Player Matchup

Sol
Sol
KINGCOOKIEBABY
Sol
Level 127
God Stats
19W - 14L
1,577 SR
Queue Stats
249W - 247L
1,390 Elo+
Party 1
Kumbhakarna
Kumbhakarna
YungBrolyGod
Kumbhakarna
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
100W - 145L
1,196 Elo+
Party 2
Jing Wei
Jing Wei
bachergang
Jing Wei
Level 64
God Stats
3W - 5L
1,517 SR
Queue Stats
96W - 123L
1,279 Elo+
Party 2
Zhong Kui
Zhong Kui
potatoturtle
Zhong Kui
Level 55
God Stats
1W - 3L
1,109 SR
Queue Stats
54W - 78L
1,263 Elo+
Party 2
Fenrir
Fenrir
xScurrax
Fenrir
Level 82
God Stats
22W - 21L
1,454 SR
Queue Stats
310W - 358L
1,411 Elo+
Party 1
Team Averages
Level 75
1,432 SR
1,308 Elo+

VS

Team Averages
Level 51
1,378 SR
1,373 Elo+
Scylla
Scylla
DormantPuppy215
Scylla
Level 46
God Stats
11W - 10L
1,260 SR
Queue Stats
234W - 248L
1,326 Elo+
Party 3
Artio
Artio
NE Arias
Artio
Level 54
God Stats
3W - 5L
1,269 SR
Queue Stats
186W - 175L
1,421 Elo+
Party 3
Neith
Neith
Rookshank3265
Neith
Level 60
God Stats
3W - 2L
1,714 SR
Queue Stats
325W - 331L
1,353 Elo+
Solo
Apollo
Apollo
Siptora
Apollo
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 133L
1,383 Elo+
Party 3
Mercury
Mercury
ThinkGumzilla
Mercury
Level 69
God Stats
0W - 2L
1,149 SR
Queue Stats
154W - 215L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
7,367
567
4,678
4,788
1,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
YungBrolyGod
Kumbhakarna
9
1 / 2 / 0
5,888
453
1,706
8,830
5,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
bachergang
Jing Wei
11
0 / 4 / 2
6,552
504
3,546
6,306
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
potatoturtle
Zhong Kui
12
3 / 0 / 2
6,997
538
4,430
7,889
6,137
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
xScurrax
Fenrir
10
2 / 2 / 3
6,587
507
4,100
7,056
2,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,461
497
4,099
5,535
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
NE Arias
Artio
12
3 / 1 / 3
6,639
511
3,833
9,103
5,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 2 / 2
7,543
580
7,182
5,860
2,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Siptora
Apollo
1
0 / 0 / 0
4,064
313
0
0
0
Mercury
8
0 / 4 / 3
5,636
434
3,303
7,953
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
7
Kills
8
8
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
1
0
2
2
L
Artio
NE Arias
Artio
3
1
3
4.5
L
3
2
2
2
L
Apollo
Siptora
Apollo
0
0
0
0
L
Mercury
0
4
3
0.38
W
Kumbhakarna
YungBrolyGod
Kumbhakarna
1
2
0
0.5
W
Jing Wei
bachergang
Jing Wei
0
4
2
0.25
W
Zhong Kui
potatoturtle
Zhong Kui
3
0
2
4
W
Fenrir
xScurrax
Fenrir
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,460
Damage
18,417
34,869
Taken
28,451
17,829
Mitigated
11,215
8,635
Healing
7,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,099
227
0
1,351
5,535
1,683
0
3,572
1,963
28,184
0
W
4,678
881
0
1,532
4,788
1,816
4,530
1,767
2,889
42,175
4,504
L
Artio
NE Arias
Artio
3,833
344
0
3,199
9,103
5,202
132
2,136
6,967
27,821
0
L
7,182
3,418
0
1,377
5,860
2,272
1,863
3,248
2,612
0
46,838
L
Apollo
Siptora
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
3,303
1,306
0
1,614
7,953
2,058
0
1,672
6,281
0
21,594
W
Kumbhakarna
YungBrolyGod
Kumbhakarna
1,706
367
54
1,197
8,830
5,048
42
1,412
7,418
11,136
0
W
Jing Wei
bachergang
Jing Wei
3,546
2,539
0
572
6,306
2,001
914
2,021
4,285
0
40,203
W
Zhong Kui
potatoturtle
Zhong Kui
4,430
302
0
3,117
7,889
6,137
504
1,065
6,730
32,379
0
W
Fenrir
xScurrax
Fenrir
4,100
1,035
0
2,163
7,056
2,827
0
1,395
5,615
0
29,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,391
Gold Earned
30,343
311
Minions Killed
250
0
Camps Cleared
0
1,135,151
Distance Traveled
956,609
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,461
497
68
5
0
250,155
5
W
Sol
7,367
567
100
8
0
224,385
2
L
Artio
6,639
511
47
4
0
256,275
1
L
Neith
7,543
580
89
7
0
181,540
0
L
Apollo
4,064
313
0
0
0
625
0
L
Mercury
5,636
434
46
4
0
268,014
2
W
Kumbhakarna
5,888
453
19
1
0
204,659
4
W
Jing Wei
6,552
504
74
6
0
204,958
2
W
Zhong Kui
6,997
538
59
5
0
225,527
1
W
Fenrir
6,587
507
59
5
0
275,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role