Player Matchup

Jormungandr
Jormungandr
DemonKnot
Jormungandr
Level 34
God Stats
2W - 2L
1,742 SR
Queue Stats
104W - 101L
1,485 Elo+
Solo
Scylla
Scylla
SilentSniper967
Scylla
Level 61
God Stats
23W - 27L
1,510 SR
Queue Stats
404W - 297L
1,596 Elo+
Party 2
Chaac
Chaac
scorpionvenom17
Chaac
Level 152
God Stats
10W - 14L
1,556 SR
Queue Stats
437W - 359L
1,651 Elo+
Party 2
Team Averages
Level 82
1,603 SR
1,577 Elo+

VS

Team Averages
Level 150
1,424 SR
1,549 Elo+
Cliodhna
Cliodhna
HornyOldLady
Cliodhna
Level 139
God Stats
0W - 3L
1,177 SR
Queue Stats
373W - 419L
1,513 Elo+
Party 1
Tiamat
Tiamat
Master02889
Tiamat
Level 157
God Stats
5W - 3L
1,604 SR
Queue Stats
296W - 247L
1,621 Elo+
Solo
Sun Wukong
Sun Wukong
V4knin
Sun Wukong
Level 153
God Stats
8W - 11L
1,491 SR
Queue Stats
344W - 387L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DemonKnot
Jormungandr
16
8 / 0 / 12
11,944
796
13,497
16,119
16,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 3 / 7
10,043
670
11,972
8,368
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 0 / 14
10,766
718
18,886
19,759
25,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HornyOldLady
Cliodhna
12
1 / 8 / 0
8,333
556
8,660
17,000
5,665
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
11
0 / 7 / 0
7,764
518
7,543
14,311
11,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
V4knin
Sun Wukong
13
2 / 6 / 1
9,120
608
9,958
18,212
10,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
21
Kills
3
3
Deaths
21
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DemonKnot
Jormungandr
8
0
12
14
L
Cliodhna
HornyOldLady
Cliodhna
1
8
0
0.13
L
Tiamat
0
7
0
0
W
6
3
7
3.17
L
Sun Wukong
V4knin
Sun Wukong
2
6
1
0.42
W
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,355
Damage
26,161
44,246
Taken
49,523
45,298
Mitigated
27,475
19,433
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DemonKnot
Jormungandr
13,497
3,856
610
5,381
16,119
16,825
623
2,119
13,492
42,164
0
L
Cliodhna
HornyOldLady
Cliodhna
8,660
1,431
0
838
17,000
5,665
0
7,767
8,436
0
28,383
L
Tiamat
7,543
1,274
0
3,086
14,311
11,682
0
7,118
6,161
22,796
0
W
11,972
800
0
594
8,368
3,175
701
1,106
7,096
27,728
0
L
Sun Wukong
V4knin
Sun Wukong
9,958
1,374
0
4,087
18,212
10,128
0
10,451
6,713
0
29,010
W
18,886
4,100
556
12,292
19,759
25,298
907
3,095
15,946
0
43,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,753
Gold Earned
25,217
186
Minions Killed
145
7
Camps Cleared
5
864,717
Distance Traveled
709,466
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,944
796
60
4
1
294,021
0
L
Cliodhna
8,333
556
58
4
3
236,765
1
L
Tiamat
7,764
518
41
3
2
232,144
2
W
Scylla
10,043
670
52
3
2
267,771
2
L
Sun Wukong
9,120
608
46
3
0
240,557
3
W
Chaac
10,766
718
74
5
4
302,925
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role