Player Matchup

Sobek
Sobek
Cronic
Sobek
Level 127
God Stats
3W - 2L
1,481 SR
Queue Stats
52W - 38L
1,563 Elo+
Party 2
Sol
Sol
Plenty_Of_Pride7
Sol
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 107L
1,505 Elo+
Solo
Ra
Ra
elizabethjgomez
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,408 Elo+
Party 2
Geb
Geb
macias_macias_
Geb
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
nastyp33
Gilgamesh
Level 24
God Stats
4W - 3L
1,413 SR
Queue Stats
109W - 126L
1,439 Elo+
Solo
Team Averages
Level 39
1,479 SR
1,488 Elo+

VS

Team Averages
Level 20
1,584 SR
1,487 Elo+
Mercury
Mercury
DonnieDankoowo
Mercury
Level 24
God Stats
37W - 22L
1,540 SR
Queue Stats
97W - 79L
1,492 Elo+
Solo
Neith
Neith
PhoenixRage85
Neith
Level 18
God Stats
37W - 40L
1,445 SR
Queue Stats
47W - 57L
1,393 Elo+
Solo
The Morrigan
The Morrigan
axel0310
The Morrigan
Level 25
God Stats
9W - 0L
1,782 SR
Queue Stats
48W - 26L
1,576 Elo+
Party 1
Chaac
Chaac
frostedballssack
Chaac
Level 13
God Stats
7W - 5L
1,635 SR
Queue Stats
19W - 17L
1,457 Elo+
Solo
Merlin
Merlin
x3nriquex
Merlin
Level 21
God Stats
19W - 14L
1,519 SR
Queue Stats
38W - 28L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cronic
Sobek
16
2 / 3 / 3
10,808
983
11,231
29,024
36,950
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 8 / 1
10,522
957
12,969
24,711
9,538
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
0 / 15 / 3
9,612
874
7,192
21,237
7,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 9 / 4
9,787
890
6,808
22,480
22,639
Talisman

Talisman

+75
Health
+15
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
nastyp33
Gilgamesh
14
0 / 0 / 0
6,910
628
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 11
10,865
988
15,188
13,862
5,886
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 0 / 19
11,222
1,020
18,196
6,624
2,556
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
axel0310
The Morrigan
19
4 / 0 / 19
11,713
1,065
13,714
3,888
1,695
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 0 / 14
12,554
1,141
19,195
12,716
14,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
x3nriquex
Merlin
18
14 / 2 / 10
11,790
1,072
24,238
8,070
3,404
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
108
5
Kills
35
35
Deaths
5
11
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Sobek
Cronic
Sobek
2
3
3
1.17
W
8
3
11
4.5
W
2
0
19
11.5
L
3
8
1
0.44
W
The Morrigan
axel0310
The Morrigan
4
0
19
13.5
L
0
15
3
0.1
W
7
0
14
14
L
0
9
4
0.22
L
Gilgamesh
nastyp33
Gilgamesh
0
0
0
0
W
Merlin
x3nriquex
Merlin
14
2
10
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,200
Damage
90,531
97,452
Taken
45,160
76,726
Mitigated
28,297
8,204
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Cronic
Sobek
11,231
380
63
3,160
29,024
36,950
0
11,208
17,816
47,518
0
W
15,188
9,798
0
2,294
13,862
5,886
0
11,475
2,387
0
24,920
W
18,196
8,106
0
1,143
6,624
2,556
0
5,741
883
0
35,575
L
12,969
4,050
0
3,798
24,711
9,538
0
9,700
15,011
40,009
0
W
The Morrigan
axel0310
The Morrigan
13,714
2,572
20
828
3,888
1,695
0
2,940
948
28,553
2,024
L
7,192
1,628
400
675
21,237
7,599
0
12,389
8,848
18,790
0
W
19,195
3,219
0
3,530
12,716
14,756
0
10,899
1,817
13,177
31,308
L
6,808
882
40
68
22,480
22,639
0
9,186
13,294
22,411
0
L
Gilgamesh
nastyp33
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
x3nriquex
Merlin
24,238
1,737
289
1,509
8,070
3,404
0
7,145
925
47,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,639
Gold Earned
58,144
172
Minions Killed
227
4
Camps Cleared
10
776,515
Distance Traveled
1,057,710
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,808
983
82
7
0
216,279
0
W
Mercury
10,865
988
29
3
2
235,985
0
W
Neith
11,222
1,020
44
4
2
177,308
0
L
Sol
10,522
957
35
3
3
205,788
3
W
The Morrigan
11,713
1,065
36
3
3
225,235
0
L
Ra
9,612
874
31
3
1
157,276
0
W
Chaac
12,554
1,141
60
5
3
229,314
1
L
Geb
9,787
890
24
2
0
197,172
2
L
Gilgamesh
6,910
628
0
0
0
0
0
W
Merlin
11,790
1,072
58
5
0
189,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role