Player Matchup

Cthulhu
Cthulhu
StewedTurtle
Cthulhu
Level 28
God Stats
4W - 4L
1,563 SR
Queue Stats
30W - 34L
1,427 Elo+
Party 2
Loki
Loki
Tiwundies
Loki
Level 89
God Stats
1W - 4L
1,497 SR
Queue Stats
57W - 64L
1,446 Elo+
Party 2
Hel
Hel
whatTFdo
Hel
Level 66
God Stats
2W - 4L
1,602 SR
Queue Stats
12W - 14L
1,502 Elo+
Party 2
Team Averages
Level 61
1,554 SR
1,458 Elo+

VS

Team Averages
Level 52
1,610 SR
1,446 Elo+
Chaac
Chaac
DaaviidRG13
Chaac
Level 27
God Stats
18W - 14L
1,581 SR
Queue Stats
71W - 56L
1,522 Elo+
Party 1
Medusa
Medusa
realmedusa
Medusa
Level 102
God Stats
10W - 3L
1,506 SR
Queue Stats
36W - 31L
1,307 Elo+
Solo
Zhong Kui
Zhong Kui
x ElDave
Zhong Kui
Level 28
God Stats
2W - 0L
1,745 SR
Queue Stats
191W - 159L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
StewedTurtle
Cthulhu
13
3 / 3 / 4
9,348
623
15,590
18,808
20,767
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
12
4 / 7 / 3
9,444
630
9,243
13,633
5,496
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 6 / 5
8,368
558
7,020
16,779
9,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 11
10,604
707
12,061
13,352
12,928
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
realmedusa
Medusa
15
5 / 3 / 9
10,640
709
9,397
9,637
4,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
x ElDave
Zhong Kui
16
6 / 2 / 9
11,136
742
22,627
17,787
11,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
7
Kills
16
16
Deaths
7
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
L
Cthulhu
StewedTurtle
Cthulhu
3
3
4
1.67
L
Loki
4
7
3
0.79
W
Medusa
realmedusa
Medusa
5
3
9
3.17
L
0
6
5
0.42
W
Zhong Kui
x ElDave
Zhong Kui
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,853
Damage
44,085
49,220
Taken
40,776
35,481
Mitigated
29,187
19,466
Healing
16,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,061
1,309
0
4,676
13,352
12,928
516
6,417
6,935
0
31,248
L
Cthulhu
StewedTurtle
Cthulhu
15,590
1,062
1,051
1,060
18,808
20,767
0
7,781
11,027
38,884
0
L
Loki
9,243
1,829
477
1,027
13,633
5,496
0
5,002
8,631
0
32,163
W
Medusa
realmedusa
Medusa
9,397
4,168
0
3,093
9,637
4,651
1,549
4,602
5,035
0
35,529
L
7,020
651
7,758
8,093
16,779
9,218
0
10,177
6,602
20,109
0
W
Zhong Kui
x ElDave
Zhong Kui
22,627
1,124
180
8,978
17,787
11,608
1,143
11,964
5,823
63,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,160
Gold Earned
32,380
152
Minions Killed
176
4
Camps Cleared
11
782,802
Distance Traveled
799,039
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,604
707
26
2
4
276,397
0
L
Cthulhu
9,348
623
61
4
1
279,710
4
L
Loki
9,444
630
55
4
3
238,312
4
W
Medusa
10,640
709
61
4
4
245,355
9
L
Hel
8,368
558
36
2
0
264,780
0
W
Zhong Kui
11,136
742
89
6
3
277,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role