Player Matchup

Geb
Geb
CaptainCarps
Geb
Level 90
God Stats
3W - 5L
1,443 SR
Queue Stats
162W - 130L
1,561 Elo+
Party 3
Vulcan
Vulcan
NOVAAH
Vulcan
Level 94
God Stats
55W - 40L
1,620 SR
Queue Stats
283W - 286L
1,522 Elo+
Party 2
Odin
Odin
SLEAZGAMBINO
Odin
Level 101
God Stats
16W - 6L
1,582 SR
Queue Stats
307W - 262L
1,524 Elo+
Party 2
Da Ji
Da Ji
Senrick5657
Da Ji
Level 29
God Stats
3W - 2L
1,637 SR
Queue Stats
42W - 34L
1,586 Elo+
Party 3
Charybdis
Charybdis
st3bby
Charybdis
Level 48
God Stats
11W - 18L
1,409 SR
Queue Stats
127W - 139L
1,506 Elo+
Party 2
Team Averages
Level 72
1,538 SR
1,540 Elo+

VS

Team Averages
Level 52
1,568 SR
1,426 Elo+
Cthulhu
Cthulhu
MrTrzhard
Cthulhu
Level 22
God Stats
1W - 1L
1,732 SR
Queue Stats
42W - 43L
1,491 Elo+
Party 1
Sol
Sol
X_-TOKYO_X
Sol
Level 43
God Stats
11W - 16L
1,301 SR
Queue Stats
247W - 276L
1,408 Elo+
Solo
Ullr
Ullr
iSluxs
Ullr
Level 109
God Stats
4W - 2L
1,763 SR
Queue Stats
213W - 168L
1,507 Elo+
Party 1
Skadi
Skadi
lCherry R
Skadi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,266 Elo+
Party 1
Scylla
Scylla
xXJacobProXx799
Scylla
Level 66
God Stats
2W - 3L
1,547 SR
Queue Stats
152W - 142L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 12
6,762
564
4,349
6,343
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
NOVAAH
Vulcan
11
2 / 1 / 4
6,412
534
6,683
4,366
1,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
4 / 0 / 0
7,641
637
5,323
7,847
5,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
9 / 1 / 2
7,383
615
6,671
8,116
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charybdis
st3bby
Charybdis
12
3 / 1 / 3
6,811
568
2,278
5,741
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrTrzhard
Cthulhu
9
1 / 1 / 0
5,760
480
4,301
7,804
4,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 5 / 0
6,495
541
5,174
8,255
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
iSluxs
Ullr
10
2 / 4 / 0
5,973
498
3,522
8,225
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
lCherry R
Skadi
8
0 / 4 / 0
4,917
410
1,055
4,144
738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 0
5,295
441
2,163
6,426
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
19
Kills
3
3
Deaths
19
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
L
Cthulhu
MrTrzhard
Cthulhu
1
1
0
1
W
Vulcan
NOVAAH
Vulcan
2
1
4
4
W
4
0
0
4
W
9
1
2
10
L
0
5
0
0
L
Ullr
iSluxs
Ullr
2
4
0
0.5
L
Skadi
lCherry R
Skadi
0
4
0
0
W
Charybdis
st3bby
Charybdis
3
1
3
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,304
Damage
16,215
32,413
Taken
34,854
16,717
Mitigated
12,810
12,509
Healing
8,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,349
661
0
1,542
6,343
5,074
0
2,268
4,049
12,484
0
L
Cthulhu
MrTrzhard
Cthulhu
4,301
679
150
2,052
7,804
4,458
0
3,426
4,334
18,613
0
W
Vulcan
NOVAAH
Vulcan
6,683
846
0
1,532
4,366
1,746
265
1,322
3,024
39,740
0
W
5,323
994
0
2,573
7,847
5,078
0
4,017
3,830
0
39,615
W
6,671
1,444
0
3,886
8,116
3,026
0
1,845
6,179
0
36,888
L
5,174
859
0
3,365
8,255
2,757
908
380
7,242
34,907
4,452
L
Ullr
iSluxs
Ullr
3,522
1,437
269
1,875
8,225
2,969
0
2,224
6,001
0
32,342
L
Skadi
lCherry R
Skadi
1,055
116
0
0
4,144
738
0
854
3,290
0
12,467
W
Charybdis
st3bby
Charybdis
2,278
1,248
0
2,976
5,741
1,793
2,448
1,939
3,768
0
40,694
L
2,163
216
0
878
6,426
1,888
148
4,148
2,278
24,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,009
Gold Earned
28,440
334
Minions Killed
259
0
Camps Cleared
0
1,182,956
Distance Traveled
1,114,581
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,762
564
15
1
0
250,269
2
L
Cthulhu
5,760
480
27
2
0
253,841
0
W
Vulcan
6,412
534
64
5
0
230,667
1
W
Odin
7,641
637
100
8
0
245,835
2
W
Da Ji
7,383
615
66
6
0
260,976
4
L
Sol
6,495
541
85
7
0
200,987
1
L
Ullr
5,973
498
59
5
0
237,540
0
L
Skadi
4,917
410
27
2
0
209,945
0
W
Charybdis
6,811
568
89
7
0
195,209
1
L
Scylla
5,295
441
61
5
0
212,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role