Player Matchup

Bastet
Bastet
 
Bastet
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
AxDamienxA
Bakasura
Level 22
God Stats
2W - 4L
1,224 SR
Queue Stats
35W - 45L
1,323 Elo+
Party 2
Anhur
Anhur
Bloodwolfdeer6
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Hachiman
Hachiman
YeetinCannibal
Hachiman
Level 7
God Stats
1W - 4L
1,333 SR
Queue Stats
8W - 16L
1,305 Elo+
Solo
Medusa
Medusa
familia4747
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,188 Elo+
Solo
Team Averages
Level 13
1,411 SR
1,363 Elo+

VS

Team Averages
Level 16
1,524 SR
1,253 Elo+
Hades
Hades
BiggSmoke843
Hades
Level 24
God Stats
7W - 2L
1,699 SR
Queue Stats
54W - 84L
1,323 Elo+
Party 1
Guan Yu
Guan Yu
FBdavidminaj94
Guan Yu
Level 16
God Stats
5W - 4L
1,492 SR
Queue Stats
429W - 472L
1,345 Elo+
Solo
Sun Wukong
Sun Wukong
VICTOR VERCETTI
Sun Wukong
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 9L
983 Elo+
Party 1
Ymir
Ymir
a843CHADWiCK
Ymir
Level 27
God Stats
10W - 8L
1,429 SR
Queue Stats
88W - 134L
1,295 Elo+
Party 1
Fenrir
Fenrir
mindful_din26
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 33L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
11 / 2 / 12
15,618
1,041
19,919
14,670
6,368
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
AxDamienxA
Bakasura
20
21 / 5 / 16
19,502
1,300
55,371
37,986
18,369
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 8 / 22
15,043
1,003
25,542
22,196
7,803
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
20
13 / 13 / 26
17,135
1,142
40,914
31,478
12,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
20
0 / 8 / 20
13,349
890
7,869
22,130
9,700
Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 13 / 15
16,142
1,076
30,290
36,147
23,955
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
19 / 7 / 9
17,493
1,166
37,098
32,804
34,780
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
VICTOR VERCETTI
Sun Wukong
20
3 / 6 / 17
15,098
1,007
22,247
29,220
35,951
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 7 / 21
15,940
1,063
18,010
30,065
37,786
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
1 / 15 / 10
12,983
866
8,336
33,778
13,083

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
108
48
Kills
36
36
Deaths
48
96
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
11
2
12
8.5
L
Bakasura
AxDamienxA
Bakasura
21
5
16
5.8
W
9
13
15
1.27
L
3
8
22
1.75
W
19
7
9
3.36
W
Sun Wukong
VICTOR VERCETTI
Sun Wukong
3
6
17
1.92
L
Hachiman
13
13
26
2
W
4
7
21
2.07
L
Medusa
0
8
20
1.25
W
1
15
10
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,615
Damage
115,981
128,460
Taken
162,014
54,956
Mitigated
145,555
34,408
Healing
20,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
19,919
7,557
0
3,406
14,670
6,368
0
7,058
7,332
0
30,797
L
Bakasura
AxDamienxA
Bakasura
55,371
46,483
0
23,065
37,986
18,369
0
17,560
19,545
0
82,915
W
30,290
9,466
1,921
7,945
36,147
23,955
0
0
34,595
66,138
0
L
25,542
12,994
0
614
22,196
7,803
0
10,038
11,900
0
50,363
W
37,098
14,435
3,690
3,972
32,804
34,780
0
0
31,737
8,757
51,466
W
Sun Wukong
VICTOR VERCETTI
Sun Wukong
22,247
7,566
0
2,556
29,220
35,951
0
0
27,316
9,237
37,769
L
Hachiman
40,914
31,571
0
7,323
31,478
12,716
0
11,492
19,472
0
64,358
W
18,010
3,027
0
0
30,065
37,786
0
0
28,141
46,742
0
L
Medusa
7,869
3,519
0
0
22,130
9,700
0
9,597
12,239
0
26,078
W
8,336
2,391
0
208
33,778
13,083
0
0
32,621
0
13,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,647
Gold Earned
77,656
207
Minions Killed
256
10
Camps Cleared
0
1,274,447
Distance Traveled
1,338,305
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
15,618
1,041
22
1
1
278,666
1
L
Bakasura
19,502
1,300
85
6
4
251,865
0
W
Hades
16,142
1,076
94
6
0
219,280
1
L
Anhur
15,043
1,003
38
3
0
220,960
0
W
Guan Yu
17,493
1,166
48
3
0
296,602
0
W
Sun Wukong
15,098
1,007
46
3
0
319,997
0
L
Hachiman
17,135
1,142
41
3
1
253,948
0
W
Ymir
15,940
1,063
58
4
0
219,821
0
L
Medusa
13,349
890
21
1
4
269,008
0
W
Fenrir
12,983
866
10
1
0
282,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role