Player Matchup

Loki
Loki
F0rgge
Loki
Level 29
God Stats
3W - 2L
1,808 SR
Queue Stats
47W - 34L
1,629 Elo+
Party 1
Neith
Neith
HafnerJR
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,501 Elo+
Solo
Chang'e
Chang'e
Mandrakium
Chang'e
Level 26
God Stats
8W - 7L
1,469 SR
Queue Stats
19W - 10L
1,689 Elo+
Party 1
Cerberus
Cerberus
Ryonka
Cerberus
Level 6
God Stats
1W - 6L
1,150 SR
Queue Stats
9W - 12L
1,529 Elo+
Solo
Ymir
Ymir
UncleDadddy
Ymir
Level 17
God Stats
27W - 18L
1,748 SR
Queue Stats
61W - 75L
1,606 Elo+
Solo
Team Averages
Level 16
1,535 SR
1,591 Elo+

VS

Team Averages
Level 24
1,423 SR
1,555 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Dayrayvin
Ne Zha
Level 25
God Stats
1W - 1L
1,312 SR
Queue Stats
64W - 54L
1,507 Elo+
Party 2
Bastet
Bastet
JackNicke1Je3
Bastet
Level 29
God Stats
16W - 13L
1,598 SR
Queue Stats
180W - 149L
1,674 Elo+
Solo
Xing Tian
Xing Tian
thunderbullx
Xing Tian
Level 32
God Stats
2W - 5L
1,204 SR
Queue Stats
89W - 124L
1,494 Elo+
Party 2
Olorun
Olorun
wootambu
Olorun
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 18L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
F0rgge
Loki
2
0 / 0 / 0
2,695
539
157
986
206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
HafnerJR
Neith
2
0 / 1 / 0
2,577
515
151
561
142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Mandrakium
Chang'e
1
0 / 1 / 0
2,556
511
0
496
90
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Ryonka
Cerberus
6
0 / 0 / 0
3,183
637
2,094
3,945
2,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

2
0 / 0 / 0
2,664
533
115
871
228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
5
0 / 0 / 0
3,375
675
1,191
3,314
723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
Dayrayvin
Ne Zha
6
0 / 0 / 1
3,823
765
335
3,209
705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
3,879
776
1,781
2,262
663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xing Tian
thunderbullx
Xing Tian
5
0 / 0 / 0
3,496
699
345
2,814
869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
wootambu
Olorun
7
1 / 0 / 0
4,310
862
1,020
1,169
370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
W
Ne Zha
Dayrayvin
Ne Zha
0
0
1
0.5
L
Loki
F0rgge
Loki
0
0
0
0
L
Neith
HafnerJR
Neith
0
1
0
0
W
0
0
0
0
L
Chang'e
Mandrakium
Chang'e
0
1
0
0
L
Cerberus
Ryonka
Cerberus
0
0
0
0
L
0
0
0
0
W
Xing Tian
thunderbullx
Xing Tian
0
0
0
0
W
Olorun
wootambu
Olorun
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,517
Damage
4,672
6,859
Taken
12,768
2,871
Mitigated
3,330
2,972
Healing
7,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
1,191
635
0
1,644
3,314
723
935
560
2,672
0
17,592
W
Ne Zha
Dayrayvin
Ne Zha
335
192
0
2,299
3,209
705
0
0
3,209
0
15,630
L
Loki
F0rgge
Loki
157
0
0
764
986
206
0
320
666
0
2,438
L
Neith
HafnerJR
Neith
151
119
0
0
561
142
0
57
504
0
1,262
W
1,781
518
0
1,408
2,262
663
0
772
1,228
0
13,614
L
Chang'e
Mandrakium
Chang'e
0
0
0
0
496
90
0
122
374
1,303
0
L
Cerberus
Ryonka
Cerberus
2,094
25
0
2,194
3,945
2,205
0
554
3,125
10,696
0
L
115
0
14
0
871
228
0
111
760
2,050
0
W
Xing Tian
thunderbullx
Xing Tian
345
32
486
348
2,814
869
614
193
2,621
3,281
0
W
Olorun
wootambu
Olorun
1,020
652
0
869
1,169
370
1,354
300
829
19,697
2,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,675
Gold Earned
18,883
56
Minions Killed
171
0
Camps Cleared
0
289,154
Distance Traveled
470,321
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
3,375
675
30
6
0
84,112
0
W
Ne Zha
3,823
765
48
10
0
88,869
0
L
Loki
2,695
539
9
2
0
38,631
0
L
Neith
2,577
515
0
0
0
38,689
0
W
Bastet
3,879
776
34
7
0
114,624
1
L
Chang'e
2,556
511
1
0
0
35,930
0
L
Cerberus
3,183
637
38
8
0
103,631
1
L
Ymir
2,664
533
8
2
0
72,273
0
W
Xing Tian
3,496
699
6
1
0
84,551
2
W
Olorun
4,310
862
53
11
0
98,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role