Player Matchup

Scylla
Scylla
Shwingle
Scylla
Level 67
God Stats
1W - 3L
1,554 SR
Queue Stats
134W - 198L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
frickinft
Cthulhu
Level 17
God Stats
0W - 2L
1,736 SR
Queue Stats
21W - 48L
1,271 Elo+
Party 1
Hun Batz
Hun Batz
thisiswatchmojo
Hun Batz
Level 81
God Stats
0W - 4L
1,196 SR
Queue Stats
138W - 187L
1,388 Elo+
Party 1
Team Averages
Level 55
1,495 SR
1,342 Elo+

VS

Team Averages
Level 60
1,528 SR
1,459 Elo+
Jing Wei
Jing Wei
Olvern
Jing Wei
Level 149
God Stats
7W - 8L
1,493 SR
Queue Stats
702W - 393L
1,732 Elo+
Solo
Zeus
Zeus
Strangerguy
Zeus
Level 25
God Stats
2W - 1L
1,590 SR
Queue Stats
4W - 4L
1,322 Elo+
Party 2
Hun Batz
Hun Batz
nikklao
Hun Batz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Shwingle
Scylla
13
6 / 9 / 3
10,226
730
13,049
11,294
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
frickinft
Cthulhu
11
1 / 7 / 2
8,220
587
3,248
18,840
19,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
13
4 / 8 / 4
9,763
697
8,712
13,392
4,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Olvern
Jing Wei
16
11 / 4 / 11
11,884
849
18,312
14,874
5,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
8 / 4 / 9
10,912
779
11,859
9,129
2,666
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
nikklao
Hun Batz
13
5 / 3 / 12
10,607
758
4,990
9,292
2,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
11
Kills
24
24
Deaths
11
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Olvern
Jing Wei
11
4
11
4.13
L
Scylla
Shwingle
Scylla
6
9
3
0.83
W
8
4
9
3.13
L
Cthulhu
frickinft
Cthulhu
1
7
2
0.29
W
Hun Batz
nikklao
Hun Batz
5
3
12
3.67
L
Hun Batz
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,009
Damage
35,161
43,526
Taken
33,295
28,180
Mitigated
10,793
0
Healing
6,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Olvern
Jing Wei
18,312
13,462
0
2,761
14,874
5,194
1,441
5,805
8,769
0
46,234
L
Scylla
Shwingle
Scylla
13,049
1,593
0
0
11,294
4,109
149
4,467
6,827
24,981
0
W
11,859
2,025
90
2,265
9,129
2,666
233
4,677
4,166
31,675
0
L
Cthulhu
frickinft
Cthulhu
3,248
186
0
0
18,840
19,198
55
4,747
14,093
15,926
0
W
Hun Batz
nikklao
Hun Batz
4,990
1,043
0
1,647
9,292
2,933
94
5,246
3,810
0
10,485
L
Hun Batz
8,712
2,309
0
0
13,392
4,873
570
3,028
10,364
0
25,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,209
Gold Earned
33,403
100
Minions Killed
126
4
Camps Cleared
6
706,219
Distance Traveled
747,052
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,884
849
66
5
2
284,818
7
L
Scylla
10,226
730
40
3
2
209,876
0
W
Zeus
10,912
779
49
4
4
223,043
0
L
Cthulhu
8,220
587
28
2
0
244,667
0
W
Hun Batz
10,607
758
11
1
0
239,191
0
L
Hun Batz
9,763
697
32
2
2
251,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role