Player Matchup

Medusa
Medusa
Bigmike3001
Medusa
Level 152
God Stats
9W - 11L
1,489 SR
Queue Stats
307W - 287L
1,474 Elo+
Party 1
King Arthur
King Arthur
Gingersrealm
King Arthur
Level 101
God Stats
6W - 7L
1,515 SR
Queue Stats
26W - 34L
1,407 Elo+
Party 1
Cliodhna
Cliodhna
JamesTacos87
Cliodhna
Level 127
God Stats
11W - 10L
1,481 SR
Queue Stats
311W - 295L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
Mr Galactico777
Kukulkan
Level 109
God Stats
62W - 36L
1,673 SR
Queue Stats
107W - 91L
1,580 Elo+
Party 1
Geb
Geb
celticpride1997
Geb
Level 128
God Stats
22W - 17L
1,616 SR
Queue Stats
311W - 283L
1,497 Elo+
Party 1
Team Averages
Level 123
1,555 SR
1,489 Elo+

VS

Team Averages
Level 109
1,477 SR
1,498 Elo+
Serqet
Serqet
 
Serqet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Not_Tiski
Khepri
Level 58
God Stats
0W - 3L
1,404 SR
Queue Stats
271W - 238L
1,497 Elo+
Solo
Jing Wei
Jing Wei
OdinOfNorse
Jing Wei
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 159L
1,431 Elo+
Solo
Chaac
Chaac
Rubendinho-
Chaac
Level 119
God Stats
18W - 26L
1,456 SR
Queue Stats
562W - 544L
1,537 Elo+
Solo
Discordia
Discordia
WooshCat
Discordia
Level 105
God Stats
6W - 9L
1,523 SR
Queue Stats
350W - 324L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
4 / 0 / 5
13,022
592
10,608
14,848
6,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Gingersrealm
King Arthur
17
0 / 3 / 5
11,100
505
2,822
16,789
12,472
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
JamesTacos87
Cliodhna
19
7 / 2 / 3
12,460
566
13,434
17,401
7,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
18
1 / 3 / 5
11,906
541
15,520
11,538
5,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 8
11,192
509
4,410
18,570
18,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
0 / 2 / 5
10,521
478
3,896
17,667
6,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Not_Tiski
Khepri
12
0 / 5 / 2
8,586
390
2,951
19,457
21,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
OdinOfNorse
Jing Wei
17
1 / 3 / 2
10,892
495
10,162
7,882
2,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
8 / 3 / 1
12,694
577
18,358
15,887
22,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
WooshCat
Discordia
14
1 / 2 / 1
8,992
409
13,400
6,898
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
15
Kills
10
10
Deaths
15
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
2
5
1.25
W
Medusa
4
0
5
6.5
W
King Arthur
Gingersrealm
King Arthur
0
3
5
0.83
W
Cliodhna
JamesTacos87
Cliodhna
7
2
3
4.25
W
Kukulkan
1
3
5
1.17
L
Khepri
Not_Tiski
Khepri
0
5
2
0.2
L
Jing Wei
OdinOfNorse
Jing Wei
1
3
2
0.67
L
8
3
1
2.83
L
Discordia
WooshCat
Discordia
1
2
1
0.75
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,794
Damage
48,767
79,146
Taken
67,791
51,104
Mitigated
55,171
33,180
Healing
19,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,896
900
0
8,315
17,667
6,335
0
4,370
13,297
0
95,482
W
Medusa
10,608
4,413
0
8,357
14,848
6,322
4,489
3,118
11,604
0
127,187
W
King Arthur
Gingersrealm
King Arthur
2,822
189
0
6,152
16,789
12,472
48
5,146
11,474
0
57,985
W
Cliodhna
JamesTacos87
Cliodhna
13,434
2,043
0
8,004
17,401
7,523
368
5,254
11,520
0
89,973
W
Kukulkan
15,520
859
902
3,010
11,538
5,923
1,134
3,095
7,810
99,084
0
L
Khepri
Not_Tiski
Khepri
2,951
134
291
3,303
19,457
21,486
0
8,848
10,609
15,697
0
L
Jing Wei
OdinOfNorse
Jing Wei
10,162
6,916
0
1,001
7,882
2,433
752
1,130
6,752
0
79,553
L
18,358
2,284
0
4,568
15,887
22,641
677
3,570
12,317
7,663
96,682
L
Discordia
WooshCat
Discordia
13,400
336
29
1,771
6,898
2,276
88
2,012
4,886
62,576
0
W
4,410
488
2,903
3,852
18,570
18,864
65
5,313
12,792
16,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,680
Gold Earned
51,685
605
Minions Killed
633
0
Camps Cleared
0
2,111,339
Distance Traveled
2,167,229
21
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,521
478
145
7
0
491,208
4
W
Medusa
13,022
592
184
8
0
413,008
10
W
King Arthur
11,100
505
134
6
0
416,272
0
W
Cliodhna
12,460
566
112
5
0
484,618
4
W
Kukulkan
11,906
541
159
7
0
394,796
3
L
Khepri
8,586
390
16
1
0
415,197
8
L
Jing Wei
10,892
495
160
7
0
429,941
0
L
Chaac
12,694
577
197
9
0
422,806
10
L
Discordia
8,992
409
115
5
0
408,077
10
W
Geb
11,192
509
16
1
0
402,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role