Player Matchup

Fenrir
Fenrir
ChFireDragon
Fenrir
Level 29
God Stats
9W - 20L
1,361 SR
Queue Stats
164W - 149L
1,580 Elo+
Solo
Jing Wei
Jing Wei
Enkaiz
Jing Wei
Level 23
God Stats
1W - 1L
1,297 SR
Queue Stats
27W - 26L
1,491 Elo+
Solo
Bellona
Bellona
Mad_Max019
Bellona
Level 26
God Stats
4W - 4L
1,647 SR
Queue Stats
144W - 156L
1,401 Elo+
Solo
Sobek
Sobek
mindful_din26
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,372 Elo+
Solo
Scylla
Scylla
tonythetiger_15
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,832 Elo+
Solo
Team Averages
Level 18
1,461 SR
1,535 Elo+

VS

Team Averages
Level 13
1,491 SR
1,522 Elo+
Susano
Susano
Dr Octopus8015
Susano
Level 12
God Stats
2W - 0L
1,480 SR
Queue Stats
7W - 6L
1,593 Elo+
Party 1
Ra
Ra
Ipheaus
Ra
Level 26
God Stats
3W - 4L
1,465 SR
Queue Stats
78W - 87L
1,488 Elo+
Solo
Xing Tian
Xing Tian
MasterBetty24
Xing Tian
Level 9
God Stats
8W - 5L
1,510 SR
Queue Stats
12W - 8L
1,690 Elo+
Party 1
Loki
Loki
Yungslatt22
Loki
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 16L
1,531 Elo+
Solo
Nemesis
Nemesis
gameaction24
Nemesis
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
16 / 12 / 3
14,653
1,332
27,680
30,963
13,932
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
Enkaiz
Jing Wei
18
3 / 5 / 13
11,869
1,079
15,428
11,785
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Mad_Max019
Bellona
18
2 / 4 / 14
11,903
1,082
11,123
15,162
14,576
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
0 / 11 / 11
10,085
917
3,342
19,997
10,426
18
1 / 15 / 9
10,398
945
5,843
17,867
5,081
Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 3 / 12
15,698
1,427
33,317
14,464
5,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 2 / 23
13,732
1,248
17,748
9,573
4,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
MasterBetty24
Xing Tian
20
7 / 5 / 28
12,723
1,157
14,935
20,070
22,513
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 5 / 22
12,602
1,146
12,485
14,850
11,220
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
gameaction24
Nemesis
18
1 / 7 / 15
10,568
961
5,730
11,574
4,615
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
147
22
Kills
47
47
Deaths
22
50
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Fenrir
16
12
3
1.46
W
24
3
12
10
L
Jing Wei
Enkaiz
Jing Wei
3
5
13
1.9
W
9
2
23
10.25
L
Bellona
Mad_Max019
Bellona
2
4
14
2.25
W
Xing Tian
MasterBetty24
Xing Tian
7
5
28
4.2
W
6
5
22
3.4
W
Nemesis
gameaction24
Nemesis
1
7
15
1.21
L
0
11
11
0.5
L
1
15
9
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,416
Damage
84,215
95,774
Taken
70,531
48,906
Mitigated
48,360
6,491
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
27,680
9,037
0
4,707
30,963
13,932
0
7,940
23,023
0
50,336
W
33,317
8,673
0
186
14,464
5,891
0
1,745
12,719
0
50,719
L
Jing Wei
Enkaiz
Jing Wei
15,428
10,947
0
151
11,785
4,891
0
3,372
8,413
0
48,359
W
17,748
1,499
4,026
2,555
9,573
4,121
0
1,299
8,274
62,356
0
L
Bellona
Mad_Max019
Bellona
11,123
4,504
0
539
15,162
14,576
0
6,164
8,998
0
26,416
W
Xing Tian
MasterBetty24
Xing Tian
14,935
2,187
0
1,152
20,070
22,513
0
3,016
15,814
23,466
0
W
12,485
3,268
0
614
14,850
11,220
0
1,081
13,769
0
21,769
W
Nemesis
gameaction24
Nemesis
5,730
1,367
0
1,362
11,574
4,615
0
2,044
9,530
0
13,723
L
3,342
517
0
1,086
19,997
10,426
0
9,183
10,814
16,014
0
L
5,843
992
8
0
17,867
5,081
0
6,024
11,843
17,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,908
Gold Earned
65,323
170
Minions Killed
193
4
Camps Cleared
7
1,031,359
Distance Traveled
998,517
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,653
1,332
36
3
1
221,690
0
W
Susano
15,698
1,427
22
2
7
225,020
0
L
Jing Wei
11,869
1,079
61
6
3
197,744
0
W
Ra
13,732
1,248
111
10
0
204,703
3
L
Bellona
11,903
1,082
33
3
0
235,635
1
W
Xing Tian
12,723
1,157
20
2
0
209,009
0
W
Loki
12,602
1,146
24
2
0
214,399
0
W
Nemesis
10,568
961
16
1
0
145,386
1
L
Sobek
10,085
917
19
2
0
192,728
0
L
Scylla
10,398
945
21
2
0
183,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role