Player Matchup

Ra
Ra
Double0Cricket
Ra
Level 35
God Stats
0W - 1L
1,644 SR
Queue Stats
3W - 6L
1,511 Elo+
Solo
Yemoja
Yemoja
El_chapo_the3rd
Yemoja
Level 44
God Stats
4W - 3L
1,566 SR
Queue Stats
80W - 92L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
Elgreyfoxx
Gilgamesh
Level 156
God Stats
13W - 17L
1,400 SR
Queue Stats
444W - 482L
1,422 Elo+
Solo
Mercury
Mercury
KirosShadow
Mercury
Level 141
God Stats
2W - 1L
1,794 SR
Queue Stats
481W - 544L
1,354 Elo+
Solo
Kukulkan
Kukulkan
SugarDadi-Senpai
Kukulkan
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 74L
1,439 Elo+
Solo
Team Averages
Level 101
1,581 SR
1,443 Elo+

VS

Team Averages
Level 90
1,550 SR
1,434 Elo+
Bacchus
Bacchus
AcesCute
Bacchus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Burch_canoe
Ah Muzen Cab
Level 100
God Stats
9W - 7L
1,381 SR
Queue Stats
265W - 257L
1,499 Elo+
Solo
Cliodhna
Cliodhna
IAMCORLEONE_
Cliodhna
Level 65
God Stats
6W - 4L
1,508 SR
Queue Stats
92W - 97L
1,395 Elo+
Solo
Tiamat
Tiamat
MadDerpyHusky
Tiamat
Level 143
God Stats
36W - 30L
1,581 SR
Queue Stats
236W - 203L
1,488 Elo+
Solo
Vamana
Vamana
Peace-Keaper66
Vamana
Level 104
God Stats
7W - 7L
1,781 SR
Queue Stats
210W - 214L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 1
5,493
323
1,611
4,442
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 1
7,497
441
3,617
14,110
11,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Elgreyfoxx
Gilgamesh
15
0 / 2 / 0
8,940
526
8,675
13,207
10,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
KirosShadow
Mercury
12
3 / 5 / 1
7,871
463
3,685
12,767
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 5 / 1
7,264
427
7,221
12,329
3,973
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AcesCute
Bacchus
8
3 / 0 / 4
6,906
406
3,979
6,348
3,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Burch_canoe
Ah Muzen Cab
17
5 / 0 / 1
9,972
587
13,850
13,755
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
IAMCORLEONE_
Cliodhna
13
4 / 4 / 4
7,955
468
9,111
11,175
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
3 / 1 / 6
8,581
505
7,432
6,975
5,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 0 / 1
8,975
528
6,717
11,849
9,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
17
17
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AcesCute
Bacchus
3
0
4
5
W
Ah Muzen Cab
Burch_canoe
Ah Muzen Cab
5
0
1
5.5
L
0
4
1
0.13
L
0
1
1
0.5
L
Gilgamesh
Elgreyfoxx
Gilgamesh
0
2
0
0
W
Cliodhna
IAMCORLEONE_
Cliodhna
4
4
4
1.5
L
Mercury
KirosShadow
Mercury
3
5
1
0.7
W
3
1
6
6
W
2
0
1
2.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,809
Damage
41,089
56,855
Taken
50,102
30,575
Mitigated
28,996
15,295
Healing
23,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AcesCute
Bacchus
3,979
609
825
1,791
6,348
3,860
89
2,107
4,153
11,323
0
W
Ah Muzen Cab
Burch_canoe
Ah Muzen Cab
13,850
6,298
0
8,966
13,755
5,538
562
4,075
9,672
0
98,059
L
1,611
486
103
696
4,442
1,168
282
1,862
2,580
10,787
0
L
3,617
888
730
4,488
14,110
11,255
243
1,393
12,717
33,455
0
L
Gilgamesh
Elgreyfoxx
Gilgamesh
8,675
2,073
0
2,210
13,207
10,497
288
3,893
9,314
600
63,190
W
Cliodhna
IAMCORLEONE_
Cliodhna
9,111
1,642
0
3,344
11,175
4,368
0
3,481
7,616
0
46,480
L
Mercury
KirosShadow
Mercury
3,685
1,266
0
4,090
12,767
3,682
0
1,526
11,241
0
37,638
W
7,432
1,111
0
2,503
6,975
5,762
694
2,705
4,263
49,937
0
W
6,717
2,585
0
5,911
11,849
9,468
714
251
11,598
3,439
55,039
L
7,221
653
318
2,660
12,329
3,973
0
3,783
8,546
32,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,065
Gold Earned
42,389
374
Minions Killed
438
0
Camps Cleared
0
1,325,133
Distance Traveled
1,515,571
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,906
406
13
1
0
216,188
1
W
Ah Muzen Cab
9,972
587
151
9
0
323,835
5
L
Ra
5,493
323
29
2
0
121,392
0
L
Yemoja
7,497
441
71
4
0
287,632
0
L
Gilgamesh
8,940
526
144
8
0
270,621
3
W
Cliodhna
7,955
468
58
3
0
317,110
0
L
Mercury
7,871
463
75
4
0
343,340
5
W
Tiamat
8,581
505
98
6
0
324,823
9
W
Vamana
8,975
528
118
7
0
333,615
0
L
Kukulkan
7,264
427
55
3
0
302,148
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role