Player Matchup

Scylla
Scylla
BlackmambaAttTTV
Scylla
Level 29
God Stats
0W - 2L
1,272 SR
Queue Stats
85W - 97L
1,368 Elo+
Party 3
Izanami
Izanami
DrxKILLxJOY
Izanami
Level 88
God Stats
4W - 6L
1,529 SR
Queue Stats
267W - 260L
1,463 Elo+
Party 3
Bakasura
Bakasura
Ikkiv45
Bakasura
Level 17
God Stats
1W - 1L
1,751 SR
Queue Stats
2W - 1L
1,782 Elo+
Party 2
Artio
Artio
TSC-NENB11
Artio
Level 65
God Stats
17W - 14L
1,584 SR
Queue Stats
84W - 84L
1,474 Elo+
Party 2
Achilles
Achilles
XxLaw_GamingxX
Achilles
Level 89
God Stats
4W - 6L
1,480 SR
Queue Stats
231W - 219L
1,414 Elo+
Party 3
Team Averages
Level 58
1,523 SR
1,500 Elo+

VS

Team Averages
Level 87
1,444 SR
1,533 Elo+
Pele
Pele
Honeyolympus
Pele
Level 105
God Stats
14W - 11L
1,549 SR
Queue Stats
311W - 307L
1,544 Elo+
Party 1
Amaterasu
Amaterasu
Killstealer77
Amaterasu
Level 146
God Stats
49W - 33L
1,694 SR
Queue Stats
640W - 633L
1,613 Elo+
Party 1
Chang'e
Chang'e
LobsterLuffy
Chang'e
Level 118
God Stats
4W - 5L
1,290 SR
Queue Stats
518W - 531L
1,552 Elo+
Party 1
Horus
Horus
chickenboost982
Horus
Level 25
God Stats
2W - 3L
1,335 SR
Queue Stats
53W - 47L
1,613 Elo+
Party 1
Scylla
Scylla
jpoalmeida
Scylla
Level 39
God Stats
1W - 2L
1,351 SR
Queue Stats
3W - 6L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,441
403
3,293
9,227
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
DrxKILLxJOY
Izanami
14
2 / 2 / 4
8,205
513
6,063
7,241
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Ikkiv45
Bakasura
12
2 / 5 / 3
7,498
469
6,402
14,599
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
10
2 / 4 / 4
6,582
411
4,802
14,361
9,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
14
0 / 2 / 0
8,064
504
11,843
13,862
15,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
7,832
490
6,247
9,410
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Killstealer77
Amaterasu
17
3 / 0 / 0
9,903
619
10,002
15,420
11,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
LobsterLuffy
Chang'e
16
3 / 0 / 4
9,446
590
7,631
8,524
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
7 / 0 / 4
8,426
527
11,493
9,345
5,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
jpoalmeida
Scylla
12
0 / 5 / 4
6,806
425
5,445
6,521
1,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
6
Kills
16
17
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Izanami
DrxKILLxJOY
Izanami
2
2
4
2
W
3
1
7
6.5
L
Bakasura
Ikkiv45
Bakasura
2
5
3
0.7
W
Amaterasu
Killstealer77
Amaterasu
3
0
0
3
W
Chang'e
LobsterLuffy
Chang'e
3
0
4
5
L
Artio
2
4
4
1
L
Achilles
0
2
0
0
W
7
0
4
9
W
Scylla
jpoalmeida
Scylla
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,403
Damage
40,818
59,290
Taken
49,220
34,706
Mitigated
23,663
16,648
Healing
25,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,293
40
0
864
9,227
2,768
260
5,672
3,555
29,687
0
L
Izanami
DrxKILLxJOY
Izanami
6,063
2,350
0
2,154
7,241
1,928
50
379
6,862
0
68,948
W
6,247
1,804
0
3,766
9,410
2,183
780
1,161
7,767
0
43,840
L
Bakasura
Ikkiv45
Bakasura
6,402
4,326
0
5,582
14,599
5,004
0
3,058
11,541
0
37,180
W
Amaterasu
Killstealer77
Amaterasu
10,002
5,048
0
7,055
15,420
11,318
0
2,906
10,939
0
78,109
W
Chang'e
LobsterLuffy
Chang'e
7,631
623
1,177
5,673
8,524
2,796
0
3,234
5,235
67,372
0
L
Artio
4,802
607
1,108
3,203
14,361
9,973
0
3,967
10,394
18,587
0
L
Achilles
11,843
2,748
0
3,737
13,862
15,033
440
0
13,862
15,778
48,367
W
11,493
6,026
2,417
5,013
9,345
5,815
359
1,313
7,852
0
31,352
W
Scylla
jpoalmeida
Scylla
5,445
252
0
233
6,521
1,551
459
2,257
4,079
33,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,790
Gold Earned
42,413
428
Minions Killed
477
0
Camps Cleared
0
1,538,280
Distance Traveled
1,610,462
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,441
403
46
3
0
268,312
0
L
Izanami
8,205
513
133
8
0
283,883
7
W
Pele
7,832
490
73
5
0
366,057
1
L
Bakasura
7,498
469
85
5
0
345,126
0
W
Amaterasu
9,903
619
170
11
0
310,432
1
W
Chang'e
9,446
590
131
8
0
326,711
7
L
Artio
6,582
411
35
2
0
326,335
3
L
Achilles
8,064
504
129
8
0
314,624
0
W
Horus
8,426
527
38
2
0
305,061
3
W
Scylla
6,806
425
65
4
0
302,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role