Player Matchup

Raijin
Raijin
Ducko1
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,119 Elo+
Party 2
Bakasura
Bakasura
TheBestMarksman
Bakasura
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,119 Elo+
Party 2
Hachiman
Hachiman
Twoworlds3
Hachiman
Level 27
God Stats
5W - 14L
1,378 SR
Queue Stats
101W - 104L
1,513 Elo+
Solo
Tiamat
Tiamat
kitboss13
Tiamat
Level 8
God Stats
0W - 6L
1,199 SR
Queue Stats
0W - 7L
1,263 Elo+
Solo
Hel
Hel
lkatelynnbrianna
Hel
Level 12
God Stats
0W - 1L
1,328 SR
Queue Stats
6W - 5L
1,460 Elo+
Solo
Team Averages
Level 13
1,381 SR
1,295 Elo+

VS

Team Averages
Level 25
1,532 SR
1,422 Elo+
Sylvanus
Sylvanus
ClaytonBecker
Sylvanus
Level 5
God Stats
2W - 2L
1,709 SR
Queue Stats
3W - 6L
1,424 Elo+
Party 1
Hachiman
Hachiman
JoyHarbinger
Hachiman
Level 26
God Stats
6W - 4L
1,511 SR
Queue Stats
71W - 61L
1,468 Elo+
Solo
Achilles
Achilles
StickyFingeer
Achilles
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 41L
1,431 Elo+
Party 1
Loki
Loki
huntinghunterrev
Loki
Level 22
God Stats
7W - 5L
1,440 SR
Queue Stats
91W - 97L
1,378 Elo+
Party 1
Eset
Eset
imps24
Eset
Level 19
God Stats
3W - 6L
1,500 SR
Queue Stats
90W - 100L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ducko1
Raijin
7
1 / 8 / 1
4,949
412
4,418
7,986
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
11
3 / 4 / 1
6,779
565
4,926
8,755
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Twoworlds3
Hachiman
11
1 / 0 / 0
5,539
462
1,983
5,602
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
kitboss13
Tiamat
4
0 / 3 / 0
4,168
347
0
2,689
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 6 / 0
4,291
358
490
4,418
892
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ClaytonBecker
Sylvanus
10
0 / 0 / 2
6,184
515
874
2,105
1,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hachiman
JoyHarbinger
Hachiman
11
2 / 1 / 1
6,245
520
2,137
6,543
1,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
StickyFingeer
Achilles
11
4 / 1 / 0
6,792
566
3,424
5,989
4,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 1 / 4
7,336
611
3,923
5,888
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
imps24
Eset
12
11 / 2 / 1
7,951
663
5,695
5,959
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
21
21
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ClaytonBecker
Sylvanus
0
0
2
1
L
Raijin
Ducko1
Raijin
1
8
1
0.19
W
Hachiman
JoyHarbinger
Hachiman
2
1
1
2.5
W
Achilles
StickyFingeer
Achilles
4
1
0
4
L
Bakasura
3
4
1
0.88
L
Hachiman
Twoworlds3
Hachiman
1
0
0
1
W
4
1
4
6
W
Eset
imps24
Eset
11
2
1
5.75
L
Tiamat
kitboss13
Tiamat
0
3
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,817
Damage
16,053
29,450
Taken
26,484
8,489
Mitigated
11,702
6,268
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ClaytonBecker
Sylvanus
874
440
631
1,010
2,105
1,586
562
133
1,972
17,126
0
L
Raijin
Ducko1
Raijin
4,418
337
0
131
7,986
2,088
132
2,618
5,036
11,952
0
W
Hachiman
JoyHarbinger
Hachiman
2,137
1,267
0
2,674
6,543
1,742
492
52
6,461
0
42,079
W
Achilles
StickyFingeer
Achilles
3,424
937
0
359
5,989
4,910
1,168
641
4,884
0
24,483
L
Bakasura
4,926
3,388
0
2,251
8,755
3,190
0
686
7,918
0
28,390
L
Hachiman
Twoworlds3
Hachiman
1,983
904
0
3,341
5,602
1,359
0
616
4,986
0
27,478
W
3,923
1,285
0
2,399
5,888
1,607
0
539
5,051
0
40,641
W
Eset
imps24
Eset
5,695
130
0
1,836
5,959
1,857
636
2,912
2,495
33,948
0
L
Tiamat
kitboss13
Tiamat
0
0
0
258
2,689
960
0
754
1,869
4,843
0
L
490
182
0
287
4,418
892
0
1,395
2,796
8,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,726
Gold Earned
34,508
154
Minions Killed
334
0
Camps Cleared
0
959,747
Distance Traveled
1,088,251
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,184
515
38
3
0
192,989
0
L
Raijin
4,949
412
23
2
0
166,533
1
W
Hachiman
6,245
520
75
6
0
202,807
1
W
Achilles
6,792
566
66
6
0
224,695
0
L
Bakasura
6,779
565
59
5
0
248,187
0
L
Hachiman
5,539
462
55
5
0
216,424
2
W
Loki
7,336
611
85
7
0
237,019
0
W
Eset
7,951
663
70
6
0
230,741
1
L
Tiamat
4,168
347
9
1
0
179,187
0
L
Hel
4,291
358
8
1
0
149,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role