Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
FlushedPlains4
Sun Wukong
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,406 Elo+
Party 1
Zhong Kui
Zhong Kui
KiloGaming863
Zhong Kui
Level 28
God Stats
21W - 14L
1,564 SR
Queue Stats
106W - 90L
1,469 Elo+
Solo
Apollo
Apollo
Spy5034
Apollo
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 43L
1,377 Elo+
Party 1
Olorun
Olorun
SupahDup7218
Olorun
Level 13
God Stats
7W - 7L
1,595 SR
Queue Stats
16W - 22L
1,423 Elo+
Party 1
Team Averages
Level 30
1,532 SR
1,435 Elo+

VS

Team Averages
Level 12
1,527 SR
1,376 Elo+
Terra
Terra
 
Terra
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
HS-_-JM
Geb
Level 8
God Stats
1W - 1L
1,716 SR
Queue Stats
6W - 6L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
JonathanRV15
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,457 Elo+
Solo
Cthulhu
Cthulhu
PanterA GUY
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,085 Elo+
Solo
Kukulkan
Kukulkan
Tisryannn
Kukulkan
Level 18
God Stats
24W - 31L
1,419 SR
Queue Stats
25W - 36L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
1 / 0 / 14
9,410
941
5,950
6,971
3,754
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
FlushedPlains4
Sun Wukong
17
9 / 1 / 12
11,436
1,144
15,313
10,726
11,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
KiloGaming863
Zhong Kui
18
13 / 1 / 12
11,705
1,171
26,912
13,243
10,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Spy5034
Apollo
16
3 / 0 / 15
10,082
1,008
14,279
10,010
3,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
17
4 / 1 / 17
10,124
1,012
12,457
8,432
3,493
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

328

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 0 / 0
8,074
807
622
647
345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Geb
15
0 / 4 / 2
9,060
906
9,994
18,616
20,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
JonathanRV15
Sun Wukong
15
1 / 6 / 2
9,547
955
12,042
27,470
24,676
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
PanterA GUY
Cthulhu
14
2 / 12 / 1
8,910
891
10,142
20,429
14,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Tisryannn
Kukulkan
15
0 / 8 / 2
9,250
925
11,586
12,000
5,017
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
10
30
Kills
3
3
Deaths
30
70
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
14
8
L
Terra
 
Terra
0
0
0
0
W
Sun Wukong
FlushedPlains4
Sun Wukong
9
1
12
15
L
Geb
0
4
2
0.25
L
Sun Wukong
JonathanRV15
Sun Wukong
1
6
2
0.33
W
Zhong Kui
KiloGaming863
Zhong Kui
13
1
12
19
L
Cthulhu
PanterA GUY
Cthulhu
2
12
1
0.21
W
Apollo
Spy5034
Apollo
3
0
15
10.5
W
Olorun
4
1
17
12.5
L
Kukulkan
Tisryannn
Kukulkan
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,911
Damage
44,386
49,382
Taken
79,162
32,551
Mitigated
65,291
17,223
Healing
1,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,950
2,069
102
391
6,971
3,754
0
4,372
2,256
19,510
0
L
Terra
 
Terra
622
0
6
71
647
345
0
422
211
2,511
0
W
Sun Wukong
FlushedPlains4
Sun Wukong
15,313
3,090
0
1,548
10,726
11,488
0
4,949
5,542
9,864
21,311
L
Geb
9,994
527
0
676
18,616
20,297
0
11,346
6,791
16,525
0
L
Sun Wukong
JonathanRV15
Sun Wukong
12,042
2,709
0
334
27,470
24,676
0
17,235
9,153
0
25,233
W
Zhong Kui
KiloGaming863
Zhong Kui
26,912
4,863
342
7,738
13,243
10,012
0
7,691
5,281
41,513
0
L
Cthulhu
PanterA GUY
Cthulhu
10,142
1,120
0
884
20,429
14,956
0
11,817
8,014
15,444
0
W
Apollo
Spy5034
Apollo
14,279
8,539
0
1,098
10,010
3,804
0
7,706
2,124
0
25,957
W
Olorun
12,457
7,918
2,332
3,672
8,432
3,493
0
6,509
1,835
19,309
0
L
Kukulkan
Tisryannn
Kukulkan
11,586
1,172
0
0
12,000
5,017
0
7,449
4,051
48,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,757
Gold Earned
44,841
147
Minions Killed
144
7
Camps Cleared
3
873,747
Distance Traveled
706,062
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,410
941
29
3
0
140,472
1
L
Terra
8,074
807
4
0
0
27,285
0
W
Sun Wukong
11,436
1,144
33
3
1
183,951
0
L
Geb
9,060
906
11
1
0
177,385
0
L
Sun Wukong
9,547
955
25
3
2
199,274
0
W
Zhong Kui
11,705
1,171
42
4
5
172,358
0
L
Cthulhu
8,910
891
12
1
0
130,460
1
W
Apollo
10,082
1,008
31
3
0
203,905
0
W
Olorun
10,124
1,012
12
1
1
173,061
0
L
Kukulkan
9,250
925
92
9
1
171,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role