Player Matchup

Agni
Agni
Doge-_-1316
Agni
Level 58
God Stats
4W - 6L
1,366 SR
Queue Stats
223W - 227L
1,402 Elo+
Party 1
Cabrakan
Cabrakan
LXZERB3AM
Cabrakan
Level 65
God Stats
12W - 3L
1,776 SR
Queue Stats
157W - 124L
1,492 Elo+
Party 1
Arachne
Arachne
gripsee
Arachne
Level 17
God Stats
3W - 4L
1,404 SR
Queue Stats
68W - 77L
1,314 Elo+
Party 1
Team Averages
Level 47
1,515 SR
1,403 Elo+

VS

Team Averages
Level 27
1,308 SR
1,326 Elo+
Scylla
Scylla
 
Scylla
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Mybabygoat
Cthulhu
Level 9
God Stats
0W - 5L
1,154 SR
Queue Stats
0W - 5L
1,240 Elo+
Party 2
Fenrir
Fenrir
OpDabzz
Fenrir
Level 8
God Stats
1W - 3L
1,271 SR
Queue Stats
1W - 7L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 15
9,241
840
10,406
5,628
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
LXZERB3AM
Cabrakan
13
11 / 1 / 8
9,151
832
10,351
10,211
10,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
gripsee
Arachne
12
5 / 0 / 15
8,409
764
4,779
7,438
3,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 5 / 0
6,417
583
4,924
8,256
2,724
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Mybabygoat
Cthulhu
8
0 / 7 / 0
5,957
542
2,465
10,634
5,706
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
OpDabzz
Fenrir
8
1 / 10 / 0
6,592
599
3,283
10,251
4,065
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
1
22
Kills
1
1
Deaths
22
38
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
0
0
W
6
0
15
13.5
W
Cabrakan
LXZERB3AM
Cabrakan
11
1
8
15
L
Cthulhu
Mybabygoat
Cthulhu
0
7
0
0
L
Fenrir
OpDabzz
Fenrir
1
10
0
0.1
W
Arachne
gripsee
Arachne
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,536
Damage
10,672
23,277
Taken
29,141
15,230
Mitigated
12,495
4,393
Healing
243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,924
95
0
14
8,256
2,724
0
6,221
1,849
25,945
0
W
10,406
1,311
664
1,542
5,628
1,847
987
3,303
2,241
48,834
0
W
Cabrakan
LXZERB3AM
Cabrakan
10,351
802
0
525
10,211
10,019
591
1,810
8,283
23,681
0
L
Cthulhu
Mybabygoat
Cthulhu
2,465
210
0
210
10,634
5,706
0
8,459
1,881
8,633
0
L
Fenrir
OpDabzz
Fenrir
3,283
591
0
19
10,251
4,065
0
6,064
3,720
32
8,564
W
Arachne
gripsee
Arachne
4,779
2,895
0
1,662
7,438
3,364
394
2,416
4,574
0
9,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,801
Gold Earned
18,966
141
Minions Killed
90
7
Camps Cleared
1
559,459
Distance Traveled
463,433
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,417
583
65
6
0
171,895
3
W
Agni
9,241
840
97
9
3
189,654
0
W
Cabrakan
9,151
832
32
3
4
176,354
0
L
Cthulhu
5,957
542
14
1
0
125,363
0
L
Fenrir
6,592
599
11
1
1
166,175
0
W
Arachne
8,409
764
12
1
0
193,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role