Player Matchup

Cernunnos
Cernunnos
FunkyRainbow
Cernunnos
Level 87
God Stats
36W - 21L
1,586 SR
Queue Stats
727W - 825L
1,377 Elo+
Party 2
Artio
Artio
MrDiabeticMedic
Artio
Level 80
God Stats
2W - 3L
1,552 SR
Queue Stats
536W - 530L
1,402 Elo+
Party 2
Ao Kuang
Ao Kuang
killer59101
Ao Kuang
Level 71
God Stats
9W - 13L
1,287 SR
Queue Stats
551W - 590L
1,395 Elo+
Party 2
Team Averages
Level 79
1,475 SR
1,391 Elo+

VS

Team Averages
Level 76
1,722 SR
1,636 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
ArchonOfScythes
Raijin
Level 127
God Stats
30W - 18L
1,679 SR
Queue Stats
860W - 915L
1,539 Elo+
Party 1
Bastet
Bastet
B4 YouAsk No
Bastet
Level 13
God Stats
27W - 1L
1,986 SR
Queue Stats
38W - 1L
1,868 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FunkyRainbow
Cernunnos
8
1 / 7 / 0
5,900
590
5,061
10,202
2,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 4 / 0
5,985
599
2,716
12,310
5,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
killer59101
Ao Kuang
8
0 / 11 / 0
5,843
584
4,866
13,004
3,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
6 / 0 / 12
8,391
839
9,052
9,354
7,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 0 / 15
7,822
782
5,322
4,128
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
13
15 / 1 / 5
9,254
925
16,374
8,984
2,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
54
1
Kills
22
22
Deaths
1
0
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
0
12
12
W
1
0
15
8.5
W
Bastet
15
1
5
17.5
L
Cernunnos
FunkyRainbow
Cernunnos
1
7
0
0.14
L
0
4
0
0
L
Ao Kuang
killer59101
Ao Kuang
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,643
Damage
30,748
35,516
Taken
22,466
12,316
Mitigated
11,574
4,119
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,052
3,614
0
4,859
9,354
7,290
1,340
2,920
6,434
0
20,934
W
5,322
508
83
2,353
4,128
1,321
290
1,319
2,809
31,756
0
W
Bastet
16,374
5,647
208
2,781
8,984
2,963
873
3,906
5,078
0
31,178
L
Cernunnos
FunkyRainbow
Cernunnos
5,061
2,610
0
43
10,202
2,882
0
1,395
8,461
0
11,233
L
2,716
365
237
3,217
12,310
5,946
0
2,574
9,399
8,141
0
L
Ao Kuang
killer59101
Ao Kuang
4,866
1,941
0
622
13,004
3,488
0
1,605
11,148
11,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,728
Gold Earned
25,467
43
Minions Killed
120
2
Camps Cleared
7
438,406
Distance Traveled
607,781
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,391
839
27
3
1
193,861
2
W
Raijin
7,822
782
64
6
4
186,336
1
W
Bastet
9,254
925
29
3
2
227,584
2
L
Cernunnos
5,900
590
18
2
0
149,349
1
L
Artio
5,985
599
6
1
1
155,266
1
L
Ao Kuang
5,843
584
19
2
1
133,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role