Player Matchup

Achilles
Achilles
FeSamora
Achilles
Level 28
God Stats
9W - 5L
1,495 SR
Queue Stats
79W - 63L
1,401 Elo+
Party 1
Yemoja
Yemoja
JaneAngel
Yemoja
Level 15
God Stats
3W - 3L
1,762 SR
Queue Stats
7W - 11L
1,439 Elo+
Solo
Hades
Hades
The02Legends
Hades
Level 26
God Stats
2W - 2L
1,569 SR
Queue Stats
64W - 46L
1,425 Elo+
Solo
Artemis
Artemis
fededuro
Artemis
Level 8
God Stats
5W - 1L
1,690 SR
Queue Stats
7W - 8L
1,291 Elo+
Solo
Da Ji
Da Ji
guto_the_creator
Da Ji
Level 24
God Stats
4W - 7L
1,250 SR
Queue Stats
59W - 56L
1,357 Elo+
Party 1
Team Averages
Level 20
1,553 SR
1,383 Elo+

VS

Team Averages
Level 24
1,480 SR
1,429 Elo+
Chaac
Chaac
Eltucaa
Chaac
Level 31
God Stats
11W - 18L
1,376 SR
Queue Stats
98W - 128L
1,359 Elo+
Party 2
Olorun
Olorun
MatiasNahuel02
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
MauriBenitez07
Anubis
Level 26
God Stats
22W - 27L
1,467 SR
Queue Stats
54W - 74L
1,383 Elo+
Party 2
Odin
Odin
Møod
Odin
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
147W - 93L
1,519 Elo+
Solo
Hachiman
Hachiman
Tz-Nicobn
Hachiman
Level 34
God Stats
7W - 7L
1,557 SR
Queue Stats
74W - 93L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FeSamora
Achilles
10
1 / 1 / 4
5,530
553
3,190
4,997
2,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
JaneAngel
Yemoja
8
0 / 1 / 2
4,960
496
614
3,616
1,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
4 / 2 / 4
5,437
544
5,178
7,967
2,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
fededuro
Artemis
8
1 / 2 / 0
4,744
474
2,595
5,795
1,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
9 / 4 / 1
6,327
633
4,743
7,205
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Eltucaa
Chaac
9
2 / 2 / 3
5,605
561
4,008
4,352
2,467
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 8 / 0
4,749
475
1,838
6,611
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 5 / 1
4,994
499
3,777
6,124
2,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Møod
Odin
12
5 / 1 / 1
6,809
681
5,305
6,095
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hachiman
Tz-Nicobn
Hachiman
10
2 / 1 / 0
5,455
546
4,024
4,531
1,197
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
15
Kills
10
10
Deaths
17
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
Eltucaa
Chaac
2
2
3
1.75
W
Achilles
FeSamora
Achilles
1
1
4
3
W
Yemoja
JaneAngel
Yemoja
0
1
2
1
L
1
8
0
0.13
L
0
5
1
0.1
L
Odin
Møod
Odin
5
1
1
5.5
W
4
2
4
3
L
Hachiman
Tz-Nicobn
Hachiman
2
1
0
2
W
Artemis
fededuro
Artemis
1
2
0
0.5
W
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,320
Damage
18,952
29,580
Taken
27,713
9,992
Mitigated
10,364
11,921
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Eltucaa
Chaac
4,008
472
0
649
4,352
2,467
237
0
4,305
3,937
16,996
W
Achilles
FeSamora
Achilles
3,190
1,112
0
2,064
4,997
2,153
159
406
4,591
0
25,464
W
Yemoja
JaneAngel
Yemoja
614
123
1,028
1,447
3,616
1,450
40
200
3,416
9,101
0
L
1,838
1,237
0
515
6,611
2,110
378
1,436
5,175
11,232
1,819
L
3,777
498
0
1,330
6,124
2,607
760
3,127
2,997
23,833
0
L
Odin
Møod
Odin
5,305
2,709
0
3,183
6,095
1,983
0
621
5,474
0
39,625
W
5,178
1,114
227
3,445
7,967
2,764
0
4,606
3,361
18,864
0
L
Hachiman
Tz-Nicobn
Hachiman
4,024
1,963
0
663
4,531
1,197
948
608
3,923
0
23,117
W
Artemis
fededuro
Artemis
2,595
773
0
1,550
5,795
1,285
0
0
5,795
0
21,393
W
4,743
1,286
0
2,160
7,205
2,340
0
823
6,382
0
22,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,998
Gold Earned
27,612
204
Minions Killed
235
0
Camps Cleared
0
894,367
Distance Traveled
834,780
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,605
561
44
4
0
158,845
0
W
Achilles
5,530
553
50
5
0
200,584
1
W
Yemoja
4,960
496
21
2
0
169,655
0
L
Olorun
4,749
475
24
2
0
160,084
0
L
Anubis
4,994
499
50
5
0
128,209
0
L
Odin
6,809
681
81
8
0
211,230
2
W
Hades
5,437
544
41
4
0
177,501
1
L
Hachiman
5,455
546
36
4
0
176,412
0
W
Artemis
4,744
474
47
5
0
158,345
0
W
Da Ji
6,327
633
45
5
0
188,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role