Player Matchup

Sol
Sol
Hottieshot
Sol
Level 117
God Stats
5W - 3L
1,572 SR
Queue Stats
137W - 118L
1,572 Elo+
Party 2
Thanatos
Thanatos
Riotsmurf
Thanatos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,467 Elo+
Party 3
Khepri
Khepri
Snowfreak
Khepri
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,490 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
iFragBruh
Morgan Le Fay
Level 54
God Stats
2W - 3L
1,350 SR
Queue Stats
197W - 207L
1,555 Elo+
Party 3
Ymir
Ymir
random1002
Ymir
Level 128
God Stats
1W - 1L
1,354 SR
Queue Stats
40W - 43L
1,500 Elo+
Party 2
Team Averages
Level 81
1,455 SR
1,517 Elo+

VS

Team Averages
Level 99
1,535 SR
1,524 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Berethez
Scylla
Level 67
God Stats
0W - 1L
1,870 SR
Queue Stats
47W - 27L
1,570 Elo+
Party 1
Cthulhu
Cthulhu
Dasame
Cthulhu
Level 46
God Stats
8W - 5L
1,589 SR
Queue Stats
165W - 187L
1,498 Elo+
Party 1
Mulan
Mulan
Impacient1
Mulan
Level 109
God Stats
0W - 2L
1,296 SR
Queue Stats
194W - 198L
1,534 Elo+
Solo
Freya
Freya
NoxGotKnockers
Freya
Level 115
God Stats
3W - 6L
1,422 SR
Queue Stats
204W - 213L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 14
10,597
883
15,478
10,765
5,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Riotsmurf
Thanatos
18
12 / 2 / 11
10,686
891
12,054
10,876
7,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Snowfreak
Khepri
17
3 / 2 / 19
9,555
796
4,940
11,877
13,715
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
iFragBruh
Morgan Le Fay
14
1 / 4 / 14
8,950
746
12,261
9,294
4,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 2 / 15
8,996
750
9,102
16,954
14,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
4 / 7 / 3
8,922
744
7,525
10,265
4,663
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Berethez
Scylla
16
1 / 5 / 7
9,187
766
6,815
9,035
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Dasame
Cthulhu
16
1 / 5 / 9
9,328
777
11,088
18,138
20,356
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
14
2 / 6 / 5
8,282
690
9,194
15,916
18,324
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 6 / 5
8,590
716
9,349
11,639
5,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
40
28
Kills
11
13
Deaths
29
73
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
7
3
0.79
L
Scylla
Berethez
Scylla
1
5
7
0.9
L
Cthulhu
Dasame
Cthulhu
1
5
9
1.1
W
9
3
14
5.33
L
Mulan
2
6
5
0.75
L
3
6
5
0.92
W
Thanatos
Riotsmurf
Thanatos
12
2
11
8.75
W
Khepri
Snowfreak
Khepri
3
2
19
6.25
W
Morgan Le Fay
iFragBruh
Morgan Le Fay
1
4
14
2
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,835
Damage
43,971
59,766
Taken
64,993
45,776
Mitigated
52,679
27,690
Healing
15,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,525
2,465
673
533
10,265
4,663
87
6,555
3,710
0
18,761
L
Scylla
Berethez
Scylla
6,815
533
1,720
526
9,035
4,201
508
6,820
2,215
21,793
0
L
Cthulhu
Dasame
Cthulhu
11,088
727
1,520
3,223
18,138
20,356
203
10,192
7,946
22,209
0
W
15,478
4,521
1,384
4,087
10,765
5,386
2,361
5,078
5,687
32,271
0
L
Mulan
9,194
1,200
1,125
2,175
15,916
18,324
152
8,521
7,395
113
16,432
L
9,349
2,333
1,337
2,273
11,639
5,135
576
9,693
1,946
12,624
0
W
Thanatos
Riotsmurf
Thanatos
12,054
3,859
1,522
7,908
10,876
7,420
1,314
5,645
5,231
0
17,608
W
Khepri
Snowfreak
Khepri
4,940
83
863
1,004
11,877
13,715
372
3,736
8,141
12,169
0
W
Morgan Le Fay
iFragBruh
Morgan Le Fay
12,261
1,950
1,642
1,533
9,294
4,657
460
4,949
4,345
29,004
0
W
9,102
1,053
912
6,835
16,954
14,598
562
7,867
9,087
16,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,784
Gold Earned
44,309
116
Minions Killed
108
0
Camps Cleared
0
1,114,411
Distance Traveled
992,337
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,922
744
22
2
0
179,068
4
L
Scylla
9,187
766
32
3
0
221,778
0
L
Cthulhu
9,328
777
24
2
0
200,622
0
W
Sol
10,597
883
44
4
0
227,409
2
L
Mulan
8,282
690
23
2
0
197,061
2
L
Freya
8,590
716
7
1
0
193,808
1
W
Thanatos
10,686
891
10
1
0
257,301
0
W
Khepri
9,555
796
11
1
0
240,916
2
W
Morgan Le Fay
8,950
746
35
3
0
189,794
2
W
Ymir
8,996
750
16
1
0
198,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role