Player Matchup

Susano
Susano
GaleRequiem
Susano
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 84L
1,614 Elo+
Party 1
Baron Samedi
Baron Samedi
GamerJunction
Baron Samedi
Level 35
God Stats
4W - 2L
1,954 SR
Queue Stats
107W - 108L
1,636 Elo+
Party 1
Ymir
Ymir
NuclearExplosion
Ymir
Level 29
God Stats
2W - 5L
1,362 SR
Queue Stats
98W - 92L
1,650 Elo+
Party 1
Hou Yi
Hou Yi
mrawesum06
Hou Yi
Level 29
God Stats
7W - 7L
1,583 SR
Queue Stats
58W - 66L
1,585 Elo+
Party 1
Geb
Geb
tothebeast
Geb
Level 20
God Stats
5W - 6L
1,698 SR
Queue Stats
27W - 36L
1,555 Elo+
Party 1
Team Averages
Level 28
1,619 SR
1,608 Elo+

VS

Team Averages
Level 18
1,604 SR
1,604 Elo+
Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
GrooveLobster
Pele
Level 17
God Stats
3W - 3L
1,497 SR
Queue Stats
91W - 97L
1,758 Elo+
Solo
Kuzenbo
Kuzenbo
JoeSchmoeJoe
Kuzenbo
Level 28
God Stats
68W - 39L
1,613 SR
Queue Stats
80W - 55L
1,649 Elo+
Solo
Fenrir
Fenrir
asdfcz
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,442 Elo+
Solo
Cabrakan
Cabrakan
hellmode160
Cabrakan
Level 18
God Stats
13W - 6L
1,910 SR
Queue Stats
37W - 22L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
8
0 / 2 / 2
4,675
584
1,623
5,101
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
GamerJunction
Baron Samedi
9
3 / 1 / 0
5,392
674
5,171
3,219
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 0
5,443
680
2,630
4,307
2,285
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
mrawesum06
Hou Yi
6
0 / 0 / 0
3,928
491
1,205
2,525
571
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
4,150
519
727
2,362
811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 0 / 0
4,044
506
877
908
264
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 2
4,704
588
1,528
6,085
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
JoeSchmoeJoe
Kuzenbo
7
0 / 0 / 0
4,586
573
1,942
3,236
2,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
asdfcz
Fenrir
4
0 / 1 / 0
3,345
418
0
3,006
804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
hellmode160
Cabrakan
9
3 / 1 / 0
5,233
654
4,362
5,127
4,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
3
3
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Susano
0
2
2
0.5
W
Baron Samedi
GamerJunction
Baron Samedi
3
1
0
3
L
0
3
2
0.33
L
Kuzenbo
JoeSchmoeJoe
Kuzenbo
0
0
0
0
W
2
0
0
2
L
Fenrir
asdfcz
Fenrir
0
1
0
0
L
Cabrakan
hellmode160
Cabrakan
3
1
0
3
W
Hou Yi
mrawesum06
Hou Yi
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,356
Damage
8,709
17,514
Taken
18,362
6,127
Mitigated
9,898
6,705
Healing
6,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
877
477
0
715
908
264
0
336
572
0
18,407
W
Susano
1,623
416
0
2,180
5,101
1,343
9
1,359
3,660
0
18,145
W
Baron Samedi
GamerJunction
Baron Samedi
5,171
358
92
1,055
3,219
1,117
281
1,005
2,130
25,767
0
L
1,528
450
0
2,394
6,085
1,778
0
2,656
3,323
0
22,451
L
Kuzenbo
JoeSchmoeJoe
Kuzenbo
1,942
1,074
0
1,590
3,236
2,344
0
391
2,845
15,012
0
W
2,630
736
0
1,907
4,307
2,285
728
2,080
2,000
25,690
0
L
Fenrir
asdfcz
Fenrir
0
0
0
313
3,006
804
0
2,152
566
0
2,170
L
Cabrakan
hellmode160
Cabrakan
4,362
749
0
1,600
5,127
4,708
0
2,556
2,528
25,993
0
W
Hou Yi
mrawesum06
Hou Yi
1,205
828
0
934
2,525
571
0
705
1,820
0
17,592
W
727
108
0
537
2,362
811
0
762
1,600
5,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,588
Gold Earned
21,912
216
Minions Killed
179
0
Camps Cleared
0
741,899
Distance Traveled
691,503
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,044
506
33
4
0
149,237
3
W
Susano
4,675
584
49
6
0
165,065
0
W
Baron Samedi
5,392
674
42
5
0
148,305
2
L
Pele
4,704
588
56
7
0
173,143
3
L
Kuzenbo
4,586
573
31
4
0
154,452
2
W
Ymir
5,443
680
67
8
0
144,315
3
L
Fenrir
3,345
418
6
1
0
84,267
0
L
Cabrakan
5,233
654
53
7
0
130,404
3
W
Hou Yi
3,928
491
46
6
0
136,591
3
W
Geb
4,150
519
12
2
0
147,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role