Player Matchup

Fenrir
Fenrir
Diamond V
vDJ_-Ovuvuvuevue
Fenrir
Diamond V
Level 115
God Stats
75W - 37L
1,786 SR
Queue Stats
113W - 74L
2,524 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,786 SR
2,524 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 69
1,500 SR
2,205 MMR
Cliodhna
Cliodhna
Platinum I
Japanese Pollo
Cliodhna
Platinum I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
2,205 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 0
9,678
880
9,200
11,513
8,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
FreyaIzanamiSolAh Muzen CabKali

VS

Bans
UllrBellonaOlorunChronosHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
2 / 5 / 0
8,905
810
6,828
11,509
5,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
5
Kills
2
2
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
2
5
0
0.4
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,200
Damage
6,828
11,513
Taken
11,509
8,059
Mitigated
5,756
3,485
Healing
2,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
6,828
1,661
0
2,502
11,509
5,756
0
1,321
9,584
0
50,093
W
9,200
2,247
0
3,485
11,513
8,059
0
392
11,121
5,697
45,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,678
Gold Earned
8,905
97
Minions Killed
110
6
Camps Cleared
6
241,019
Distance Traveled
226,576
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,905
810
110
10
6
226,576
3
W
Fenrir
9,678
880
97
9
6
241,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role