Player Matchup

Pele
Pele
Dragonfire95_PR
Pele
Level 40
God Stats
15W - 16L
1,549 SR
Queue Stats
61W - 51L
1,489 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RedHammer_TTV
Morgan Le Fay
Level 72
God Stats
10W - 13L
1,663 SR
Queue Stats
510W - 547L
1,471 Elo+
Solo
Bacchus
Bacchus
Smilenrelic435
Bacchus
Level 57
God Stats
16W - 6L
1,675 SR
Queue Stats
37W - 37L
1,424 Elo+
Party 2
Team Averages
Level 56
1,629 SR
1,461 Elo+

VS

Team Averages
Level 110
1,675 SR
1,448 Elo+
Sol
Sol
BloodRoseRias
Sol
Level 111
God Stats
13W - 4L
1,645 SR
Queue Stats
225W - 191L
1,469 Elo+
Party 1
Chaac
Chaac
ElParcero21
Chaac
Level 109
God Stats
17W - 6L
1,767 SR
Queue Stats
259W - 300L
1,384 Elo+
Solo
Bastet
Bastet
HolyRoseAqua
Bastet
Level 111
God Stats
6W - 6L
1,612 SR
Queue Stats
309W - 264L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 5
10,044
591
12,341
15,351
4,826
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
RedHammer_TTV
Morgan Le Fay
13
2 / 6 / 6
9,749
573
11,745
14,895
5,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
4 / 2 / 5
11,165
657
12,387
16,968
22,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 10
10,825
637
10,333
12,176
5,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 1 / 9
12,057
709
11,484
19,382
24,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
15
7 / 4 / 8
11,840
696
18,684
16,009
6,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
9
Kills
15
15
Deaths
9
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
4
10
2
L
3
7
5
0.79
W
5
1
9
9.5
W
Bastet
7
4
8
2.75
L
Morgan Le Fay
RedHammer_TTV
Morgan Le Fay
2
6
6
0.83
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,473
Damage
40,501
47,214
Taken
47,567
32,884
Mitigated
35,813
12,714
Healing
18,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,333
2,472
0
2,612
12,176
5,056
1,933
6,239
5,937
51,266
4,265
L
12,341
3,938
0
2,407
15,351
4,826
0
2,767
12,584
0
27,093
W
11,484
1,345
0
10,335
19,382
24,748
301
11,196
8,186
0
34,938
W
Bastet
18,684
5,984
0
5,443
16,009
6,009
266
7,406
8,603
0
37,916
L
Morgan Le Fay
RedHammer_TTV
Morgan Le Fay
11,745
1,141
785
5,255
14,895
5,340
0
2,331
12,564
34,393
0
L
12,387
894
519
3,748
16,968
22,718
0
4,833
12,135
26,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,958
Gold Earned
34,722
114
Minions Killed
173
2
Camps Cleared
12
845,073
Distance Traveled
948,034
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,825
637
80
5
8
287,292
0
L
Pele
10,044
591
27
2
1
280,442
0
W
Chaac
12,057
709
59
3
1
324,986
0
W
Bastet
11,840
696
34
2
3
335,756
8
L
Morgan Le Fay
9,749
573
58
3
0
250,226
5
L
Bacchus
11,165
657
29
2
1
314,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role