W - 150L
1,568 Elo+
Solo
Bakasura
Bakasura
madara_uchihazxm
Bakasura
Level 28
God Stats
1W - 1L
1,765 SR
Queue Stats
134W - 156L
1,548 Elo+
Solo
Team Averages
Level 28
1,481 SR
1,450 Elo+

VS

Team Averages
Level 28
1,619 SR
1,521 Elo+
Thoth
Thoth
Andres_Lagarza
Thoth
Level 29
God Stats
3W - 3L
1,739 SR
Queue Stats
59W - 64L
1,350 Elo+
Solo
Neith
Neith
MuscleSimp
Neith
Level 29
God Stats
52W - 40L
1,468 SR
Queue Stats
228W - 227L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
NotFatty
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,837 Elo+
Solo
Nike
Nike
Rhino_Rage80
Nike
Level 28
God Stats
3W - 1L
1,814 SR
Queue Stats
39W - 36L
1,526 Elo+
Solo
Ares
Ares
Zeus_Juice97
Ares
Level 27
God Stats
5W - 2L
1,572 SR
Queue Stats
93W - 79L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Big_Aut69
Bacchus
12
2 / 5 / 2
8,436
444
5,394
15,665
17,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
ChoppyAsh99
Artemis
12
0 / 8 / 4
7,967
419
10,755
12,776
3,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
W3tnut999
Persephone
13
2 / 6 / 3
9,141
481
6,040
12,968
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 1 / 2
10,820
569
11,204
15,017
11,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 6 / 3
9,538
502
9,313
18,233
7,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 9
8,799
463
5,645
9,661
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
7 / 2 / 9
9,538
502
10,555
11,692
4,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
NotFatty
Tsukuyomi
18
12 / 1 / 6
11,859
624
24,350
14,729
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 3 / 6
10,321
543
9,013
15,475
10,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 2 / 13
10,228
538
8,708
16,415
14,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
70
13
Kills
27
26
Deaths
13
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
0
5
9
0.9
L
Bacchus
Big_Aut69
Bacchus
2
5
2
0.6
L
Artemis
ChoppyAsh99
Artemis
0
8
4
0.25
W
Neith
7
2
9
5.75
W
Tsukuyomi
NotFatty
Tsukuyomi
12
1
6
15
W
4
3
6
2.33
L
Persephone
W3tnut999
Persephone
2
6
3
0.58
W
4
2
13
5.25
L
6
1
2
7
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,706
Damage
58,271
74,659
Taken
67,972
43,441
Mitigated
37,945
15,375
Healing
20,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,645
589
0
988
9,661
2,298
2,158
1,460
7,695
38,878
0
L
Bacchus
Big_Aut69
Bacchus
5,394
526
0
634
15,665
17,416
203
6,887
8,456
19,968
0
L
Artemis
ChoppyAsh99
Artemis
10,755
5,133
0
856
12,776
3,619
825
3,494
9,076
0
48,286
W
Neith
10,555
3,320
0
4,241
11,692
4,494
138
1,897
9,581
0
60,402
W
Tsukuyomi
NotFatty
Tsukuyomi
24,350
5,025
0
4,168
14,729
5,347
0
2,733
11,469
0
95,295
W
9,013
1,324
156
4,157
15,475
10,940
0
1,828
12,372
11,683
54,216
L
Persephone
W3tnut999
Persephone
6,040
898
0
2,841
12,968
3,193
147
1,849
10,659
38,785
0
W
8,708
372
388
6,021
16,415
14,866
48
3,516
12,770
29,282
0
L
11,204
2,197
0
2,916
15,017
11,391
190
962
13,661
0
72,371
L
9,313
5,831
0
8,128
18,233
7,822
0
2,215
15,604
0
62,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,902
Gold Earned
50,745
447
Minions Killed
465
0
Camps Cleared
0
1,772,520
Distance Traveled
1,861,563
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,799
463
70
4
0
307,802
0
L
Bacchus
8,436
444
22
1
0
389,187
0
L
Artemis
7,967
419
87
5
0
297,625
1
W
Neith
9,538
502
91
5
0
340,347
0
W
Tsukuyomi
11,859
624
131
7
0
441,682
2
W
Nike
10,321
543
121
6
0
388,920
6
L
Persephone
9,141
481
64
3
0
328,946
0
W
Ares
10,228
538
52
3
0
382,812
0
L
Loki
10,820
569
138
7
0
406,387
2
L
Bakasura
9,538
502
136
7
0
350,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role