Player Matchup

Agni
Agni
Gold III
JOHNalexBP
Agni
Gold III
Level 147
God Stats
19W - 22L
1,607 SR
Queue Stats
264W - 289L
1,445 MMR
Party 1
Medusa
Medusa
Gold II
RA5ALGHUL
Medusa
Gold II
Level 154
God Stats
5W - 7L
1,595 SR
Queue Stats
49W - 54L
1,735 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
davidc19
Kuzenbo
Silver I
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 98L
991 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,567 SR
1,390 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,570 SR
1,411 MMR
King Arthur
King Arthur
Silver V
MrSatoru
King Arthur
Silver V
Level 126
God Stats
0W - 2L
1,501 SR
Queue Stats
32W - 57L
951 MMR
Solo
Anhur
Anhur
Gold I
Tsulls
Anhur
Gold I
Level 160
God Stats
0W - 3L
1,481 SR
Queue Stats
73W - 56L
1,714 MMR
Party 2
Sol
Sol
Bronze III
nobancanstopme69
Sol
Bronze III
Level 67
God Stats
0W - 1L
1,729 SR
Queue Stats
1W - 1L
1,568 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 12
9,832
655
14,748
9,513
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Medusa
RA5ALGHUL
Medusa
16
14 / 3 / 2
12,037
802
19,144
12,651
5,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
davidc19
Kuzenbo
12
0 / 3 / 12
9,913
661
5,912
14,987
18,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Bans
AthenaSetOdinGilgamesh

VS

Bans
ThothGebCabrakanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MrSatoru
King Arthur
13
0 / 6 / 5
9,143
610
5,587
16,578
12,185
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
Tsulls
Anhur
14
5 / 7 / 1
10,238
683
10,674
15,786
5,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

13
3 / 4 / 3
9,985
666
12,980
13,758
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
16
Kills
8
8
Deaths
17
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
L
King Arthur
MrSatoru
King Arthur
0
6
5
0.42
W
Medusa
RA5ALGHUL
Medusa
14
3
2
5
L
Anhur
Tsulls
Anhur
5
7
1
0.79
W
Kuzenbo
davidc19
Kuzenbo
0
3
12
2
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,804
Damage
29,241
37,151
Taken
46,122
27,695
Mitigated
22,949
6,264
Healing
8,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,748
363
0
1,159
9,513
3,352
236
2,668
6,845
40,840
0
L
King Arthur
MrSatoru
King Arthur
5,587
265
0
734
16,578
12,185
0
4,611
11,967
105
29,726
W
Medusa
RA5ALGHUL
Medusa
19,144
9,952
0
2,004
12,651
5,928
2,750
4,579
8,072
0
50,619
L
Anhur
Tsulls
Anhur
10,674
4,274
0
2,114
15,786
5,959
809
7,686
8,100
0
37,250
W
Kuzenbo
davidc19
Kuzenbo
5,912
2,292
0
3,101
14,987
18,415
50
4,719
10,268
11,848
0
L
12,980
3,979
0
5,197
13,758
4,805
722
8,558
5,200
38,926
2,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,782
Gold Earned
29,366
147
Minions Killed
176
5
Camps Cleared
6
824,312
Distance Traveled
780,894
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,832
655
60
4
1
304,969
4
L
King Arthur
9,143
610
44
3
2
268,477
4
W
Medusa
12,037
802
79
5
3
246,389
2
L
Anhur
10,238
683
61
4
1
253,257
3
W
Kuzenbo
9,913
661
8
1
1
272,954
0
L
Sol
9,985
666
71
5
3
259,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role