Player Matchup

Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CrazyJack145
Neith
Level 160
God Stats
1W - 3L
1,606 SR
Queue Stats
81W - 82L
1,506 Elo+
Party 1
Cliodhna
Cliodhna
DWINTS04
Cliodhna
Level 159
God Stats
5W - 5L
1,512 SR
Queue Stats
270W - 236L
1,539 Elo+
Party 1
Bakasura
Bakasura
NoisyVibez
Bakasura
Level 158
God Stats
0W - 1L
1,510 SR
Queue Stats
153W - 149L
1,519 Elo+
Party 1
Jing Wei
Jing Wei
king Dsquared
Jing Wei
Level 149
God Stats
3W - 5L
1,498 SR
Queue Stats
153W - 146L
1,498 Elo+
Party 1
Team Averages
Level 150
1,525 SR
1,512 Elo+

VS

Team Averages
Level 123
1,490 SR
1,468 Elo+
Artio
Artio
 
Artio
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
An The Nee
Danzaburou
Level 128
God Stats
5W - 7L
1,533 SR
Queue Stats
372W - 374L
1,512 Elo+
Party 2
Cernunnos
Cernunnos
Cathic
Cernunnos
Level 70
God Stats
1W - 1L
1,305 SR
Queue Stats
235W - 234L
1,551 Elo+
Solo
Eset
Eset
Longhorns517
Eset
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,388 Elo+
Party 2
Jormungandr
Jormungandr
chichurst
Jormungandr
Level 146
God Stats
1W - 0L
1,614 SR
Queue Stats
5W - 8L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
1 / 5 / 15
10,901
641
15,612
11,879
4,135
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 7 / 19
12,012
707
23,468
17,822
7,390
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cliodhna
DWINTS04
Cliodhna
19
9 / 8 / 14
12,779
752
24,133
17,086
9,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
NoisyVibez
Bakasura
20
10 / 6 / 10
12,909
759
8,911
14,435
7,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
king Dsquared
Jing Wei
18
1 / 8 / 17
10,703
630
9,955
16,012
6,289
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
1 / 9 / 13
10,727
631
4,760
25,155
26,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
An The Nee
Danzaburou
20
8 / 5 / 15
13,508
795
16,904
18,808
7,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Cathic
Cernunnos
20
5 / 5 / 18
12,467
733
15,345
18,180
8,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
7 / 5 / 16
12,622
742
15,327
15,269
6,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
chichurst
Jormungandr
20
12 / 5 / 18
15,306
900
17,641
20,431
29,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
113
27
Kills
33
34
Deaths
29
75
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
5
15
1.7
W
Artio
 
Artio
1
9
13
0.83
W
Danzaburou
An The Nee
Danzaburou
8
5
15
3.1
W
Cernunnos
Cathic
Cernunnos
5
5
18
2.8
L
6
7
19
2.21
L
Cliodhna
DWINTS04
Cliodhna
9
8
14
2
W
7
5
16
3
L
Bakasura
NoisyVibez
Bakasura
10
6
10
2.5
W
Jormungandr
chichurst
Jormungandr
12
5
18
4.2
L
Jing Wei
king Dsquared
Jing Wei
1
8
17
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,079
Damage
69,977
77,234
Taken
97,843
34,862
Mitigated
78,134
20,877
Healing
23,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
15,612
546
2,118
2,960
11,879
4,135
0
8,019
3,860
38,199
0
W
Artio
 
Artio
4,760
534
62
2,058
25,155
26,659
326
4,088
20,677
5,977
0
W
Danzaburou
An The Nee
Danzaburou
16,904
10,366
735
6,275
18,808
7,632
2,051
3,090
15,392
0
41,501
W
Cernunnos
Cathic
Cernunnos
15,345
6,186
2,068
2,951
18,180
8,004
2,520
4,089
13,725
0
46,948
L
23,468
9,683
969
5,041
17,822
7,390
674
9,278
8,544
0
38,653
L
Cliodhna
DWINTS04
Cliodhna
24,133
2,303
704
3,005
17,086
9,523
238
8,034
9,052
0
39,099
W
15,327
194
2,754
2,628
15,269
6,074
1,572
2,590
12,583
31,154
0
L
Bakasura
NoisyVibez
Bakasura
8,911
6,722
495
2,922
14,435
7,525
482
4,527
9,908
0
12,099
W
Jormungandr
chichurst
Jormungandr
17,641
3,292
776
3,080
20,431
29,765
824
1,755
18,526
36,311
0
L
Jing Wei
king Dsquared
Jing Wei
9,955
7,989
97
2,566
16,012
6,289
453
7,870
8,142
0
24,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,304
Gold Earned
64,630
153
Minions Killed
193
0
Camps Cleared
0
1,377,116
Distance Traveled
1,412,300
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,901
641
36
2
0
293,318
3
W
Artio
10,727
631
2
0
0
271,651
0
W
Danzaburou
13,508
795
52
3
0
257,850
0
W
Cernunnos
12,467
733
57
3
0
286,993
1
L
Neith
12,012
707
33
2
0
261,294
2
L
Cliodhna
12,779
752
20
1
0
258,510
3
W
Eset
12,622
742
39
2
0
284,481
1
L
Bakasura
12,909
759
24
1
0
291,508
0
W
Jormungandr
15,306
900
43
3
0
311,325
0
L
Jing Wei
10,703
630
40
2
0
272,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role