Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Jef4512
Baron Samedi
Level 141
God Stats
35W - 38L
1,448 SR
Queue Stats
497W - 489L
1,473 Elo+
Solo
Jing Wei
Jing Wei
M11C24
Jing Wei
Level 50
God Stats
0W - 1L
1,696 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Sol
Sol
Sandunes03
Sol
Level 106
God Stats
2W - 2L
1,738 SR
Queue Stats
7W - 5L
1,676 Elo+
Party 3
Thor
Thor
nick_421x
Thor
Level 95
God Stats
0W - 3L
1,133 SR
Queue Stats
198W - 166L
1,561 Elo+
Solo
Team Averages
Level 100
1,503 SR
1,542 Elo+

VS

Team Averages
Level 115
1,558 SR
1,500 Elo+
Neith
Neith
DracoSafarius
Neith
Level 60
God Stats
3W - 3L
1,560 SR
Queue Stats
57W - 53L
1,496 Elo+
Solo
Horus
Horus
EoD KaiDraGoN
Horus
Level 124
God Stats
3W - 2L
1,606 SR
Queue Stats
122W - 124L
1,443 Elo+
Party 2
Gilgamesh
Gilgamesh
MushroomedOnU
Gilgamesh
Level 149
God Stats
8W - 6L
1,584 SR
Queue Stats
491W - 490L
1,495 Elo+
Party 1
Terra
Terra
SaintMichael24
Terra
Level 107
God Stats
11W - 12L
1,513 SR
Queue Stats
355W - 340L
1,499 Elo+
Party 1
Zeus
Zeus
Shifu_Aprovechao
Zeus
Level 137
God Stats
5W - 3L
1,526 SR
Queue Stats
380W - 388L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 2 / 7
7,884
1,126
9,004
15,597
12,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Jef4512
Baron Samedi
13
3 / 3 / 2
7,724
1,103
6,891
8,140
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
M11C24
Jing Wei
13
0 / 3 / 3
6,603
943
2,958
6,780
2,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 3 / 3
7,617
1,088
18,114
8,872
3,598
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
2 / 3 / 2
7,174
1,025
4,744
5,407
1,786
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

261

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
7,269
1,038
6,300
7,116
2,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
1 / 2 / 10
7,536
1,077
6,453
10,988
8,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
MushroomedOnU
Gilgamesh
13
6 / 2 / 3
8,394
1,199
8,855
10,065
8,015
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 1 / 10
8,647
1,235
7,318
14,142
5,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 1 / 9
8,242
1,177
12,652
2,998
1,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
7
Kills
14
14
Deaths
7
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
7
1.75
W
1
1
9
5.5
W
1
2
10
3
L
Baron Samedi
Jef4512
Baron Samedi
3
3
2
1.33
L
Jing Wei
M11C24
Jing Wei
0
3
3
0.5
W
Gilgamesh
MushroomedOnU
Gilgamesh
6
2
3
3.75
W
3
1
10
8
L
2
3
3
1.17
W
3
1
9
7.5
L
Thor
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,711
Damage
41,578
44,796
Taken
45,309
24,166
Mitigated
26,691
9,542
Healing
13,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,004
1,184
1,175
2,703
15,597
12,470
0
6,903
8,694
7,753
11,882
W
6,300
2,552
0
1,318
7,116
2,687
0
4,479
2,637
0
17,212
W
6,453
3,426
632
2,390
10,988
8,828
0
5,901
5,087
0
14,516
L
Baron Samedi
Jef4512
Baron Samedi
6,891
495
1,484
966
8,140
4,251
0
3,564
4,576
21,359
0
L
Jing Wei
M11C24
Jing Wei
2,958
2,252
27
815
6,780
2,061
0
2,913
3,867
0
12,963
W
Gilgamesh
MushroomedOnU
Gilgamesh
8,855
3,400
378
1,369
10,065
8,015
0
6,375
3,690
0
17,603
W
7,318
972
3,928
2,840
14,142
5,976
0
9,053
5,089
15,443
0
L
18,114
8,065
0
2,159
8,872
3,598
0
3,902
4,970
38,229
0
W
12,652
2,319
0
294
2,998
1,185
0
2,580
418
32,312
0
L
Thor
4,744
395
98
115
5,407
1,786
0
2,688
2,719
0
8,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,002
Gold Earned
40,088
127
Minions Killed
132
5
Camps Cleared
6
619,268
Distance Traveled
688,990
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,884
1,126
24
3
1
145,439
0
W
Neith
7,269
1,038
26
4
0
131,466
0
W
Horus
7,536
1,077
19
3
0
142,217
0
L
Baron Samedi
7,724
1,103
34
5
1
134,649
3
L
Jing Wei
6,603
943
17
2
0
123,622
0
W
Gilgamesh
8,394
1,199
9
1
1
125,598
2
W
Terra
8,647
1,235
19
3
2
157,410
0
L
Sol
7,617
1,088
46
7
2
118,176
0
W
Zeus
8,242
1,177
59
8
3
132,299
0
L
Thor
7,174
1,025
6
1
1
97,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role