Player Matchup

Ra
Ra
AlphaDeebo
Ra
Level 148
God Stats
3W - 1L
1,643 SR
Queue Stats
66W - 62L
1,595 Elo+
Party 1
Thanatos
Thanatos
Astranomis
Thanatos
Level 129
God Stats
2W - 1L
1,719 SR
Queue Stats
97W - 71L
1,643 Elo+
Party 1
Neith
Neith
amz101
Neith
Level 5
God Stats
2W - 1L
1,509 SR
Queue Stats
2W - 1L
1,650 Elo+
Party 1
Team Averages
Level 94
1,624 SR
1,629 Elo+

VS

Team Averages
Level 55
1,441 SR
1,443 Elo+
Zhong Kui
Zhong Kui
Cornboycob
Zhong Kui
Level 41
God Stats
103W - 93L
1,549 SR
Queue Stats
138W - 137L
1,415 Elo+
Party 2
Medusa
Medusa
Seff-Curry
Medusa
Level 109
God Stats
5W - 4L
1,513 SR
Queue Stats
80W - 94L
1,414 Elo+
Party 2
Charybdis
Charybdis
bloodend191
Charybdis
Level 16
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 8 / 16
15,638
920
21,254
17,582
7,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
Astranomis
Thanatos
18
16 / 7 / 11
14,710
865
19,669
20,056
7,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
amz101
Neith
16
4 / 12 / 16
12,470
734
11,027
16,367
5,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cornboycob
Zhong Kui
17
10 / 8 / 6
12,631
743
15,974
24,235
19,004
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
Seff-Curry
Medusa
18
16 / 9 / 2
15,099
888
21,020
17,065
5,380
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
bloodend191
Charybdis
13
1 / 15 / 11
10,548
620
5,943
17,850
4,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
46
32
Kills
27
27
Deaths
32
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
12
8
16
2.5
W
Thanatos
Astranomis
Thanatos
16
7
11
3.07
L
Zhong Kui
Cornboycob
Zhong Kui
10
8
6
1.63
L
Medusa
Seff-Curry
Medusa
16
9
2
1.89
W
Neith
amz101
Neith
4
12
16
1
L
Charybdis
bloodend191
Charybdis
1
15
11
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,950
Damage
42,937
54,005
Taken
59,150
20,725
Mitigated
29,153
19,231
Healing
6,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,254
4,768
1,822
6,594
17,582
7,163
1,539
3,703
13,879
49,364
2,441
W
Thanatos
Astranomis
Thanatos
19,669
5,440
0
9,782
20,056
7,946
642
5,138
14,918
198
39,487
L
Zhong Kui
Cornboycob
Zhong Kui
15,974
1,213
140
6,430
24,235
19,004
0
7,249
16,986
46,104
0
L
Medusa
Seff-Curry
Medusa
21,020
9,734
0
60
17,065
5,380
1,675
8,004
9,061
0
63,765
W
Neith
amz101
Neith
11,027
4,801
0
1,033
16,367
5,616
531
7,511
8,856
0
30,557
L
Charybdis
bloodend191
Charybdis
5,943
2,639
0
204
17,850
4,769
219
5,392
12,458
0
15,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,818
Gold Earned
38,278
157
Minions Killed
166
5
Camps Cleared
10
748,736
Distance Traveled
662,431
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,638
920
69
4
2
241,124
2
W
Thanatos
14,710
865
51
3
2
266,840
2
L
Zhong Kui
12,631
743
78
5
4
249,957
4
L
Medusa
15,099
888
69
4
5
220,349
2
W
Neith
12,470
734
37
2
1
240,772
1
L
Charybdis
10,548
620
19
1
1
192,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role