Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Anthony_44_eazy
Ymir
Level 29
God Stats
43W - 58L
1,510 SR
Queue Stats
115W - 139L
1,387 Elo+
Party 3
Kukulkan
Kukulkan
OakDragoon15160
Kukulkan
Level 79
God Stats
126W - 107L
1,510 SR
Queue Stats
329W - 353L
1,432 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TripleAxes33
Cu Chulainn
Level 90
God Stats
2W - 2L
1,264 SR
Queue Stats
463W - 444L
1,487 Elo+
Party 2
Hachiman
Hachiman
joshuar31
Hachiman
Level 103
God Stats
2W - 3L
1,686 SR
Queue Stats
310W - 269L
1,441 Elo+
Party 2
Team Averages
Level 74
1,494 SR
1,449 Elo+

VS

Team Averages
Level 87
1,511 SR
1,475 Elo+
Anhur
Anhur
FerVLX
Anhur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 273L
1,402 Elo+
Solo
Arachne
Arachne
HiBredWizard
Arachne
Level 65
God Stats
0W - 3L
1,332 SR
Queue Stats
37W - 37L
1,535 Elo+
Party 1
Bacchus
Bacchus
SlipcasedMeat0
Bacchus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,488 Elo+
Party 1
Raijin
Raijin
TheRatKing45654
Raijin
Level 157
God Stats
1W - 2L
1,660 SR
Queue Stats
172W - 199L
1,470 Elo+
Party 1
Fenrir
Fenrir
VoLT Acid x
Fenrir
Level 124
God Stats
9W - 8L
1,562 SR
Queue Stats
130W - 155L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 4 / 5
9,057
604
7,448
11,777
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 13
8,200
547
4,720
10,225
9,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
14
4 / 0 / 2
8,459
564
4,182
2,560
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
TripleAxes33
Cu Chulainn
15
3 / 4 / 2
9,230
615
8,018
12,577
9,480
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
joshuar31
Hachiman
14
11 / 3 / 1
9,026
602
11,552
8,722
3,064
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FerVLX
Anhur
6
0 / 5 / 0
5,419
361
1,578
6,276
1,250
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
HiBredWizard
Arachne
12
4 / 6 / 1
8,044
536
6,679
13,683
5,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 5 / 1
6,690
446
3,492
10,353
7,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 3 / 1
8,230
549
5,108
7,341
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
5 / 4 / 0
8,662
577
7,661
12,318
8,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
22
Kills
11
11
Deaths
23
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
4
5
1.63
W
0
0
13
6.5
L
Anhur
FerVLX
Anhur
0
5
0
0
L
Arachne
HiBredWizard
Arachne
4
6
1
0.75
W
Kukulkan
4
0
2
5
L
0
5
1
0.1
L
2
3
1
0.83
W
Cu Chulainn
TripleAxes33
Cu Chulainn
3
4
2
1
L
Fenrir
5
4
0
1.25
W
Hachiman
joshuar31
Hachiman
11
3
1
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,920
Damage
24,518
45,861
Taken
49,971
29,148
Mitigated
25,006
13,524
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,448
777
229
4,517
11,777
5,717
887
1,368
10,257
52,399
0
W
4,720
860
0
2,771
10,225
9,899
723
2,840
7,331
22,649
0
L
Anhur
FerVLX
Anhur
1,578
1,083
0
336
6,276
1,250
0
1,108
5,168
0
13,519
L
Arachne
HiBredWizard
Arachne
6,679
4,394
0
3,954
13,683
5,140
0
7,354
6,329
0
42,143
W
Kukulkan
4,182
133
0
998
2,560
988
591
1,474
1,040
47,994
0
L
3,492
343
0
465
10,353
7,729
0
3,058
7,295
18,555
0
L
5,108
413
0
738
7,341
2,730
927
3,297
4,044
48,151
0
W
Cu Chulainn
TripleAxes33
Cu Chulainn
8,018
1,997
0
3,735
12,577
9,480
1,492
0
12,577
10,269
45,750
L
Fenrir
7,661
2,284
0
5,185
12,318
8,157
882
3,152
9,166
0
44,850
W
Hachiman
joshuar31
Hachiman
11,552
5,739
0
1,274
8,722
3,064
2,067
2,601
6,056
0
60,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,972
Gold Earned
37,045
455
Minions Killed
325
0
Camps Cleared
0
1,394,964
Distance Traveled
1,282,011
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,057
604
96
6
0
260,639
4
W
Ymir
8,200
547
35
2
0
277,635
1
L
Anhur
5,419
361
24
2
0
157,169
1
L
Arachne
8,044
536
67
4
0
322,705
0
W
Kukulkan
8,459
564
107
7
0
318,205
6
L
Bacchus
6,690
446
26
2
0
278,310
0
L
Raijin
8,230
549
118
8
0
238,609
1
W
Cu Chulainn
9,230
615
116
8
0
281,071
3
L
Fenrir
8,662
577
90
6
0
285,218
0
W
Hachiman
9,026
602
101
7
0
257,414
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role