Player Matchup

Zeus
Zeus
FELIPECG0319
Zeus
Level 83
God Stats
178W - 101L
1,776 SR
Queue Stats
542W - 420L
1,676 Elo+
Party 1
Danzaburou
Danzaburou
TheGost14
Danzaburou
Level 61
God Stats
9W - 5L
1,636 SR
Queue Stats
190W - 296L
1,415 Elo+
Solo
Chaac
Chaac
juancastano675
Chaac
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 27L
1,748 Elo+
Party 1
Team Averages
Level 56
1,637 SR
1,613 Elo+

VS

Team Averages
Level 71
1,730 SR
1,640 Elo+
Hou Yi
Hou Yi
Allimant
Hou Yi
Level 109
God Stats
6W - 4L
1,703 SR
Queue Stats
16W - 13L
1,630 Elo+
Solo
Ares
Ares
KodeenTCF
Ares
Level 80
God Stats
10W - 10L
1,687 SR
Queue Stats
175W - 131L
1,680 Elo+
Party 2
Anubis
Anubis
UnrivaledAncient
Anubis
Level 24
God Stats
6W - 7L
1,799 SR
Queue Stats
154W - 129L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 5
10,554
880
18,098
7,214
3,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
TheGost14
Danzaburou
11
3 / 5 / 5
8,735
728
4,801
10,598
1,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 3 / 11
9,749
812
9,127
11,342
9,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Allimant
Hou Yi
12
1 / 4 / 7
7,676
640
6,605
9,737
3,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
12
3 / 5 / 6
8,656
721
5,963
14,793
15,453
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 7 / 4
9,228
769
10,451
11,779
6,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
16
Kills
10
10
Deaths
16
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Allimant
Hou Yi
1
4
7
1.13
W
10
2
5
6.25
L
Ares
3
5
6
1.2
W
Danzaburou
TheGost14
Danzaburou
3
5
5
1.1
L
6
7
4
1.14
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,026
Damage
23,019
29,154
Taken
36,309
14,829
Mitigated
25,582
7,290
Healing
3,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Allimant
Hou Yi
6,605
2,728
0
1,272
9,737
3,633
0
4,989
4,748
0
28,500
W
18,098
1,332
0
2,630
7,214
3,298
305
4,209
3,005
57,299
0
L
Ares
5,963
442
0
482
14,793
15,453
0
7,027
7,766
13,772
0
W
Danzaburou
TheGost14
Danzaburou
4,801
1,168
0
1,440
10,598
1,845
415
8,176
2,422
0
21,300
L
10,451
332
0
1,898
11,779
6,496
0
6,293
5,486
22,373
0
W
9,127
1,885
0
3,220
11,342
9,686
60
4,527
6,815
0
22,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,038
Gold Earned
25,560
170
Minions Killed
107
8
Camps Cleared
3
662,255
Distance Traveled
593,489
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,676
640
52
4
0
200,029
2
W
Zeus
10,554
880
112
9
5
225,070
3
L
Ares
8,656
721
21
2
2
211,214
0
W
Danzaburou
8,735
728
40
3
2
201,197
4
L
Anubis
9,228
769
34
3
1
182,246
3
W
Chaac
9,749
812
18
2
1
235,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role