Player Matchup

Fenrir
Fenrir
Grandmaster
AzCoco-
Fenrir
Grandmaster
Level 148
God Stats
130W - 12L
2,114 SR
Queue Stats
350W - 60L
2,943 MMR
Party 1
Cliodhna
Cliodhna
Grandmaster
KingQLo-
Cliodhna
Grandmaster
Level 160
God Stats
14W - 1L
1,850 SR
Queue Stats
489W - 181L
3,272 MMR
Party 1
Thoth
Thoth
Grandmaster
Κilo
Thoth
Grandmaster
Level 126
God Stats
27W - 6L
1,963 SR
Queue Stats
382W - 104L
3,112 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 145
1,976 SR
3,109 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,606 SR
1,858 MMR
Jing Wei
Jing Wei
Platinum II
 
Jing Wei
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum IV
DEAD_MOUSE502
Ares
Platinum IV
Level 146
God Stats
12W - 10L
1,720 SR
Queue Stats
374W - 434L
1,839 MMR
Solo
Nox
Nox
Diamond IV
HollowTIP5OH
Nox
Diamond IV
Level 152
God Stats
12W - 14L
1,599 SR
Queue Stats
49W - 46L
2,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AzCoco-
Fenrir
11
3 / 0 / 5
6,501
813
3,923
6,883
3,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
KingQLo-
Cliodhna
11
1 / 0 / 9
6,930
866
3,431
5,142
3,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Κilo
Thoth
11
6 / 1 / 2
7,110
889
10,207
3,906
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
OdinMorgan Le FayGebTiamatArtio

VS

Bans
BacchusKumbhakarnaKhepriAthenaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
0 / 4 / 1
5,006
626
2,465
6,703
2,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

6
0 / 2 / 1
4,975
622
440
4,108
1,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 4 / 0
5,710
714
2,124
8,557
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
1
0.13
W
Fenrir
AzCoco-
Fenrir
3
0
5
5.5
L
0
2
1
0.25
L
1
4
0
0.25
W
Cliodhna
KingQLo-
Cliodhna
1
0
9
5.5
W
Thoth
Κilo
Thoth
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,561
Damage
5,029
15,931
Taken
19,368
7,700
Mitigated
6,376
6,946
Healing
1,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,465
1,515
0
117
6,703
2,126
0
3,421
2,983
0
8,556
W
Fenrir
AzCoco-
Fenrir
3,923
727
0
3,080
6,883
3,288
201
836
6,047
0
15,087
L
440
90
45
660
4,108
1,669
0
1,744
2,059
1,881
0
L
2,124
51
0
500
8,557
2,581
0
4,436
3,620
10,028
0
W
Cliodhna
KingQLo-
Cliodhna
3,431
233
0
2,673
5,142
3,066
414
1,554
3,588
0
19,021
W
Thoth
Κilo
Thoth
10,207
33
0
1,193
3,906
1,346
888
918
2,988
28,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,541
Gold Earned
15,691
104
Minions Killed
36
8
Camps Cleared
0
452,466
Distance Traveled
297,673
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,006
626
15
2
0
109,024
1
W
Fenrir
6,501
813
19
2
4
139,874
1
L
Ares
4,975
622
5
1
0
50,915
0
L
Nox
5,710
714
16
2
0
137,734
0
W
Cliodhna
6,930
866
30
4
2
156,169
0
W
Thoth
7,110
889
55
7
2
156,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role